Player Matchup

Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Dorflexxx
Maman Brigitte
Level 154
God Stats
30W - 15L
1,702 SR
Queue Stats
629W - 490L
1,759 Elo+
Solo
Hel
Hel
PatoLoko394425
Hel
Level 89
God Stats
1W - 2L
1,468 SR
Queue Stats
385W - 384L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
ilhacomauzaimer
Erlang Shen
Level 118
God Stats
4W - 3L
1,513 SR
Queue Stats
158W - 160L
1,530 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,547 Elo+

VS

Team Averages
Level 119
1,607 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Nicoloo227
Jormungandr
Level 148
God Stats
15W - 5L
1,724 SR
Queue Stats
457W - 456L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Urzii
Hou Yi
Level 60
God Stats
7W - 5L
1,674 SR
Queue Stats
151W - 122L
1,508 Elo+
Party 1
Arachne
Arachne
Xavierr99
Arachne
Level 156
God Stats
6W - 3L
1,639 SR
Queue Stats
92W - 72L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 2
6,158
684
4,751
3,324
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
 
Rama
9
0 / 2 / 1
5,290
588
3,609
6,938
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Dorflexxx
Maman Brigitte
12
6 / 1 / 2
7,104
789
9,583
5,986
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
5,019
558
1,738
6,101
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
ilhacomauzaimer
Erlang Shen
8
0 / 2 / 3
5,488
610
2,778
8,445
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 1
6,050
672
3,510
6,384
3,251
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
 
Surtr
9
0 / 0 / 3
5,428
603
2,077
6,294
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Nicoloo227
Jormungandr
9
1 / 3 / 1
5,665
629
4,519
8,126
4,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Urzii
Hou Yi
10
2 / 1 / 2
5,247
583
3,843
5,911
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Xavierr99
Arachne
10
4 / 2 / 2
5,678
631
3,721
7,224
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
9
9
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
2
3
L
Rama
 
Rama
0
2
1
0.25
W
Anubis
 
Anubis
2
2
1
1.25
W
Surtr
 
Surtr
0
0
3
1.5
L
Maman Brigitte
Dorflexxx
Maman Brigitte
6
1
2
7
W
Jormungandr
Nicoloo227
Jormungandr
1
3
1
0.5
L
0
3
0
0
W
Hou Yi
Urzii
Hou Yi
2
1
2
3
W
Arachne
Xavierr99
Arachne
4
2
2
2.5
L
Erlang Shen
ilhacomauzaimer
Erlang Shen
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
17,670
30,794
Taken
33,939
14,420
Mitigated
16,799
11,138
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,751
711
0
377
3,324
969
0
1,256
2,068
39,472
0
L
Rama
 
Rama
3,609
3,115
0
2,559
6,938
2,343
459
26
6,912
0
38,953
W
Anubis
 
Anubis
3,510
0
0
3,311
6,384
3,251
0
4,396
1,840
51,015
0
W
Surtr
 
Surtr
2,077
850
0
3,254
6,294
4,110
0
2,230
3,982
630
22,315
L
Maman Brigitte
Dorflexxx
Maman Brigitte
9,583
994
0
2,886
5,986
1,948
0
1,715
4,271
54,464
1,357
W
Jormungandr
Nicoloo227
Jormungandr
4,519
1,925
0
1,640
8,126
4,912
0
3,465
4,661
37,542
0
L
1,738
357
768
1,780
6,101
3,316
288
1,285
4,816
15,832
0
W
Hou Yi
Urzii
Hou Yi
3,843
2,879
0
1,716
5,911
2,086
0
2,037
3,866
0
26,482
W
Arachne
Xavierr99
Arachne
3,721
2,337
0
1,736
7,224
2,440
0
3,272
3,872
0
26,581
L
Erlang Shen
ilhacomauzaimer
Erlang Shen
2,778
1,688
0
2,768
8,445
5,844
0
3,837
4,608
0
23,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
28,068
317
Minions Killed
296
0
Camps Cleared
0
980,177
Distance Traveled
970,415
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,158
684
78
9
0
213,517
2
L
Rama
5,290
588
70
8
0
173,998
0
W
Anubis
6,050
672
91
10
0
174,953
2
W
Surtr
5,428
603
33
4
0
203,970
2
L
Maman Brigitte
7,104
789
87
10
0
245,499
3
W
Jormungandr
5,665
629
78
9
0
172,787
7
L
Hel
5,019
558
30
3
0
190,157
0
W
Hou Yi
5,247
583
52
6
0
175,592
2
W
Arachne
5,678
631
42
5
0
243,113
2
L
Erlang Shen
5,488
610
52
6
0
157,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role