Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BATJAMA
Ratatoskr
Level 118
God Stats
17W - 23L
1,467 SR
Queue Stats
543W - 547L
1,471 Elo+
Party 3
Zeus
Zeus
IcyVeinz_11
Zeus
Level 126
God Stats
4W - 6L
1,551 SR
Queue Stats
96W - 110L
1,547 Elo+
Party 2
Team Averages
Level 138
1,504 SR
1,504 Elo+

VS

Team Averages
Level 68
1,590 SR
1,539 Elo+
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Arsenikós
Zeus
Level 44
God Stats
10W - 8L
1,689 SR
Queue Stats
39W - 36L
1,593 Elo+
Solo
Izanami
Izanami
Mattias1300
Izanami
Level 61
God Stats
7W - 8L
1,523 SR
Queue Stats
152W - 120L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrPotato894
Cu Chulainn
Level 26
God Stats
3W - 2L
1,655 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 1
Khepri
Khepri
noahlaerke
Khepri
Level 88
God Stats
11W - 9L
1,585 SR
Queue Stats
413W - 374L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 2 / 0
7,404
617
8,005
13,781
6,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
 
Chaac
12
3 / 1 / 2
7,029
586
8,416
9,646
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
 
Rama
12
2 / 2 / 2
6,550
546
5,714
9,955
3,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
BATJAMA
Ratatoskr
8
0 / 5 / 1
5,309
442
2,086
10,005
5,566
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,300
525
3,803
7,906
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 0 / 3
7,744
645
7,107
10,158
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 3 / 1
7,419
618
8,820
7,219
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mattias1300
Izanami
13
5 / 1 / 1
8,220
685
6,261
7,003
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MrPotato894
Cu Chulainn
12
2 / 2 / 0
7,486
624
8,818
11,911
8,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
noahlaerke
Khepri
11
0 / 2 / 6
6,888
574
2,592
8,138
5,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
14
14
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Chaac
 
Chaac
3
1
2
4
L
Rama
 
Rama
2
2
2
1.5
W
Set
 
Set
4
0
3
5.5
W
3
3
1
1.17
L
Ratatoskr
BATJAMA
Ratatoskr
0
5
1
0.1
L
1
4
1
0.38
W
Izanami
Mattias1300
Izanami
5
1
1
5.5
W
Cu Chulainn
MrPotato894
Cu Chulainn
2
2
0
1
W
Khepri
noahlaerke
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
33,598
51,293
Taken
44,429
23,750
Mitigated
25,021
20,867
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,005
937
0
8,098
13,781
6,294
0
344
13,437
56,113
0
L
Chaac
 
Chaac
8,416
2,270
0
5,502
9,646
5,689
0
2,102
7,544
0
57,190
L
Rama
 
Rama
5,714
4,578
0
4,970
9,955
3,319
0
2,211
7,744
0
53,336
W
Set
 
Set
7,107
2,872
0
1,625
10,158
5,050
24
563
9,595
0
66,188
W
8,820
3,089
0
1,351
7,219
2,738
676
2,341
4,878
60,502
0
L
Ratatoskr
BATJAMA
Ratatoskr
2,086
308
0
1,785
10,005
5,566
0
1,879
8,126
0
19,451
L
3,803
520
0
512
7,906
2,882
0
5,220
2,686
43,656
0
W
Izanami
Mattias1300
Izanami
6,261
4,652
0
2,436
7,003
2,728
963
0
7,003
0
72,339
W
Cu Chulainn
MrPotato894
Cu Chulainn
8,818
643
0
1,265
11,911
8,872
0
7,877
4,034
344
51,000
W
Khepri
noahlaerke
Khepri
2,592
64
1,531
1,245
8,138
5,633
27
1,027
7,111
10,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
37,757
383
Minions Killed
433
0
Camps Cleared
0
1,266,835
Distance Traveled
1,243,714
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,404
617
97
8
0
253,420
4
L
Chaac
7,029
586
90
8
0
301,807
0
L
Rama
6,550
546
87
7
0
222,022
0
W
Set
7,744
645
110
9
0
284,026
0
W
Zeus
7,419
618
100
8
0
214,343
0
L
Ratatoskr
5,309
442
28
2
0
248,538
0
L
Zeus
6,300
525
81
7
0
241,048
0
W
Izanami
8,220
685
115
10
0
218,134
3
W
Cu Chulainn
7,486
624
92
8
0
271,264
2
W
Khepri
6,888
574
16
1
0
255,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role