Player Matchup

Terra
Terra
EPLordbryson
Terra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,946 Elo+
Solo
Nike
Nike
Mrbrowns
Nike
Level 85
God Stats
5W - 4L
1,740 SR
Queue Stats
368W - 296L
1,584 Elo+
Party 1
Cupid
Cupid
Pwachiche
Cupid
Level 126
God Stats
23W - 13L
1,620 SR
Queue Stats
644W - 550L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanish30
Zhong Kui
Level 124
God Stats
0W - 2L
1,385 SR
Queue Stats
641W - 545L
1,589 Elo+
Party 1
Anubis
Anubis
Zeusie420
Anubis
Level 128
God Stats
44W - 29L
1,635 SR
Queue Stats
359W - 317L
1,546 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,651 Elo+

VS

Team Averages
Level 147
1,634 SR
1,570 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
SwagyLeTurtle
Camazotz
Level 132
God Stats
9W - 4L
1,789 SR
Queue Stats
232W - 191L
1,631 Elo+
Party 2
Kuzenbo
Kuzenbo
TheGreatPengu
Kuzenbo
Level 158
God Stats
77W - 41L
1,732 SR
Queue Stats
209W - 169L
1,618 Elo+
Party 2
Vulcan
Vulcan
ViceEden
Vulcan
Level 159
God Stats
5W - 3L
1,479 SR
Queue Stats
117W - 108L
1,535 Elo+
Solo
Shiva
Shiva
zareksis
Shiva
Level 159
God Stats
68W - 47L
1,672 SR
Queue Stats
429W - 412L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,246
659
1,742
6,702
4,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
14
2 / 2 / 2
8,123
738
8,171
12,231
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Pwachiche
Cupid
14
0 / 4 / 5
8,250
750
5,993
10,993
4,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Vanish30
Zhong Kui
15
2 / 3 / 3
8,631
785
6,672
10,675
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Zeusie420
Anubis
15
3 / 6 / 3
8,866
806
7,887
11,405
4,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 0 / 9
9,642
877
8,354
6,410
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
SwagyLeTurtle
Camazotz
16
4 / 3 / 8
9,344
849
9,106
12,722
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
1 / 2 / 6
8,176
743
3,737
7,929
8,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
ViceEden
Vulcan
17
11 / 0 / 4
10,256
932
14,608
4,723
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
zareksis
Shiva
15
1 / 2 / 9
8,709
792
11,072
14,211
13,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
7
Kills
18
18
Deaths
7
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
9
5.5
L
0
3
3
0.5
L
Nike
2
2
2
1.5
L
Cupid
Pwachiche
Cupid
0
4
5
0.63
W
Camazotz
SwagyLeTurtle
Camazotz
4
3
8
2.67
W
Kuzenbo
1
2
6
2
L
Zhong Kui
Vanish30
Zhong Kui
2
3
3
1.17
W
Vulcan
ViceEden
Vulcan
11
0
4
13
L
Anubis
Zeusie420
Anubis
3
6
3
0.75
W
Shiva
zareksis
Shiva
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
46,877
52,006
Taken
45,995
33,609
Mitigated
32,190
9,391
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,354
2,332
0
3,150
6,410
2,813
2,212
1,494
4,686
0
40,771
L
1,742
175
455
620
6,702
4,168
0
2,742
3,893
4,627
0
L
Nike
8,171
213
0
1,092
12,231
11,351
0
3,429
8,718
163
17,037
L
Cupid
Pwachiche
Cupid
5,993
3,203
57
2,676
10,993
4,595
0
3,975
6,768
0
28,057
W
Camazotz
SwagyLeTurtle
Camazotz
9,106
1,037
0
3,544
12,722
5,077
704
5,285
7,281
0
31,199
W
Kuzenbo
3,737
1,168
0
230
7,929
8,437
139
2,804
4,967
11,603
0
L
Zhong Kui
Vanish30
Zhong Kui
6,672
635
0
1,901
10,675
9,019
640
3,007
7,632
26,998
1,859
W
Vulcan
ViceEden
Vulcan
14,608
5,805
0
500
4,723
2,324
848
956
3,632
35,119
0
L
Anubis
Zeusie420
Anubis
7,887
296
0
2,590
11,405
4,476
0
4,755
6,650
30,516
0
W
Shiva
zareksis
Shiva
11,072
666
591
3,392
14,211
13,539
0
5,794
8,109
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
46,127
181
Minions Killed
254
0
Camps Cleared
0
908,580
Distance Traveled
1,161,697
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,642
877
84
8
0
213,549
0
L
Terra
7,246
659
6
1
0
112,033
0
L
Nike
8,123
738
22
2
0
226,464
0
L
Cupid
8,250
750
48
4
0
210,333
0
W
Camazotz
9,344
849
43
4
0
251,582
0
W
Kuzenbo
8,176
743
26
2
0
180,739
0
L
Zhong Kui
8,631
785
56
5
0
183,069
0
W
Vulcan
10,256
932
62
6
0
248,071
0
L
Anubis
8,866
806
49
4
0
176,681
2
W
Shiva
8,709
792
39
4
0
267,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role