Player Matchup

Freya
Freya
Gold I
 
Freya
Gold I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum V
 
Charon
Platinum V
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
Tlaner
Thoth
Platinum V
Level 157
God Stats
1W - 1L
1,890 SR
Queue Stats
39W - 41L
1,574 MMR
Solo
Pele
Pele
Gold III
Tuetonictank
Pele
Gold III
Level 140
God Stats
0W - 1L
1,668 SR
Queue Stats
24W - 29L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,611 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,545 SR
1,593 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Balogan
Morgan Le Fay
Gold V
Level 147
God Stats
2W - 1L
1,197 SR
Queue Stats
26W - 25L
1,464 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Blaze09188
Ne Zha
Gold II
Level 108
God Stats
2W - 2L
1,594 SR
Queue Stats
101W - 96L
1,586 MMR
Solo
Thor
Thor
Gold V
MeatMincer
Thor
Gold V
Level 157
God Stats
7W - 0L
1,710 SR
Queue Stats
46W - 26L
1,672 MMR
Party 2
Hachiman
Hachiman
Gold II
Mindblowjeff
Hachiman
Gold II
Level 86
God Stats
6W - 3L
1,615 SR
Queue Stats
60W - 52L
1,593 MMR
Party 1
Fafnir
Fafnir
Gold I
Vizorise
Fafnir
Gold I
Level 84
God Stats
17W - 8L
1,606 SR
Queue Stats
143W - 134L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 1 / 0
7,137
510
3,974
7,958
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
 
Mulan
11
1 / 6 / 0
7,093
507
9,800
13,580
9,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
 
Charon
10
1 / 4 / 2
6,877
491
4,147
13,409
9,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Tlaner
Thoth
12
1 / 5 / 1
6,953
497
8,156
10,545
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 1
7,082
506
4,540
13,854
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Sun WukongRaijinAo Kuang

VS

Bans
ArachneBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balogan
Morgan Le Fay
14
5 / 2 / 1
8,831
631
9,092
9,107
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Blaze09188
Ne Zha
15
4 / 1 / 0
9,177
656
6,667
13,250
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
11 / 1 / 5
9,657
690
15,592
11,205
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Mindblowjeff
Hachiman
14
1 / 1 / 2
8,135
581
6,965
7,790
3,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Vizorise
Fafnir
12
1 / 0 / 7
8,548
611
5,546
9,168
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
22
22
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
L
Mulan
 
Mulan
1
6
0
0.17
L
Charon
 
Charon
1
4
2
0.5
W
Morgan Le Fay
Balogan
Morgan Le Fay
5
2
1
2.75
W
Ne Zha
Blaze09188
Ne Zha
4
1
0
4
W
11
1
5
13.5
W
Hachiman
Mindblowjeff
Hachiman
1
1
2
2
L
Thoth
Tlaner
Thoth
1
5
1
0.3
L
2
6
1
0.42
W
Fafnir
Vizorise
Fafnir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
43,862
59,346
Taken
50,520
29,128
Mitigated
31,801
11,225
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,974
1,132
0
2,578
7,958
2,922
665
1,912
6,046
54,058
0
L
Mulan
 
Mulan
9,800
1,888
0
3,020
13,580
9,082
0
0
13,580
302
41,985
L
Charon
 
Charon
4,147
923
0
1,819
13,409
9,824
136
4,188
9,221
20,236
0
W
Morgan Le Fay
Balogan
Morgan Le Fay
9,092
235
0
431
9,107
3,456
850
6,006
3,101
70,063
0
W
Ne Zha
Blaze09188
Ne Zha
6,667
2,228
0
5,762
13,250
9,713
0
51
13,199
0
64,214
W
15,592
3,823
0
900
11,205
4,716
0
2,228
8,977
0
74,489
W
Hachiman
Mindblowjeff
Hachiman
6,965
5,103
0
4,150
7,790
3,111
884
4,506
3,026
0
73,552
L
Thoth
Tlaner
Thoth
8,156
437
0
500
10,545
3,110
0
6,096
4,449
56,715
0
L
4,540
878
0
3,308
13,854
4,190
0
2,442
11,412
0
55,635
W
Fafnir
Vizorise
Fafnir
5,546
981
0
2,525
9,168
10,805
0
3,811
5,169
18,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
44,348
353
Minions Killed
453
0
Camps Cleared
0
1,294,619
Distance Traveled
1,427,214
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,137
510
98
7
0
268,691
0
L
Mulan
7,093
507
58
4
0
196,283
2
L
Charon
6,877
491
25
2
0
274,165
1
W
Morgan Le Fay
8,831
631
112
8
0
285,919
2
W
Ne Zha
9,177
656
103
7
0
268,098
2
W
Thor
9,657
690
101
7
0
321,884
0
W
Hachiman
8,135
581
107
8
0
272,359
0
L
Thoth
6,953
497
92
7
0
274,331
3
L
Pele
7,082
506
80
6
0
281,149
1
W
Fafnir
8,548
611
30
2
0
278,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role