Player Matchup

Bacchus
Bacchus
Brenkennie
Bacchus
Level 56
God Stats
9W - 2L
1,788 SR
Queue Stats
13W - 5L
1,695 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SmugLilac
Maman Brigitte
Level 28
God Stats
5W - 1L
1,696 SR
Queue Stats
13W - 5L
1,695 Elo+
Party 1
Mercury
Mercury
YoungzMinato
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,529 Elo+
Party 1
Team Averages
Level 64
1,662 SR
1,640 Elo+

VS

Team Averages
Level 97
1,591 SR
1,389 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 148
God Stats
431W - 655L
1,412 SR
Queue Stats
433W - 657L
1,351 Elo+
Solo
Hel
Hel
KarkatVantas413
Hel
Level 121
God Stats
2W - 3L
1,542 SR
Queue Stats
151W - 144L
1,447 Elo+
Party 2
Izanami
Izanami
meepsiepanda
Izanami
Level 23
God Stats
2W - 2L
1,819 SR
Queue Stats
42W - 46L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brenkennie
Bacchus
14
4 / 0 / 16
11,230
802
7,431
10,837
16,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
SmugLilac
Maman Brigitte
15
14 / 0 / 7
12,905
922
16,135
8,740
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
YoungzMinato
Mercury
13
3 / 3 / 15
10,844
775
11,549
10,572
4,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
12
1 / 8 / 0
9,271
662
3,217
11,497
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 5 / 1
8,762
626
6,126
13,303
15,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
meepsiepanda
Izanami
11
0 / 8 / 1
8,658
618
6,105
12,828
5,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
21
Kills
2
3
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOXG30
Baron Samedi
1
8
0
0.13
W
Bacchus
Brenkennie
Bacchus
4
0
16
12
L
1
5
1
0.3
W
Maman Brigitte
SmugLilac
Maman Brigitte
14
0
7
17.5
W
Mercury
YoungzMinato
Mercury
3
3
15
3.5
L
Izanami
meepsiepanda
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
15,448
30,149
Taken
37,628
25,302
Mitigated
26,731
6,182
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOXG30
Baron Samedi
3,217
125
95
384
11,497
6,166
0
5,916
5,581
36,337
0
W
Bacchus
Brenkennie
Bacchus
7,431
1,147
0
3,614
10,837
16,863
553
3,681
7,156
21,958
0
L
6,126
335
2,267
2,540
13,303
15,524
0
9,454
3,849
17,984
0
W
Maman Brigitte
SmugLilac
Maman Brigitte
16,135
1,090
0
2,237
8,740
4,317
1,461
3,297
5,443
61,551
0
W
Mercury
YoungzMinato
Mercury
11,549
8,753
0
331
10,572
4,122
732
3,123
6,095
0
49,224
L
Izanami
meepsiepanda
Izanami
6,105
3,625
0
0
12,828
5,041
0
8,644
4,184
0
20,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
26,691
151
Minions Killed
89
0
Camps Cleared
0
772,814
Distance Traveled
636,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,271
662
41
3
0
189,907
0
W
Bacchus
11,230
802
17
1
0
224,648
0
L
Hel
8,762
626
18
1
0
240,403
0
W
Maman Brigitte
12,905
922
78
6
0
272,597
0
W
Mercury
10,844
775
56
4
0
275,569
0
L
Izanami
8,658
618
30
2
0
205,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role