Player Matchup

Set
Set
CthulhuPeasant
Set
Level 35
God Stats
4W - 6L
1,356 SR
Queue Stats
23W - 31L
1,368 Elo+
Party 2
Jormungandr
Jormungandr
QuantumGamer699
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
alphawolf54
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,253 Elo+
Party 2
Team Averages
Level 54
1,452 SR
1,323 Elo+

VS

Team Averages
Level 109
1,516 SR
1,627 Elo+
Chronos
Chronos
Dead Eye 10Shot
Chronos
Level 124
God Stats
3W - 2L
1,608 SR
Queue Stats
110W - 23L
1,734 Elo+
Party 1
King Arthur
King Arthur
Soul Jackle
King Arthur
Level 136
God Stats
7W - 1L
1,608 SR
Queue Stats
98W - 20L
1,772 Elo+
Party 1
Chernobog
Chernobog
lucky--ned
Chernobog
Level 68
God Stats
3W - 4L
1,332 SR
Queue Stats
410W - 458L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
9,251
771
6,345
12,118
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
QuantumGamer699
Jormungandr
10
1 / 4 / 2
8,219
685
4,181
12,543
11,021
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
alphawolf54
Baron Samedi
11
2 / 5 / 3
8,576
715
7,552
9,664
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
10,798
900
10,619
5,989
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
Soul Jackle
King Arthur
13
2 / 2 / 10
9,822
819
8,974
10,599
9,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
lucky--ned
Chernobog
13
4 / 3 / 7
9,945
829
10,418
8,392
3,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
13
13
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
7
1
5
9.5
L
Jormungandr
QuantumGamer699
Jormungandr
1
4
2
0.5
W
King Arthur
Soul Jackle
King Arthur
2
2
10
3.5
L
Baron Samedi
alphawolf54
Baron Samedi
2
5
3
0.7
W
Chernobog
lucky--ned
Chernobog
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
30,011
34,325
Taken
24,980
23,100
Mitigated
15,574
4,626
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,345
3,015
0
1,811
12,118
6,561
0
3,703
8,415
0
40,565
W
10,619
3,622
0
1,531
5,989
2,355
2,124
3,216
2,773
54,339
0
L
Jormungandr
QuantumGamer699
Jormungandr
4,181
745
0
546
12,543
11,021
110
4,120
8,423
21,521
0
W
King Arthur
Soul Jackle
King Arthur
8,974
78
0
1,705
10,599
9,884
98
4,941
5,658
0
20,938
L
Baron Samedi
alphawolf54
Baron Samedi
7,552
638
1,042
1,227
9,664
5,518
0
2,862
6,802
21,927
0
W
Chernobog
lucky--ned
Chernobog
10,418
4,790
0
1,135
8,392
3,335
727
3,806
4,586
0
44,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
30,565
121
Minions Killed
159
0
Camps Cleared
0
582,315
Distance Traveled
632,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,251
771
71
6
0
186,491
0
W
Chronos
10,798
900
83
7
0
211,111
0
L
Jormungandr
8,219
685
19
2
0
212,996
1
W
King Arthur
9,822
819
27
2
0
226,865
0
L
Baron Samedi
8,576
715
31
3
0
182,828
0
W
Chernobog
9,945
829
49
4
0
194,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role