Player Matchup

Hachiman
Hachiman
A69ingNoob
Hachiman
Level 142
God Stats
8W - 16L
1,621 SR
Queue Stats
161W - 173L
1,499 Elo+
Party 3
Hercules
Hercules
Ferb0
Hercules
Level 120
God Stats
0W - 3L
1,566 SR
Queue Stats
103W - 89L
1,520 Elo+
Party 2
Scylla
Scylla
Skyline01
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,397 Elo+
Solo
Athena
Athena
perfectlyinsane9
Athena
Level 125
God Stats
15W - 11L
1,594 SR
Queue Stats
66W - 72L
1,500 Elo+
Party 3
Kali
Kali
shauneasoraus
Kali
Level 40
God Stats
1W - 4L
1,602 SR
Queue Stats
88W - 78L
1,526 Elo+
Party 2
Team Averages
Level 105
1,577 SR
1,488 Elo+

VS

Team Averages
Level 111
1,536 SR
1,488 Elo+
Athena
Athena
Ethereous774
Athena
Level 87
God Stats
19W - 21L
1,413 SR
Queue Stats
333W - 319L
1,489 Elo+
Solo
Bastet
Bastet
LimitedUses
Bastet
Level 116
God Stats
26W - 21L
1,490 SR
Queue Stats
551W - 664L
1,489 Elo+
Party 1
Vulcan
Vulcan
Wraith Kiourmi
Vulcan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 133L
1,492 Elo+
Solo
Neith
Neith
Yazdazkafrazzz
Neith
Level 126
God Stats
2W - 0L
1,720 SR
Queue Stats
394W - 370L
1,475 Elo+
Solo
Pele
Pele
jayyynsd
Pele
Level 116
God Stats
43W - 36L
1,555 SR
Queue Stats
489W - 628L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A69ingNoob
Hachiman
10
1 / 1 / 0
6,267
570
5,838
6,624
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Ferb0
Hercules
11
0 / 1 / 0
5,922
538
4,391
9,573
6,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
Skyline01
Scylla
9
0 / 3 / 0
5,205
473
1,477
6,431
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
5,746
522
3,393
9,176
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 1 / 0
5,242
477
1,616
6,449
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 1 / 4
6,107
555
2,625
7,286
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
4 / 1 / 1
6,792
617
3,576
8,319
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 4
7,267
661
6,277
2,950
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
5,959
542
5,943
5,042
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
13
1 / 0 / 0
7,593
690
4,903
9,560
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A69ingNoob
Hachiman
1
1
0
1
W
Athena
1
1
4
3
L
Hercules
Ferb0
Hercules
0
1
0
0
W
Bastet
4
1
1
4.5
L
Scylla
Skyline01
Scylla
0
3
0
0
W
2
0
4
4
W
0
0
2
1
W
Pele
1
0
0
1
L
0
2
2
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
23,324
38,253
Taken
33,157
19,360
Mitigated
15,615
10,529
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A69ingNoob
Hachiman
5,838
3,786
0
2,857
6,624
2,329
0
1,733
4,891
0
51,681
W
Athena
2,625
1,044
0
1,952
7,286
4,099
0
1,447
5,839
16,608
0
L
Hercules
Ferb0
Hercules
4,391
1,936
0
2,900
9,573
6,779
0
408
9,165
0
47,606
W
Bastet
3,576
636
0
2,704
8,319
2,948
0
856
7,423
0
53,902
L
Scylla
Skyline01
Scylla
1,477
87
0
190
6,431
1,741
0
2,123
4,308
31,701
0
W
6,277
3,737
0
500
2,950
1,145
0
1,400
1,398
53,136
0
W
5,943
2,272
0
2,676
5,042
1,865
0
975
4,067
0
42,717
W
Pele
4,903
812
0
4,330
9,560
5,558
0
0
9,560
0
65,489
L
3,393
685
0
2,086
9,176
6,310
0
3,796
5,380
13,284
0
L
1,616
672
0
2,496
6,449
2,201
0
842
5,607
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
33,718
296
Minions Killed
380
0
Camps Cleared
0
1,128,908
Distance Traveled
1,224,333
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,267
570
95
9
0
212,245
3
W
Athena
6,107
555
24
2
0
258,882
4
L
Hercules
5,922
538
82
7
0
246,859
0
W
Bastet
6,792
617
71
6
0
251,704
0
L
Scylla
5,205
473
65
6
0
200,921
0
W
Vulcan
7,267
661
99
9
0
247,344
2
W
Neith
5,959
542
82
7
0
226,815
0
W
Pele
7,593
690
104
9
0
239,588
3
L
Athena
5,746
522
16
1
0
237,282
1
L
Kali
5,242
477
38
3
0
231,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role