Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Juanlu_R8
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,725 Elo+
Solo
Tyr
Tyr
SnousDog
Tyr
Level 143
God Stats
26W - 27L
1,481 SR
Queue Stats
383W - 380L
1,477 Elo+
Solo
Apollo
Apollo
iHTaF_
Apollo
Level 55
God Stats
4W - 3L
1,645 SR
Queue Stats
54W - 52L
1,470 Elo+
Solo
Mulan
Mulan
someonetokmyname
Mulan
Level 146
God Stats
4W - 4L
1,612 SR
Queue Stats
488W - 467L
1,482 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,531 Elo+

VS

Team Averages
Level 106
1,460 SR
1,453 Elo+
Ymir
Ymir
AlaxLeex161
Ymir
Level 104
God Stats
5W - 4L
1,555 SR
Queue Stats
290W - 270L
1,499 Elo+
Solo
Medusa
Medusa
ConnorC4433
Medusa
Level 102
God Stats
8W - 7L
1,535 SR
Queue Stats
302W - 287L
1,412 Elo+
Solo
Loki
Loki
RMG GT
Loki
Level 148
God Stats
7W - 5L
1,435 SR
Queue Stats
158W - 156L
1,513 Elo+
Solo
Persephone
Persephone
notnattho
Persephone
Level 34
God Stats
2W - 3L
1,241 SR
Queue Stats
22W - 45L
1,315 Elo+
Solo
Thanatos
Thanatos
pedrohrnndz_
Thanatos
Level 144
God Stats
13W - 7L
1,534 SR
Queue Stats
283W - 268L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 0
4,589
459
2,566
8,256
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Juanlu_R8
Janus
9
0 / 2 / 0
5,281
528
1,822
4,529
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
4,922
492
2,374
9,962
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
iHTaF_
Apollo
8
0 / 2 / 1
4,774
477
2,975
5,719
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,025
503
3,541
7,441
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,527
553
1,933
5,790
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
1 / 0 / 1
6,035
604
4,858
6,169
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
RMG GT
Loki
12
4 / 0 / 2
6,941
694
7,968
7,161
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
notnattho
Persephone
9
1 / 0 / 2
5,762
576
2,399
2,372
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
pedrohrnndz_
Thanatos
12
4 / 0 / 1
6,477
648
7,030
8,866
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
0
1
5
2.5
W
Medusa
1
0
1
1.5
L
Janus
Juanlu_R8
Janus
0
2
0
0
W
Loki
RMG GT
Loki
4
0
2
5
L
1
2
0
0.5
L
Apollo
iHTaF_
Apollo
0
2
1
0.25
W
Persephone
notnattho
Persephone
1
0
2
2
W
Thanatos
pedrohrnndz_
Thanatos
4
0
1
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,278
Damage
24,188
35,907
Taken
30,358
15,406
Mitigated
12,589
9,329
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,566
489
53
1,923
8,256
3,304
0
0
8,256
25,677
0
W
1,933
503
0
782
5,790
3,774
0
373
5,378
11,669
0
W
Medusa
4,858
1,933
0
2,256
6,169
2,093
966
0
6,169
0
46,323
L
Janus
Juanlu_R8
Janus
1,822
0
0
379
4,529
1,257
0
630
3,899
38,938
0
W
Loki
RMG GT
Loki
7,968
2,263
0
1,481
7,161
2,643
0
2,310
4,849
0
47,032
L
2,374
410
0
2,599
9,962
3,450
0
333
9,629
0
29,505
L
Apollo
iHTaF_
Apollo
2,975
1,978
0
1,086
5,719
1,843
0
665
5,054
0
27,838
W
Persephone
notnattho
Persephone
2,399
201
0
1,444
2,372
647
0
549
1,735
29,009
0
W
Thanatos
pedrohrnndz_
Thanatos
7,030
1,979
0
8,212
8,866
3,432
0
1,003
7,839
0
57,489
L
3,541
668
0
3,289
7,441
5,552
0
2,704
4,737
0
19,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
30,742
221
Minions Killed
299
0
Camps Cleared
0
991,102
Distance Traveled
1,048,956
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,589
459
26
3
0
186,902
2
W
Ymir
5,527
553
20
2
0
199,476
0
W
Medusa
6,035
604
66
7
0
210,338
0
L
Janus
5,281
528
76
8
0
204,129
2
W
Loki
6,941
694
67
7
0
207,907
0
L
Tyr
4,922
492
49
5
0
221,058
0
L
Apollo
4,774
477
52
5
0
168,138
3
W
Persephone
5,762
576
62
6
0
192,265
6
W
Thanatos
6,477
648
84
8
0
238,970
0
L
Mulan
5,025
503
18
2
0
210,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role