Player Matchup

Chernobog
Chernobog
Platinum II
SeppuQ
Chernobog
Platinum II
Level 155
God Stats
9W - 5L
1,742 SR
Queue Stats
173W - 167L
1,944 MMR
Party 1
Janus
Janus
Platinum V
Tecconex
Janus
Platinum V
Level 141
God Stats
35W - 37L
1,533 SR
Queue Stats
373W - 365L
1,791 MMR
Party 1
Shiva
Shiva
Diamond V
carlongas
Shiva
Diamond V
Level 158
God Stats
2W - 2L
1,661 SR
Queue Stats
142W - 112L
2,100 MMR
Party 3
Ares
Ares
Platinum II
garrulo21
Ares
Platinum II
Level 127
God Stats
0W - 1L
1,308 SR
Queue Stats
102W - 90L
1,845 MMR
Solo
Thor
Thor
Platinum V
seral1431
Thor
Platinum V
Level 156
God Stats
2W - 2L
1,755 SR
Queue Stats
85W - 74L
1,869 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,600 SR
1,910 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,592 SR
1,905 MMR
Sun Wukong
Sun Wukong
Diamond V
GroTéTons
Sun Wukong
Diamond V
Level 162
God Stats
8W - 10L
1,548 SR
Queue Stats
229W - 200L
1,840 MMR
Party 4
Ix Chel
Ix Chel
Diamond V
Kausaatio
Ix Chel
Diamond V
Level 175
God Stats
12W - 16L
1,525 SR
Queue Stats
669W - 657L
1,987 MMR
Solo
Bastet
Bastet
Diamond IV
NicoLThug
Bastet
Diamond IV
Level 89
God Stats
3W - 2L
1,596 SR
Queue Stats
73W - 32L
2,045 MMR
Party 4
Horus
Horus
Platinum V
ShRooR
Horus
Platinum V
Level 149
God Stats
8W - 4L
1,625 SR
Queue Stats
40W - 28L
1,940 MMR
Party 2
Izanami
Izanami
Platinum V
janüüüs
Izanami
Platinum V
Level 67
God Stats
20W - 10L
1,664 SR
Queue Stats
119W - 111L
1,715 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SeppuQ
Chernobog
9
0 / 4 / 0
5,133
513
2,091
7,224
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Tecconex
Janus
11
0 / 2 / 0
5,960
596
4,320
4,661
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
carlongas
Shiva
10
0 / 2 / 0
5,591
559
6,515
13,566
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ares
6
0 / 2 / 0
4,840
484
2,903
10,148
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
8
0 / 4 / 0
5,005
501
3,301
9,896
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PeleRaijinThanatosAthena

VS

Bans
SusanoThothAo KuangTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GroTéTons
Sun Wukong
10
3 / 0 / 1
6,357
636
9,940
9,538
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Kausaatio
Ix Chel
11
3 / 0 / 3
6,567
657
5,568
3,982
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
NicoLThug
Bastet
11
3 / 0 / 2
6,399
640
6,070
8,402
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Horus
ShRooR
Horus
9
3 / 0 / 2
6,273
627
2,975
7,724
4,515
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
janüüüs
Izanami
12
2 / 0 / 4
7,192
719
6,083
5,736
2,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GroTéTons
Sun Wukong
3
0
1
3.5
W
Ix Chel
Kausaatio
Ix Chel
3
0
3
4.5
W
Bastet
NicoLThug
Bastet
3
0
2
4
L
Chernobog
SeppuQ
Chernobog
0
4
0
0
W
Horus
ShRooR
Horus
3
0
2
4
L
Janus
Tecconex
Janus
0
2
0
0
L
Shiva
carlongas
Shiva
0
2
0
0
L
Ares
0
2
0
0
W
Izanami
janüüüs
Izanami
2
0
4
4
L
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
30,636
45,495
Taken
35,382
18,507
Mitigated
17,289
10,709
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GroTéTons
Sun Wukong
9,940
2,444
0
3,288
9,538
6,201
0
560
8,938
0
47,384
W
Ix Chel
Kausaatio
Ix Chel
5,568
1,305
1,076
1,596
3,982
1,355
0
1,212
2,718
51,210
0
W
Bastet
NicoLThug
Bastet
6,070
1,803
0
6,263
8,402
2,939
0
1,632
6,656
0
46,450
L
Chernobog
SeppuQ
Chernobog
2,091
1,129
0
1,497
7,224
1,966
0
151
7,045
0
39,499
W
Horus
ShRooR
Horus
2,975
1,219
2,075
3,655
7,724
4,515
0
2,893
4,713
0
11,440
L
Janus
Tecconex
Janus
4,320
129
0
1,463
4,661
1,353
0
743
3,860
49,796
0
L
Shiva
carlongas
Shiva
6,515
1,567
350
4,268
13,566
6,097
0
545
12,973
0
43,984
L
Ares
2,903
216
0
2,029
10,148
6,006
0
2,617
7,381
11,177
0
W
Izanami
janüüüs
Izanami
6,083
4,572
0
2,643
5,736
2,279
644
1,321
4,409
0
62,795
L
Thor
3,301
1,215
0
1,102
9,896
3,085
0
1,158
8,668
0
33,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
32,788
308
Minions Killed
378
0
Camps Cleared
0
1,067,064
Distance Traveled
1,073,842
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,357
636
65
7
0
223,628
2
W
Ix Chel
6,567
657
103
10
0
205,030
1
W
Bastet
6,399
640
72
7
0
251,338
0
L
Chernobog
5,133
513
68
7
0
203,429
0
W
Horus
6,273
627
14
1
0
208,713
3
L
Janus
5,960
596
95
10
0
210,303
0
L
Shiva
5,591
559
73
7
0
213,244
4
L
Ares
4,840
484
14
1
0
220,774
2
W
Izanami
7,192
719
124
12
0
185,133
2
L
Thor
5,005
501
58
6
0
219,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role