Player Matchup

Lancelot
Lancelot
B_Got_Ups
Lancelot
Level 118
God Stats
11W - 16L
1,421 SR
Queue Stats
239W - 225L
1,442 Elo+
Solo
Nike
Nike
MysticClover260
Nike
Level 108
God Stats
0W - 1L
1,765 SR
Queue Stats
169W - 200L
1,410 Elo+
Solo
Bacchus
Bacchus
Omega Salvo
Bacchus
Level 78
God Stats
3W - 4L
1,581 SR
Queue Stats
57W - 55L
1,453 Elo+
Party 1
Sol
Sol
Toad26A
Sol
Level 143
God Stats
111W - 94L
1,502 SR
Queue Stats
578W - 581L
1,445 Elo+
Solo
Artemis
Artemis
realSceptiix
Artemis
Level 46
God Stats
5W - 5L
1,350 SR
Queue Stats
41W - 41L
1,444 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,439 Elo+

VS

Team Averages
Level 77
1,505 SR
1,435 Elo+
Jormungandr
Jormungandr
AopA KpacHoK
Jormungandr
Level 88
God Stats
16W - 13L
1,505 SR
Queue Stats
243W - 248L
1,462 Elo+
Solo
Da Ji
Da Ji
FredeTheMan
Da Ji
Level 65
God Stats
14W - 22L
1,399 SR
Queue Stats
197W - 211L
1,471 Elo+
Party 2
Apollo
Apollo
Lego96kongen
Apollo
Level 68
God Stats
88W - 90L
1,522 SR
Queue Stats
268W - 288L
1,415 Elo+
Party 2
Hades
Hades
Made_in_Brasil99
Hades
Level 107
God Stats
109W - 78L
1,605 SR
Queue Stats
636W - 645L
1,459 Elo+
Solo
Thor
Thor
Team4k17
Thor
Level 58
God Stats
9W - 8L
1,491 SR
Queue Stats
78W - 100L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
B_Got_Ups
Lancelot
13
5 / 1 / 1
8,232
515
7,007
10,538
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 1
6,995
437
5,384
14,104
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Omega Salvo
Bacchus
12
1 / 2 / 5
8,172
511
6,789
16,315
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
8
1 / 7 / 2
6,232
390
6,330
10,111
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
realSceptiix
Artemis
14
3 / 5 / 1
7,926
495
11,977
12,107
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AopA KpacHoK
Jormungandr
14
1 / 1 / 1
8,039
502
9,267
15,255
8,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 4 / 3
9,034
565
8,257
12,757
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
13
2 / 2 / 1
7,782
486
4,341
8,380
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 5
9,409
588
12,316
11,943
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
6 / 1 / 2
9,967
623
9,318
11,901
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
22
22
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AopA KpacHoK
Jormungandr
1
1
1
1.5
L
Lancelot
B_Got_Ups
Lancelot
5
1
1
5.5
W
7
4
3
2.13
W
Apollo
2
2
1
1.25
W
6
2
5
4.25
L
0
7
1
0.07
L
Bacchus
Omega Salvo
Bacchus
1
2
5
1.75
W
Thor
6
1
2
7
L
Sol
1
7
2
0.29
L
Artemis
realSceptiix
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
43,499
63,175
Taken
60,236
38,787
Mitigated
30,941
12,891
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AopA KpacHoK
Jormungandr
9,267
3,779
0
4,232
15,255
8,615
221
2,917
12,338
76,016
0
L
Lancelot
B_Got_Ups
Lancelot
7,007
1,990
0
2,666
10,538
5,061
0
2,491
8,047
0
58,411
W
8,257
1,883
0
386
12,757
5,438
50
4,582
8,175
0
46,995
W
Apollo
4,341
2,880
0
763
8,380
3,326
0
2,085
6,295
0
40,012
W
12,316
366
119
7,132
11,943
6,218
2,227
3,535
8,408
63,437
84
L
5,384
1,967
0
668
14,104
5,652
0
0
14,104
0
46,221
L
Bacchus
Omega Salvo
Bacchus
6,789
987
0
2,980
16,315
19,758
0
7,266
9,049
25,670
0
W
Thor
9,318
2,903
0
1,570
11,901
7,344
1,507
0
11,901
664
67,972
L
Sol
6,330
2,345
35
3,196
10,111
2,775
0
4,424
5,687
27,592
0
L
Artemis
realSceptiix
Artemis
11,977
7,332
0
3,346
12,107
5,541
0
7,318
4,789
0
56,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
44,231
301
Minions Killed
446
0
Camps Cleared
0
1,302,611
Distance Traveled
1,444,013
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,039
502
100
6
0
279,100
0
L
Lancelot
8,232
515
81
5
0
285,705
0
W
Da Ji
9,034
565
67
4
0
302,723
0
W
Apollo
7,782
486
81
5
0
273,814
0
W
Hades
9,409
588
85
5
0
296,469
0
L
Nike
6,995
437
64
4
0
284,288
0
L
Bacchus
8,172
511
23
1
0
326,635
4
W
Thor
9,967
623
113
7
0
291,907
0
L
Sol
6,232
390
31
2
0
155,374
0
L
Artemis
7,926
495
102
6
0
250,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role