Player Matchup

Apollo
Apollo
Astek64
Apollo
Level 85
God Stats
51W - 56L
1,490 SR
Queue Stats
293W - 296L
1,436 Elo+
Solo
Janus
Janus
Chooomaah
Janus
Level 104
God Stats
15W - 11L
1,495 SR
Queue Stats
209W - 187L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Gorlbnlbch
Xing Tian
Level 38
God Stats
1W - 1L
1,319 SR
Queue Stats
18W - 32L
1,276 Elo+
Solo
Anubis
Anubis
gserreet
Anubis
Level 83
God Stats
3W - 0L
1,724 SR
Queue Stats
23W - 31L
1,343 Elo+
Party 1
Loki
Loki
thegompal
Loki
Level 107
God Stats
5W - 2L
1,554 SR
Queue Stats
193W - 204L
1,422 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,386 Elo+

VS

Team Averages
Level 103
1,515 SR
1,487 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HavanaAdi
Pele
Level 85
God Stats
5W - 6L
1,553 SR
Queue Stats
114W - 111L
1,458 Elo+
Solo
Ra
Ra
T53moose
Ra
Level 69
God Stats
9W - 7L
1,624 SR
Queue Stats
248W - 209L
1,513 Elo+
Solo
Charybdis
Charybdis
mamielamomie
Charybdis
Level 89
God Stats
7W - 9L
1,557 SR
Queue Stats
98W - 100L
1,501 Elo+
Solo
Maui
Maui
omer1234
Maui
Level 125
God Stats
1W - 2L
1,344 SR
Queue Stats
49W - 44L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Astek64
Apollo
6
0 / 0 / 0
3,840
640
1,272
3,304
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Chooomaah
Janus
8
0 / 1 / 1
4,429
738
2,366
1,919
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Gorlbnlbch
Xing Tian
6
0 / 0 / 0
4,118
686
1,209
4,296
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
gserreet
Anubis
9
2 / 1 / 0
5,686
948
2,050
3,128
1,282
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
2 / 0 / 1
4,656
776
1,882
3,239
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 1 / 0
2,853
476
112
1,362
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
7
1 / 1 / 1
4,059
677
2,412
4,912
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 2 / 0
3,910
652
792
4,324
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
mamielamomie
Charybdis
7
0 / 0 / 0
3,662
610
2,230
3,392
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
7
0 / 0 / 0
4,038
673
1,239
2,469
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Apollo
Astek64
Apollo
0
0
0
0
W
Janus
Chooomaah
Janus
0
1
1
0.5
W
Xing Tian
Gorlbnlbch
Xing Tian
0
0
0
0
L
Pele
1
1
1
1.5
L
1
2
0
0.5
W
Anubis
gserreet
Anubis
2
1
0
2
L
Charybdis
mamielamomie
Charybdis
0
0
0
0
L
Maui
0
0
0
0
W
Loki
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,779
Damage
6,785
15,886
Taken
16,459
6,348
Mitigated
5,434
6,324
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
112
112
0
448
1,362
271
0
749
613
0
5,386
W
Apollo
Astek64
Apollo
1,272
888
0
1,072
3,304
954
0
308
2,996
0
22,050
W
Janus
Chooomaah
Janus
2,366
41
0
280
1,919
511
0
524
1,395
28,294
0
W
Xing Tian
Gorlbnlbch
Xing Tian
1,209
26
0
850
4,296
2,682
0
904
3,392
10,460
0
L
Pele
2,412
813
0
551
4,912
1,282
0
1,963
2,885
0
21,382
L
792
93
72
883
4,324
1,306
0
1,458
2,684
27,641
0
W
Anubis
gserreet
Anubis
2,050
293
0
1,694
3,128
1,282
244
0
3,128
38,372
0
L
Charybdis
mamielamomie
Charybdis
2,230
1,437
0
2,610
3,392
1,195
0
581
2,811
0
25,404
L
Maui
1,239
375
0
964
2,469
1,380
0
628
1,841
11,717
0
W
Loki
1,882
310
0
2,428
3,239
919
0
295
2,944
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
18,522
226
Minions Killed
156
0
Camps Cleared
0
626,169
Distance Traveled
543,016
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,853
476
6
1
0
27,720
0
W
Apollo
3,840
640
39
7
0
111,687
3
W
Janus
4,429
738
58
10
0
128,611
1
W
Xing Tian
4,118
686
13
2
0
120,470
0
L
Pele
4,059
677
36
6
0
149,490
0
L
Ra
3,910
652
44
7
0
127,346
2
W
Anubis
5,686
948
70
12
0
98,157
0
L
Charybdis
3,662
610
54
9
0
109,266
0
L
Maui
4,038
673
16
3
0
129,194
0
W
Loki
4,656
776
46
8
0
167,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role