Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AlexDinGermania
Charon
Level 5
God Stats
4W - 1L
1,489 SR
Queue Stats
5W - 3L
1,351 Elo+
Solo
Hel
Hel
BooSashaGrey
Hel
Level 105
God Stats
21W - 23L
1,557 SR
Queue Stats
195W - 207L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Lynkaal
Guan Yu
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 22L
1,314 Elo+
Solo
Team Averages
Level 65
1,509 SR
1,435 Elo+

VS

Team Averages
Level 71
1,490 SR
1,471 Elo+
Sobek
Sobek
Galo23
Sobek
Level 16
God Stats
0W - 4L
1,165 SR
Queue Stats
6W - 20L
1,273 Elo+
Solo
Surtr
Surtr
IstHaltSoMan
Surtr
Level 20
God Stats
9W - 5L
1,773 SR
Queue Stats
84W - 95L
1,627 Elo+
Solo
Aphrodite
Aphrodite
KhatrickZain
Aphrodite
Level 157
God Stats
2W - 4L
1,468 SR
Queue Stats
111W - 117L
1,471 Elo+
Solo
Persephone
Persephone
SeluluH
Persephone
Level 145
God Stats
24W - 12L
1,542 SR
Queue Stats
300W - 313L
1,482 Elo+
Solo
Sol
Sol
VesemirIsBack
Sol
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 2 / 3
8,650
961
9,153
7,374
4,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
 
Skadi
16
4 / 2 / 3
8,616
957
8,428
9,169
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
7,625
847
5,803
7,115
5,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 6
7,981
887
7,858
7,487
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
Lynkaal
Guan Yu
13
1 / 2 / 5
7,316
813
2,877
8,232
7,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Galo23
Sobek
9
0 / 0 / 0
4,720
524
0
0
0
14
3 / 4 / 2
7,742
860
8,794
13,467
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
KhatrickZain
Aphrodite
15
1 / 1 / 3
8,006
890
2,664
6,841
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
SeluluH
Persephone
14
1 / 3 / 4
8,052
895
7,889
8,056
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 3 / 2
7,890
877
9,691
12,029
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
8
8
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
3
2.75
W
Skadi
 
Skadi
4
2
3
2.75
W
0
1
3
1.5
W
2
1
6
5
L
Sobek
Galo23
Sobek
0
0
0
0
L
3
4
2
1
L
Aphrodite
KhatrickZain
Aphrodite
1
1
3
2.5
W
Guan Yu
Lynkaal
Guan Yu
1
2
5
1.75
L
Persephone
SeluluH
Persephone
1
3
4
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
29,038
39,377
Taken
40,393
24,801
Mitigated
23,218
17,148
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,153
314
253
2,591
7,374
4,002
150
4,263
2,951
30,605
0
W
Skadi
 
Skadi
8,428
3,700
0
760
9,169
4,094
1,018
5,496
3,411
0
31,642
W
5,803
881
0
437
7,115
5,390
673
1,391
5,317
15,915
0
W
7,858
257
6,625
4,974
7,487
3,477
270
4,346
3,000
27,012
0
L
Sobek
Galo23
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
8,794
2,947
0
1,919
13,467
12,237
0
5,463
8,004
254
17,625
L
Aphrodite
KhatrickZain
Aphrodite
2,664
412
3,564
4,778
6,841
3,299
0
4,147
2,694
25,010
0
W
Guan Yu
Lynkaal
Guan Yu
2,877
267
560
948
8,232
7,838
0
4,250
3,676
0
9,751
L
Persephone
SeluluH
Persephone
7,889
169
0
1,140
8,056
3,226
0
5,319
2,727
28,612
0
L
9,691
2,583
0
3,135
12,029
4,456
440
7,883
4,146
24,956
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
36,410
215
Minions Killed
162
0
Camps Cleared
0
998,513
Distance Traveled
710,076
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,650
961
70
8
0
166,121
0
W
Skadi
8,616
957
61
7
0
205,827
2
W
Charon
7,625
847
17
2
0
198,453
0
W
Hel
7,981
887
48
5
0
219,665
1
L
Sobek
4,720
524
0
0
0
0
0
L
Surtr
7,742
860
17
2
0
188,392
2
L
Aphrodite
8,006
890
57
6
0
192,002
1
W
Guan Yu
7,316
813
19
2
0
208,447
0
L
Persephone
8,052
895
46
5
0
156,095
5
L
Sol
7,890
877
42
5
0
173,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role