Player Matchup

Zhong Kui
Zhong Kui
CutYourNosehair
Zhong Kui
Level 104
God Stats
6W - 3L
1,674 SR
Queue Stats
480W - 447L
1,495 Elo+
Party 2
Freya
Freya
GETB4CK
Freya
Level 44
God Stats
8W - 1L
1,779 SR
Queue Stats
21W - 18L
1,506 Elo+
Solo
Anubis
Anubis
I s a d o8972
Anubis
Level 26
God Stats
6W - 8L
1,429 SR
Queue Stats
20W - 33L
1,157 Elo+
Party 3
Zeus
Zeus
NeRoDoM
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,447 Elo+
Party 2
Pele
Pele
VexedIsToxic
Pele
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 40L
1,239 Elo+
Party 3
Team Averages
Level 47
1,576 SR
1,369 Elo+

VS

Team Averages
Level 113
1,472 SR
1,475 Elo+
Cliodhna
Cliodhna
Dizzzzz6
Cliodhna
Level 120
God Stats
2W - 8L
1,350 SR
Queue Stats
774W - 772L
1,510 Elo+
Solo
Hades
Hades
EuSunt_Biscuite
Hades
Level 127
God Stats
30W - 27L
1,558 SR
Queue Stats
181W - 175L
1,484 Elo+
Solo
Vamana
Vamana
Goblín
Vamana
Level 109
God Stats
10W - 12L
1,450 SR
Queue Stats
451W - 441L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
Hopverti
Ah Puch
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,410 Elo+
Solo
Cupid
Cupid
niighttraven
Cupid
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 247L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CutYourNosehair
Zhong Kui
15
7 / 1 / 4
9,970
712
9,802
10,209
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
GETB4CK
Freya
14
6 / 1 / 3
8,571
612
10,491
7,770
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 6
7,613
544
6,505
9,356
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
NeRoDoM
Zeus
13
1 / 2 / 4
7,656
547
5,248
7,980
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 3
7,967
569
5,077
8,923
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dizzzzz6
Cliodhna
10
3 / 7 / 1
6,562
469
5,747
14,111
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 1
6,351
454
3,549
12,405
11,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Goblín
Vamana
13
0 / 2 / 1
7,444
532
2,592
10,523
8,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Hopverti
Ah Puch
13
0 / 1 / 1
7,152
511
7,362
7,078
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 3
7,018
501
6,188
10,706
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CutYourNosehair
Zhong Kui
7
1
4
9
L
Cliodhna
Dizzzzz6
Cliodhna
3
7
1
0.5
L
3
6
1
0.58
W
Freya
GETB4CK
Freya
6
1
3
7.5
L
Vamana
Goblín
Vamana
0
2
1
0.25
L
Ah Puch
Hopverti
Ah Puch
0
1
1
0.5
W
2
2
6
2.5
W
Zeus
NeRoDoM
Zeus
1
2
4
1.5
W
4
1
3
5.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
25,438
44,238
Taken
54,823
21,348
Mitigated
30,229
20,155
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CutYourNosehair
Zhong Kui
9,802
2,742
0
5,481
10,209
8,198
568
1,754
8,455
62,280
11,405
L
Cliodhna
Dizzzzz6
Cliodhna
5,747
1,260
0
4,553
14,111
4,881
0
4,532
9,539
0
36,717
L
3,549
180
311
1,990
12,405
11,228
0
9,054
2,951
25,154
0
W
Freya
GETB4CK
Freya
10,491
3,153
0
4,766
7,770
3,255
536
2,056
5,714
52,203
4,756
L
Vamana
Goblín
Vamana
2,592
1,409
0
3,209
10,523
8,009
705
4,374
6,149
0
51,180
L
Ah Puch
Hopverti
Ah Puch
7,362
170
0
1,797
7,078
2,803
18
4,804
2,212
58,547
0
W
6,505
318
0
5,290
9,356
4,009
845
2,352
7,004
47,420
0
W
Zeus
NeRoDoM
Zeus
5,248
781
0
3,154
7,980
2,595
1,136
2,440
5,540
55,120
0
W
5,077
777
0
1,464
8,923
3,291
250
2,309
6,614
0
53,171
L
6,188
2,221
222
3,176
10,706
3,308
622
7,674
2,688
0
44,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
34,527
499
Minions Killed
365
0
Camps Cleared
0
1,369,860
Distance Traveled
1,277,408
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,970
712
125
9
0
275,966
0
L
Cliodhna
6,562
469
50
4
0
223,884
0
L
Hades
6,351
454
54
4
0
262,067
3
W
Freya
8,571
612
99
7
0
272,007
4
L
Vamana
7,444
532
82
6
0
262,467
0
L
Ah Puch
7,152
511
109
8
0
271,315
3
W
Anubis
7,613
544
76
5
0
250,280
1
W
Zeus
7,656
547
108
8
0
267,143
0
W
Pele
7,967
569
91
7
0
304,464
0
L
Cupid
7,018
501
70
5
0
257,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role