Player Matchup

Shiva
Shiva
Gen-ji-ma-in
Shiva
Level 36
God Stats
1W - 1L
1,735 SR
Queue Stats
8W - 18L
1,367 Elo+
Party 2
Freya
Freya
Radion_Btw
Freya
Level 108
God Stats
0W - 2L
1,279 SR
Queue Stats
154W - 173L
1,439 Elo+
Party 2
Scylla
Scylla
StefanHj47s
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
Young_Rogue_Fate
Baron Samedi
Level 94
God Stats
1W - 1L
1,727 SR
Queue Stats
131W - 149L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
zReaper_2710
Cthulhu
Level 8
God Stats
0W - 4L
1,117 SR
Queue Stats
0W - 6L
1,146 Elo+
Party 2
Team Averages
Level 53
1,472 SR
1,322 Elo+

VS

Team Averages
Level 87
1,648 SR
1,450 Elo+
Janus
Janus
Chokeartist_02
Janus
Level 129
God Stats
3W - 1L
1,710 SR
Queue Stats
97W - 88L
1,539 Elo+
Party 1
Pele
Pele
Macher-_-Alex11
Pele
Level 64
God Stats
14W - 10L
1,603 SR
Queue Stats
112W - 117L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Macher-_-Jstn
Sun Wukong
Level 88
God Stats
7W - 1L
1,690 SR
Queue Stats
116W - 111L
1,501 Elo+
Party 1
Sol
Sol
jxrjacxll4683
Sol
Level 46
God Stats
9W - 6L
1,741 SR
Queue Stats
208W - 218L
1,393 Elo+
Solo
Athena
Athena
xTriviaa
Athena
Level 107
God Stats
95W - 70L
1,497 SR
Queue Stats
762W - 755L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,795
400
9,286
17,469
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
12
3 / 6 / 1
7,852
462
8,438
15,758
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
7
0 / 1 / 0
5,702
335
1,018
5,564
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Young_Rogue_Fate
Baron Samedi
11
1 / 2 / 0
6,791
399
5,391
12,377
7,906
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
zReaper_2710
Cthulhu
10
1 / 2 / 3
7,201
424
6,778
13,068
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 0
11,181
658
16,256
9,673
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 0 / 2
10,056
592
9,961
14,316
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Macher-_-Jstn
Sun Wukong
17
1 / 0 / 1
11,055
650
6,193
13,811
9,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 3
9,825
578
13,744
12,564
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
xTriviaa
Athena
13
1 / 1 / 8
9,228
543
3,311
14,260
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
0
4.5
L
1
6
1
0.25
W
3
0
2
4
W
Sun Wukong
Macher-_-Jstn
Sun Wukong
1
0
1
1.5
L
Freya
3
6
1
0.58
L
Scylla
0
1
0
0
L
Baron Samedi
Young_Rogue_Fate
Baron Samedi
1
2
0
0.5
W
3
5
3
0.9
W
Athena
xTriviaa
Athena
1
1
8
5
L
Cthulhu
zReaper_2710
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
49,465
64,236
Taken
64,624
32,399
Mitigated
37,027
10,765
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,256
1,644
0
750
9,673
4,071
4,014
1,830
7,843
101,840
0
L
9,286
2,957
0
811
17,469
5,898
0
6,549
10,920
0
45,648
W
9,961
1,740
0
4,809
14,316
5,838
41
1,282
12,474
0
87,160
W
Sun Wukong
Macher-_-Jstn
Sun Wukong
6,193
1,130
0
4,835
13,811
9,874
2,826
4,645
9,166
0
91,371
L
Freya
8,438
2,541
0
3,359
15,758
6,069
1
11,910
3,848
48,886
2,434
L
Scylla
1,018
64
0
210
5,564
1,166
0
3,032
2,532
18,721
0
L
Baron Samedi
Young_Rogue_Fate
Baron Samedi
5,391
409
190
4,213
12,377
7,906
0
2,886
9,491
40,969
0
W
13,744
7,043
0
3,638
12,564
4,745
8,525
6,950
5,314
78,508
9,588
W
Athena
xTriviaa
Athena
3,311
801
340
3,075
14,260
12,499
0
6,242
7,682
16,767
0
L
Cthulhu
zReaper_2710
Cthulhu
6,778
538
64
1,918
13,068
11,360
0
8,911
4,157
18,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
51,345
291
Minions Killed
575
0
Camps Cleared
0
1,151,583
Distance Traveled
1,587,375
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,181
658
149
9
0
323,908
3
L
Shiva
6,795
400
70
4
0
294,470
0
W
Pele
10,056
592
118
7
0
386,173
0
W
Sun Wukong
11,055
650
149
9
0
294,362
0
L
Freya
7,852
462
103
6
0
247,859
4
L
Scylla
5,702
335
31
2
0
137,624
0
L
Baron Samedi
6,791
399
61
4
0
210,851
0
W
Sol
9,825
578
126
7
0
278,059
0
W
Athena
9,228
543
33
2
0
304,873
3
L
Cthulhu
7,201
424
26
2
0
260,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role