Player Matchup

Hercules
Hercules
Foncde
Hercules
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 24L
1,073 Elo+
Party 1
Nu Wa
Nu Wa
Kryz971
Nu Wa
Level 8
God Stats
1W - 12L
1,185 SR
Queue Stats
1W - 14L
1,062 Elo+
Party 1
Neith
Neith
ll-AMCL-ll
Neith
Level 53
God Stats
10W - 22L
1,328 SR
Queue Stats
11W - 27L
1,280 Elo+
Party 1
Team Averages
Level 41
1,338 SR
1,138 Elo+

VS

Team Averages
Level 144
1,448 SR
1,402 Elo+
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 139
God Stats
632W - 864L
1,492 SR
Queue Stats
1,270W - 1,666L
1,371 Elo+
Solo
Fafnir
Fafnir
Yoofinnit
Fafnir
Level 124
God Stats
1W - 1L
1,295 SR
Queue Stats
60W - 67L
1,362 Elo+
Solo
Hou Yi
Hou Yi
yohonet
Hou Yi
Level 169
God Stats
216W - 250L
1,558 SR
Queue Stats
740W - 736L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Foncde
Hercules
15
1 / 0 / 3
11,435
635
9,212
16,935
17,463
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Kryz971
Nu Wa
13
0 / 1 / 2
10,990
611
4,629
7,023
2,983
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
3 / 4 / 1
12,008
667
7,314
13,680
4,625
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
12,315
684
10,185
11,211
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Yoofinnit
Fafnir
15
0 / 0 / 4
12,800
711
5,999
13,022
24,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
yohonet
Hou Yi
16
5 / 1 / 0
13,907
773
13,431
9,759
5,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Foncde
Hercules
1
0
3
2.5
L
Nu Wa
Kryz971
Nu Wa
0
1
2
1
W
0
3
2
0.33
W
Fafnir
Yoofinnit
Fafnir
0
0
4
2
L
Neith
3
4
1
0.88
W
Hou Yi
yohonet
Hou Yi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
29,615
37,638
Taken
33,992
25,071
Mitigated
34,724
6,739
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Foncde
Hercules
9,212
1,169
0
4,192
16,935
17,463
0
8,226
8,709
0
36,670
L
Nu Wa
Kryz971
Nu Wa
4,629
1,721
0
927
7,023
2,983
0
2,560
4,463
38,371
0
W
10,185
4,079
0
2,895
11,211
5,373
446
1,664
9,547
71,989
0
W
Fafnir
Yoofinnit
Fafnir
5,999
1,233
0
5,151
13,022
24,246
174
2,166
10,856
26,497
0
L
Neith
7,314
4,357
0
1,620
13,680
4,625
0
6,246
7,434
0
53,288
W
Hou Yi
yohonet
Hou Yi
13,431
4,866
0
4,449
9,759
5,105
1,907
1,622
8,137
0
91,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
39,022
140
Minions Killed
220
0
Camps Cleared
0
911,772
Distance Traveled
982,176
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,435
635
32
2
0
382,314
4
L
Nu Wa
10,990
611
44
2
0
264,305
2
W
Nu Wa
12,315
684
82
5
0
315,187
0
W
Fafnir
12,800
711
18
1
0
336,390
1
L
Neith
12,008
667
64
4
0
265,153
0
W
Hou Yi
13,907
773
120
7
0
330,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role