Player Matchup

Cupid
Cupid
N_Lomba
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 37L
1,500 Elo+
Party 2
King Arthur
King Arthur
danielino_017
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 32L
1,269 Elo+
Party 2
Ra
Ra
francesco1712
Ra
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 33L
1,269 Elo+
Party 2
Thor
Thor
tanwoman
Thor
Level 6
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 37L
1,269 Elo+
Party 2
Kuzenbo
Kuzenbo
ventricolodx
Kuzenbo
Level 85
God Stats
0W - 7L
1,205 SR
Queue Stats
6W - 38L
1,269 Elo+
Party 2
Team Averages
Level 46
1,395 SR
1,316 Elo+

VS

Team Averages
Level 95
1,526 SR
1,397 Elo+
Ravana
Ravana
Energyoiz9755
Ravana
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 92L
1,217 Elo+
Solo
Olorun
Olorun
Eva_bg_bg
Olorun
Level 109
God Stats
583W - 602L
1,467 SR
Queue Stats
647W - 696L
1,404 Elo+
Solo
Vulcan
Vulcan
Mouritzen96
Vulcan
Level 106
God Stats
8W - 6L
1,526 SR
Queue Stats
299W - 293L
1,516 Elo+
Party 1
Horus
Horus
temp-779440
Horus
Level 59
God Stats
15W - 12L
1,527 SR
Queue Stats
105W - 128L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
xIIVeNoM
Kuzenbo
Level 144
God Stats
3W - 1L
1,612 SR
Queue Stats
121W - 116L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
N_Lomba
Cupid
11
0 / 1 / 0
6,097
359
2,354
8,831
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
danielino_017
King Arthur
12
0 / 7 / 1
7,139
420
3,923
18,199
14,147
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,814
401
2,188
5,516
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
0 / 2 / 0
6,485
381
1,799
13,277
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
ventricolodx
Kuzenbo
11
0 / 0 / 0
7,103
418
2,682
9,334
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,572
504
3,959
5,786
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Olorun
Eva_bg_bg
Olorun
15
0 / 0 / 0
8,768
516
3,470
6,420
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
18
3 / 0 / 2
10,582
622
10,320
5,546
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 0 / 3
11,235
661
13,957
10,403
8,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
xIIVeNoM
Kuzenbo
13
2 / 0 / 1
8,682
511
6,623
9,173
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Olorun
Eva_bg_bg
Olorun
0
0
0
0
W
Vulcan
3
0
2
4
L
Cupid
N_Lomba
Cupid
0
1
0
0
L
King Arthur
danielino_017
King Arthur
0
7
1
0.07
L
0
3
0
0
L
Thor
0
2
0
0
W
5
0
3
6.5
L
Kuzenbo
ventricolodx
Kuzenbo
0
0
0
0
W
Kuzenbo
xIIVeNoM
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
38,329
55,157
Taken
37,328
32,975
Mitigated
27,838
13,097
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,959
885
0
2,144
5,786
2,891
692
445
5,341
0
59,917
W
Olorun
Eva_bg_bg
Olorun
3,470
663
360
3,540
6,420
2,965
873
1,285
5,135
98,227
0
W
Vulcan
10,320
4,148
0
967
5,546
2,686
818
1,003
4,543
117,449
0
L
Cupid
N_Lomba
Cupid
2,354
1,071
2,061
3,805
8,831
3,132
0
7,019
1,812
0
43,425
L
King Arthur
danielino_017
King Arthur
3,923
1,114
0
423
18,199
14,147
0
0
18,199
0
46,883
L
2,188
0
423
782
5,516
2,281
0
4,556
960
48,486
0
L
Thor
1,799
607
0
3,514
13,277
4,538
0
3,833
9,444
0
38,519
W
13,957
4,920
0
2,787
10,403
8,942
172
0
10,403
0
97,832
L
Kuzenbo
ventricolodx
Kuzenbo
2,682
1,147
0
2,089
9,334
8,877
0
5,005
4,329
27,943
0
W
Kuzenbo
xIIVeNoM
Kuzenbo
6,623
2,476
2,158
2,540
9,173
10,354
0
2,024
7,036
20,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
47,839
340
Minions Killed
606
0
Camps Cleared
0
1,637,637
Distance Traveled
1,772,425
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,572
504
90
5
0
385,499
0
W
Olorun
8,768
516
166
10
0
321,142
4
W
Vulcan
10,582
622
173
10
0
361,581
4
L
Cupid
6,097
359
72
4
0
318,043
0
L
King Arthur
7,139
420
72
4
0
304,208
1
L
Ra
6,814
401
90
5
0
312,547
0
L
Thor
6,485
381
68
4
0
356,174
0
W
Horus
11,235
661
157
9
0
350,143
0
L
Kuzenbo
7,103
418
38
2
0
346,665
4
W
Kuzenbo
8,682
511
20
1
0
354,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role