Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Azrael8721
Khepri
Level 85
God Stats
1W - 3L
1,688 SR
Queue Stats
120W - 122L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
RainLifeLight
Cu Chulainn
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
526W - 555L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
SavageKingg1
Kumbhakarna
Level 146
God Stats
2W - 1L
1,762 SR
Queue Stats
50W - 63L
1,402 Elo+
Party 1
Team Averages
Level 124
1,590 SR
1,476 Elo+

VS

Team Averages
Level 67
1,474 SR
1,393 Elo+
Anhur
Anhur
DARKJESTER1430
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
HarukoYK
Kukulkan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,375 Elo+
Solo
Odin
Odin
Hater Meds
Odin
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
211W - 210L
1,433 Elo+
Solo
Nox
Nox
LunarHuntress16
Nox
Level 107
God Stats
4W - 3L
1,602 SR
Queue Stats
75W - 88L
1,421 Elo+
Solo
Kali
Kali
thumping420diver
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 6 / 3
7,699
700
12,479
14,954
13,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
 
Bellona
14
0 / 4 / 1
7,114
647
5,715
10,583
13,862
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
Azrael8721
Khepri
13
0 / 6 / 3
7,244
659
4,474
15,722
15,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
RainLifeLight
Cu Chulainn
12
1 / 6 / 6
7,646
695
4,566
13,533
6,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
SavageKingg1
Kumbhakarna
13
2 / 6 / 4
7,748
704
5,432
13,146
13,880
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 15
10,147
922
15,999
9,763
4,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HarukoYK
Kukulkan
16
6 / 0 / 16
9,422
857
14,440
4,640
2,460
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 1 / 22
9,628
875
11,387
9,783
11,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 18
9,006
819
11,587
7,832
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 18
9,640
876
6,708
12,078
6,878
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
6
Kills
28
28
Deaths
8
17
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
3
0.75
L
Bellona
 
Bellona
0
4
1
0.13
L
Khepri
Azrael8721
Khepri
0
6
3
0.25
W
8
2
15
7.75
W
Kukulkan
HarukoYK
Kukulkan
6
0
16
14
W
5
1
22
16
W
5
2
18
7
L
Cu Chulainn
RainLifeLight
Cu Chulainn
1
6
6
0.67
L
Kumbhakarna
SavageKingg1
Kumbhakarna
2
6
4
0.67
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
60,121
67,938
Taken
44,096
62,854
Mitigated
30,007
5,417
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
12,479
1,352
290
441
14,954
13,861
0
5,489
9,465
0
16,469
L
Bellona
 
Bellona
5,715
844
257
1,171
10,583
13,862
0
3,327
7,256
0
15,735
L
Khepri
Azrael8721
Khepri
4,474
333
0
802
15,722
15,175
0
6,896
8,826
12,577
0
W
15,999
9,855
1,161
2,902
9,763
4,528
2,463
1,989
7,774
0
36,957
W
Kukulkan
HarukoYK
Kukulkan
14,440
1,551
2,627
3,063
4,640
2,460
1,053
1,156
3,484
21,326
0
W
11,387
2,967
987
2,864
9,783
11,963
927
2,928
6,855
4,561
12,884
W
11,587
1,865
268
1,234
7,832
4,178
1,826
1,935
5,897
18,619
0
L
Cu Chulainn
RainLifeLight
Cu Chulainn
4,566
985
399
1,481
13,533
6,076
0
7,513
6,020
0
9,730
L
Kumbhakarna
SavageKingg1
Kumbhakarna
5,432
153
107
469
13,146
13,880
0
5,433
7,713
16,302
0
W
6,708
2,611
485
4,517
12,078
6,878
880
1,898
10,180
0
12,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
47,843
77
Minions Killed
112
0
Camps Cleared
0
877,812
Distance Traveled
1,010,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,699
700
7
1
0
231,313
0
L
Bellona
7,114
647
23
2
0
173,158
0
L
Khepri
7,244
659
22
2
0
178,645
0
W
Anhur
10,147
922
54
5
0
189,011
0
W
Kukulkan
9,422
857
18
2
0
197,934
0
W
Odin
9,628
875
13
1
0
215,397
0
W
Nox
9,006
819
18
2
0
184,478
0
L
Cu Chulainn
7,646
695
12
1
0
134,923
0
L
Kumbhakarna
7,748
704
13
1
0
159,773
0
W
Kali
9,640
876
9
1
0
223,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role