Player Matchup

Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
FwdSlash
Mercury
Gold II
Level 69
God Stats
0W - 2L
1,257 SR
Queue Stats
38W - 34L
1,584 MMR
Solo
Cerberus
Cerberus
Gold II
ethnn3
Cerberus
Gold II
Level 77
God Stats
10W - 9L
1,502 SR
Queue Stats
92W - 88L
1,568 MMR
Solo
Raijin
Raijin
Gold III
იBlaviken
Raijin
Gold III
Level 159
God Stats
1W - 1L
1,736 SR
Queue Stats
55W - 48L
1,584 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,499 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,596 SR
1,574 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Dysphoriaaa
Ah Muzen Cab
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,842 MMR
Party 1
Thanatos
Thanatos
Gold V
Imtheinfiltrator
Thanatos
Gold V
Level 135
God Stats
4W - 2L
1,840 SR
Queue Stats
19W - 19L
1,521 MMR
Solo
Rama
Rama
Gold V
MetaSpecter
Rama
Gold V
Level 133
God Stats
3W - 1L
1,476 SR
Queue Stats
194W - 200L
1,408 MMR
Party 1
Hades
Hades
Gold III
ShironTargarye94
Hades
Gold III
Level 159
God Stats
15W - 16L
1,451 SR
Queue Stats
476W - 482L
1,554 MMR
Solo
Fafnir
Fafnir
Silver I
davidgomez2103
Fafnir
Silver I
Level 156
God Stats
1W - 1L
1,712 SR
Queue Stats
75W - 66L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 3
7,026
540
9,044
8,151
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
 
Kuzenbo
11
1 / 4 / 2
6,361
489
5,577
11,219
9,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
FwdSlash
Mercury
12
1 / 4 / 1
6,514
501
4,019
11,844
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ethnn3
Cerberus
11
2 / 2 / 4
6,991
538
3,918
8,789
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
11
4 / 7 / 2
7,051
542
6,535
11,103
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAo KuangLokiChernobog

VS

Bans
PeleSusanoArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dysphoriaaa
Ah Muzen Cab
16
5 / 0 / 5
9,392
722
10,686
7,645
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 4 / 1
8,232
633
10,919
12,657
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,385
491
2,623
9,000
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 1
8,762
674
8,320
12,512
6,205
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 5
7,205
554
3,755
8,428
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
19
19
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Kuzenbo
 
Kuzenbo
1
4
2
0.5
W
Ah Muzen Cab
Dysphoriaaa
Ah Muzen Cab
5
0
5
7.5
L
Mercury
FwdSlash
Mercury
1
4
1
0.38
W
8
4
1
2.13
W
0
3
1
0.17
W
5
2
1
2.75
W
1
1
5
3.5
L
Cerberus
ethnn3
Cerberus
2
2
4
2
L
Raijin
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
36,303
51,106
Taken
50,242
25,513
Mitigated
26,930
11,285
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,044
5,071
0
2,442
8,151
2,667
513
1,641
6,510
0
54,800
L
Kuzenbo
 
Kuzenbo
5,577
2,373
0
3,605
11,219
9,199
0
4,906
6,313
36,924
0
W
Ah Muzen Cab
Dysphoriaaa
Ah Muzen Cab
10,686
4,345
0
1,286
7,645
3,287
227
2,870
4,775
0
93,088
L
Mercury
FwdSlash
Mercury
4,019
2,246
0
835
11,844
3,940
0
2,818
9,026
0
52,377
W
10,919
3,971
0
8,038
12,657
4,742
0
4,825
7,832
0
66,618
W
2,623
2,030
0
3,771
9,000
3,569
868
383
8,617
0
46,385
W
8,320
912
60
7,623
12,512
6,205
30
6,599
5,913
65,276
0
W
3,755
890
0
2,757
8,428
9,127
0
1,353
7,075
14,579
0
L
Cerberus
ethnn3
Cerberus
3,918
241
0
3,453
8,789
6,247
0
1,945
6,844
20,671
0
L
Raijin
6,535
664
0
950
11,103
3,460
0
765
10,338
32,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
39,976
339
Minions Killed
475
0
Camps Cleared
0
1,218,286
Distance Traveled
1,252,287
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,026
540
89
7
0
230,813
2
L
Kuzenbo
6,361
489
51
4
0
228,913
0
W
Ah Muzen Cab
9,392
722
134
10
0
252,795
0
L
Mercury
6,514
501
90
7
0
279,507
2
W
Thanatos
8,232
633
98
8
0
284,299
0
W
Rama
6,385
491
79
6
0
217,034
0
W
Hades
8,762
674
141
11
0
224,291
1
W
Fafnir
7,205
554
23
2
0
273,868
1
L
Cerberus
6,991
538
36
3
0
262,844
3
L
Raijin
7,051
542
73
6
0
216,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role