Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Dtakul
Apollo
Level 86
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 3L
1,752 Elo+
Party 2
Athena
Athena
kiwiEXPLOSION
Athena
Level 158
God Stats
3W - 3L
1,651 SR
Queue Stats
207W - 199L
1,494 Elo+
Party 2
Nemesis
Nemesis
momiacaos03
Nemesis
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 46L
1,437 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,537 Elo+

VS

Team Averages
Level 107
1,589 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AngryPeePee
Hun Batz
Level 97
God Stats
10W - 8L
1,622 SR
Queue Stats
115W - 102L
1,470 Elo+
Solo
Charon
Charon
Dommiix
Charon
Level 143
God Stats
11W - 5L
1,677 SR
Queue Stats
182W - 169L
1,503 Elo+
Solo
Hades
Hades
Ibuprofeno600
Hades
Level 43
God Stats
4W - 3L
1,645 SR
Queue Stats
49W - 38L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 0 / 1
4,250
708
1,978
1,943
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
3,815
636
1,763
5,769
5,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Dtakul
Apollo
8
3 / 1 / 2
4,720
787
5,460
4,835
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 3
4,462
744
1,400
3,879
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
momiacaos03
Nemesis
7
2 / 0 / 2
4,219
703
1,253
4,461
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 2 / 0
4,143
691
2,236
3,931
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
6
1 / 2 / 0
3,879
647
1,961
5,104
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
AngryPeePee
Hun Batz
7
0 / 1 / 0
3,931
655
1,698
4,875
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
Dommiix
Charon
3
0 / 1 / 0
3,212
535
461
2,298
1,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,742
790
2,591
3,875
1,500
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
1
0.5
W
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Janus
 
Janus
0
2
0
0
L
Neith
 
Neith
1
2
0
0.5
L
Hun Batz
AngryPeePee
Hun Batz
0
1
0
0
L
Charon
Dommiix
Charon
0
1
0
0
W
Apollo
Dtakul
Apollo
3
1
2
4
L
1
0
0
1
W
1
0
3
2.5
W
Nemesis
momiacaos03
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,854
Damage
8,947
20,887
Taken
20,083
11,598
Mitigated
6,784
8,448
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,978
605
0
1,067
1,943
557
0
270
1,651
30,587
0
W
Kuzenbo
 
Kuzenbo
1,763
708
0
2,817
5,769
5,524
0
2,591
3,178
19,374
0
L
Janus
 
Janus
2,236
193
0
1,199
3,931
1,202
0
1,451
2,480
23,503
0
L
Neith
 
Neith
1,961
787
0
1,005
5,104
1,562
0
749
4,355
0
18,242
L
Hun Batz
AngryPeePee
Hun Batz
1,698
627
0
2,560
4,875
1,492
0
879
3,996
0
20,794
L
Charon
Dommiix
Charon
461
82
0
570
2,298
1,028
0
400
1,898
2,774
0
W
Apollo
Dtakul
Apollo
5,460
3,958
0
2,489
4,835
1,615
0
776
4,057
0
26,495
L
2,591
820
40
3,090
3,875
1,500
0
1,662
2,213
27,796
0
W
1,400
597
0
1,392
3,879
2,589
0
55
3,824
15,296
0
W
Nemesis
momiacaos03
Nemesis
1,253
67
0
683
4,461
1,313
0
1,440
2,889
0
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,466
Gold Earned
19,907
184
Minions Killed
177
0
Camps Cleared
0
697,151
Distance Traveled
564,965
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,250
708
59
10
0
145,382
0
W
Kuzenbo
3,815
636
23
4
0
114,680
0
L
Janus
4,143
691
53
9
0
130,950
0
L
Neith
3,879
647
29
5
0
127,454
2
L
Hun Batz
3,931
655
36
6
0
134,552
0
L
Charon
3,212
535
1
0
0
47,295
0
W
Apollo
4,720
787
45
8
0
126,127
0
L
Hades
4,742
790
58
10
0
124,714
0
W
Athena
4,462
744
24
4
0
148,576
0
W
Nemesis
4,219
703
33
6
0
162,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role