Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
PhuttYoCouch
Geb
Level 174
God Stats
1W - 0L
1,593 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lusafer420
Morgan Le Fay
Level 237
God Stats
52W - 35L
1,653 SR
Queue Stats
631W - 666L
1,519 Elo+
Party 1
Team Averages
Level 183
1,582 SR
1,497 Elo+

VS

Team Averages
Level 152
1,542 SR
1,466 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
cherrybottomz
Thor
Level 117
God Stats
128W - 91L
1,627 SR
Queue Stats
401W - 408L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
mmcsswaw
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
7 / 2 / 3
10,212
851
14,046
12,092
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 6
9,056
755
4,754
9,294
8,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
lusafer420
Morgan Le Fay
12
0 / 2 / 9
8,774
731
12,440
9,642
4,660
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 2
8,056
671
3,904
11,878
13,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 5 / 0
9,389
782
9,359
10,565
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
mmcsswaw
Zhong Kui
12
1 / 4 / 3
8,966
747
10,479
15,286
12,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
5
5
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
2
3
4.25
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
3
1
6
6
L
4
5
0
0.8
W
Morgan Le Fay
lusafer420
Morgan Le Fay
0
2
9
2.25
L
Zhong Kui
mmcsswaw
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
23,742
31,028
Taken
37,729
17,393
Mitigated
30,275
6,522
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,046
12,519
0
4,503
12,092
4,362
39
5,343
6,405
0
52,144
L
Kuzenbo
 
Kuzenbo
3,904
1,376
279
2,331
11,878
13,284
182
5,565
6,313
15,900
260
W
4,754
416
0
661
9,294
8,371
0
4,856
4,272
11,303
0
L
9,359
915
0
1,032
10,565
4,839
0
5,005
5,560
0
32,098
W
Morgan Le Fay
lusafer420
Morgan Le Fay
12,440
2,011
0
1,358
9,642
4,660
0
4,060
5,204
42,807
0
L
Zhong Kui
mmcsswaw
Zhong Kui
10,479
994
0
8,260
15,286
12,152
580
7,174
8,112
49,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
26,411
147
Minions Killed
133
0
Camps Cleared
0
679,893
Distance Traveled
633,561
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,212
851
90
8
0
220,676
0
L
Kuzenbo
8,056
671
14
1
0
222,551
2
W
Geb
9,056
755
9
1
0
245,429
3
L
Thor
9,389
782
32
3
0
195,744
0
W
Morgan Le Fay
8,774
731
48
4
0
213,788
4
L
Zhong Kui
8,966
747
87
7
0
215,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role