Player Matchup

Athena
Athena
FlawedC
Athena
Level 155
God Stats
2W - 6L
1,225 SR
Queue Stats
569W - 578L
1,494 Elo+
Solo
Jing Wei
Jing Wei
SkkMartyB
Jing Wei
Level 49
God Stats
3W - 3L
1,778 SR
Queue Stats
69W - 106L
1,345 Elo+
Party 2
Poseidon
Poseidon
SmeaGoldMan
Poseidon
Level 190
God Stats
20W - 6L
1,729 SR
Queue Stats
1,166W - 1,185L
1,502 Elo+
Solo
Cupid
Cupid
bruce1547
Cupid
Level 36
God Stats
2W - 2L
1,756 SR
Queue Stats
50W - 80L
1,364 Elo+
Party 2
Ravana
Ravana
haha ur great
Ravana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 135L
1,495 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,440 Elo+

VS

Team Averages
Level 103
1,668 SR
1,437 Elo+
Ao Kuang
Ao Kuang
NeonPotatoSam
Ao Kuang
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 33L
1,499 Elo+
Solo
Cupid
Cupid
PabloMessias
Cupid
Level 98
God Stats
3W - 2L
1,830 SR
Queue Stats
133W - 155L
1,421 Elo+
Solo
Fenrir
Fenrir
Shieldwolf19
Fenrir
Level 140
God Stats
0W - 1L
1,914 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
Virideliria
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 1
Merlin
Merlin
woo dotty
Merlin
Level 85
God Stats
7W - 5L
1,595 SR
Queue Stats
293W - 297L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FlawedC
Athena
18
4 / 3 / 25
11,712
837
8,189
18,219
21,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
SkkMartyB
Jing Wei
17
9 / 2 / 20
10,753
768
14,705
10,737
4,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SmeaGoldMan
Poseidon
18
6 / 2 / 23
11,306
808
14,905
11,012
6,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
bruce1547
Cupid
20
8 / 4 / 21
11,823
845
19,049
12,283
6,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 20
10,877
777
7,974
12,982
12,692
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NeonPotatoSam
Ao Kuang
15
1 / 9 / 4
9,190
656
6,278
15,016
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 6 / 3
8,504
607
4,730
12,189
5,248
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
5 / 11 / 6
10,939
781
11,102
19,959
16,123
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Virideliria
Amaterasu
17
3 / 7 / 8
10,209
729
9,212
17,367
17,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
woo dotty
Merlin
20
6 / 4 / 9
12,196
871
19,271
11,680
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
45
34
Kills
15
15
Deaths
37
109
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
FlawedC
Athena
4
3
25
5.5
L
Ao Kuang
NeonPotatoSam
Ao Kuang
1
9
4
0.33
L
0
6
3
0.25
L
Fenrir
5
11
6
0.73
W
Jing Wei
SkkMartyB
Jing Wei
9
2
20
9.5
W
Poseidon
SmeaGoldMan
Poseidon
6
2
23
8.75
L
Amaterasu
Virideliria
Amaterasu
3
7
8
1
W
Cupid
bruce1547
Cupid
8
4
21
4.63
W
7
4
20
4.25
L
Merlin
woo dotty
Merlin
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,822
Damage
50,593
65,233
Taken
76,211
51,266
Mitigated
53,620
24,297
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FlawedC
Athena
8,189
1,500
3,081
3,439
18,219
21,530
695
5,746
11,916
14,609
0
L
Ao Kuang
NeonPotatoSam
Ao Kuang
6,278
1,430
150
1,123
15,016
9,198
624
4,602
10,414
13,443
0
L
4,730
2,716
3,642
1,333
12,189
5,248
548
2,288
9,901
0
14,741
L
Fenrir
11,102
2,319
0
781
19,959
16,123
402
5,880
14,079
0
13,873
W
Jing Wei
SkkMartyB
Jing Wei
14,705
12,828
0
2,503
10,737
4,622
2,250
4,386
6,310
0
28,095
W
Poseidon
SmeaGoldMan
Poseidon
14,905
2,585
2,317
2,723
11,012
6,032
2,647
4,463
6,549
41,917
0
L
Amaterasu
Virideliria
Amaterasu
9,212
2,755
407
975
17,367
17,339
1,082
6,773
10,594
0
15,432
W
Cupid
bruce1547
Cupid
19,049
9,072
4,066
3,675
12,283
6,390
1,868
4,960
7,192
0
40,120
W
7,974
1,460
674
1,819
12,982
12,692
686
5,227
7,717
2,646
14,490
L
Merlin
woo dotty
Merlin
19,271
1,011
766
1,344
11,680
5,712
1,715
5,336
6,344
51,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
51,038
152
Minions Killed
131
0
Camps Cleared
0
1,203,835
Distance Traveled
1,079,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,712
837
13
1
0
253,534
0
L
Ao Kuang
9,190
656
20
1
0
224,388
0
L
Cupid
8,504
607
20
1
0
192,299
0
L
Fenrir
10,939
781
10
1
0
221,686
0
W
Jing Wei
10,753
768
27
2
0
250,374
0
W
Poseidon
11,306
808
51
4
0
251,652
0
L
Amaterasu
10,209
729
11
1
0
203,009
0
W
Cupid
11,823
845
42
3
0
221,055
0
W
Ravana
10,877
777
19
1
0
227,220
0
L
Merlin
12,196
871
70
5
0
237,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role