Player Matchup

Freya
Freya
AseityTv
Freya
Level 124
God Stats
3W - 1L
1,721 SR
Queue Stats
496W - 497L
1,508 Elo+
Solo
Chang'e
Chang'e
Dakonis
Chang'e
Level 154
God Stats
1W - 0L
1,426 SR
Queue Stats
30W - 38L
1,414 Elo+
Solo
Hercules
Hercules
ImTheNumber6
Hercules
Level 166
God Stats
4W - 13L
1,278 SR
Queue Stats
873W - 850L
1,516 Elo+
Solo
Chiron
Chiron
jennnaahhh
Chiron
Level 108
God Stats
12W - 13L
1,379 SR
Queue Stats
768W - 822L
1,436 Elo+
Solo
Khepri
Khepri
monojaime
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,422 Elo+
Solo
Team Averages
Level 139
1,461 SR
1,459 Elo+

VS

Team Averages
Level 121
1,376 SR
1,474 Elo+
Guan Yu
Guan Yu
Fishbait1
Guan Yu
Level 171
God Stats
8W - 6L
1,801 SR
Queue Stats
869W - 899L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
JBrantley072896
Gilgamesh
Level 107
God Stats
1W - 4L
1,315 SR
Queue Stats
228W - 231L
1,530 Elo+
Solo
Thoth
Thoth
Nokturnel
Thoth
Level 139
God Stats
1W - 3L
1,428 SR
Queue Stats
279W - 237L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Silen7 TrapZA
Cernunnos
Level 82
God Stats
0W - 1L
1,188 SR
Queue Stats
6W - 13L
1,338 Elo+
Solo
Ymir
Ymir
zombiksss
Ymir
Level 106
God Stats
4W - 8L
1,148 SR
Queue Stats
329W - 320L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AseityTv
Freya
18
9 / 2 / 14
11,131
795
26,798
16,747
8,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Dakonis
Chang'e
18
7 / 1 / 19
10,593
757
13,055
17,240
8,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ImTheNumber6
Hercules
18
6 / 2 / 23
11,178
798
20,232
22,697
35,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chiron
jennnaahhh
Chiron
16
5 / 2 / 18
10,043
717
17,546
12,178
5,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
monojaime
Khepri
16
2 / 2 / 21
10,546
753
6,890
17,640
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fishbait1
Guan Yu
13
0 / 7 / 2
8,156
583
8,696
18,146
24,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gilgamesh
JBrantley072896
Gilgamesh
15
2 / 8 / 2
9,284
663
11,154
23,679
24,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Nokturnel
Thoth
19
4 / 3 / 3
10,957
783
27,200
10,217
6,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Silen7 TrapZA
Cernunnos
13
0 / 7 / 3
7,802
557
8,130
13,924
6,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
1 / 4 / 4
9,659
690
8,483
23,635
24,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
21
29
Kills
7
9
Deaths
29
95
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
AseityTv
Freya
9
2
14
8
W
Chang'e
Dakonis
Chang'e
7
1
19
16.5
L
Guan Yu
Fishbait1
Guan Yu
0
7
2
0.14
W
Hercules
ImTheNumber6
Hercules
6
2
23
8.75
L
Gilgamesh
JBrantley072896
Gilgamesh
2
8
2
0.38
L
Thoth
Nokturnel
Thoth
4
3
3
1.83
L
Cernunnos
Silen7 TrapZA
Cernunnos
0
7
3
0.21
W
Chiron
jennnaahhh
Chiron
5
2
18
7
W
Khepri
monojaime
Khepri
2
2
21
6.25
L
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,521
Damage
63,663
86,502
Taken
89,601
77,692
Mitigated
86,860
58,744
Healing
28,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AseityTv
Freya
26,798
7,104
1,115
5,501
16,747
8,205
842
8,898
7,639
48,349
0
W
Chang'e
Dakonis
Chang'e
13,055
852
20,093
11,837
17,240
8,664
1,551
7,491
9,574
27,811
0
L
Guan Yu
Fishbait1
Guan Yu
8,696
547
4,306
4,210
18,146
24,369
0
11,197
6,949
1,288
13,811
W
Hercules
ImTheNumber6
Hercules
20,232
5,166
1,490
9,276
22,697
35,162
326
7,392
14,752
4,874
27,497
L
Gilgamesh
JBrantley072896
Gilgamesh
11,154
2,481
1,765
4,197
23,679
24,478
0
14,023
9,656
0
18,082
L
Thoth
Nokturnel
Thoth
27,200
1,652
2,620
2,928
10,217
6,489
0
3,998
6,219
61,041
0
L
Cernunnos
Silen7 TrapZA
Cernunnos
8,130
1,871
670
1,233
13,924
6,583
0
7,149
6,775
0
18,342
W
Chiron
jennnaahhh
Chiron
17,546
3,227
4,636
2,402
12,178
5,680
1,695
6,146
5,949
0
30,653
W
Khepri
monojaime
Khepri
6,890
750
587
1,807
17,640
19,981
84
6,433
11,035
14,946
0
L
Ymir
8,483
764
1,003
5,252
23,635
24,941
0
13,194
10,441
13,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
45,858
153
Minions Killed
132
0
Camps Cleared
0
1,269,877
Distance Traveled
1,224,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,131
795
49
4
0
247,643
0
W
Chang'e
10,593
757
34
2
0
290,291
0
L
Guan Yu
8,156
583
18
1
0
246,690
0
W
Hercules
11,178
798
22
2
0
281,919
0
L
Gilgamesh
9,284
663
21
2
0
256,060
0
L
Thoth
10,957
783
70
5
0
255,561
0
L
Cernunnos
7,802
557
19
1
0
200,570
0
W
Chiron
10,043
717
36
3
0
215,267
0
W
Khepri
10,546
753
12
1
0
234,757
0
L
Ymir
9,659
690
4
0
0
265,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role