Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BOTLEE3
Raijin
Level 129
God Stats
4W - 1L
1,455 SR
Queue Stats
238W - 261L
1,509 Elo+
Party 2
Pele
Pele
F1TT3R 155
Pele
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 74L
1,363 Elo+
Solo
Hel
Hel
Striiker89
Hel
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 154L
1,442 Elo+
Solo
Anhur
Anhur
lcollier003
Anhur
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 57L
1,545 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,472 Elo+

VS

Team Averages
Level 81
1,480 SR
1,378 Elo+
Anubis
Anubis
FallZoo9440790
Anubis
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
53W - 101L
1,389 Elo+
Solo
Hel
Hel
JerichoPA
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Solo
Vamana
Vamana
LeDoyenDuVillag
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo
Chronos
Chronos
NoleUprising
Chronos
Level 107
God Stats
3W - 4L
1,357 SR
Queue Stats
283W - 258L
1,537 Elo+
Party 1
Chiron
Chiron
ShadowTheKing21
Chiron
Level 120
God Stats
2W - 4L
1,336 SR
Queue Stats
290W - 262L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 11
8,335
834
5,675
8,480
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
BOTLEE3
Raijin
14
2 / 2 / 12
8,561
856
9,549
7,436
3,213
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 9
8,704
870
6,215
9,999
4,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 15
9,082
908
6,590
9,749
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 12
9,439
944
8,929
12,211
5,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,884
588
1,076
2,033
581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 1
7,501
750
4,914
8,682
3,316
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 2
7,692
769
10,381
11,372
9,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
NoleUprising
Chronos
15
0 / 3 / 5
7,958
796
6,160
8,292
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 1
8,277
828
12,744
11,465
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
18
Kills
7
7
Deaths
18
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
11
3.75
W
Raijin
BOTLEE3
Raijin
2
2
12
4
W
5
3
9
3.17
L
0
2
1
0.25
L
1
5
1
0.3
L
2
3
2
1
L
Chronos
NoleUprising
Chronos
0
3
5
0.83
L
4
5
1
0.9
W
3
0
15
10.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
35,275
47,875
Taken
41,844
22,823
Mitigated
22,000
29,430
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,675
534
551
1,425
8,480
5,204
451
1,332
7,062
0
12,566
W
Raijin
BOTLEE3
Raijin
9,549
427
1,503
1,505
7,436
3,213
297
2,410
4,934
23,436
0
W
6,215
887
520
667
9,999
4,089
1,346
3,325
6,459
0
15,683
L
1,076
0
0
18
2,033
581
0
580
1,435
2,295
0
L
4,914
610
1,875
1,636
8,682
3,316
44
3,976
4,540
10,373
0
L
10,381
3,100
777
2,246
11,372
9,969
0
2,901
8,212
0
22,628
L
Chronos
NoleUprising
Chronos
6,160
640
199
1,300
8,292
3,381
0
4,477
3,491
19,132
0
L
12,744
2,516
569
1,405
11,465
4,753
235
3,272
8,027
0
24,521
W
6,590
273
10,959
7,214
9,749
4,896
163
2,238
7,460
19,538
0
W
8,929
1,999
2,331
2,755
12,211
5,421
1,673
2,845
8,849
0
15,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
37,312
118
Minions Killed
100
0
Camps Cleared
0
1,063,218
Distance Traveled
817,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,335
834
21
2
0
197,798
0
W
Raijin
8,561
856
35
4
0
190,280
0
W
Pele
8,704
870
15
2
0
202,947
0
L
Anubis
5,884
588
4
0
0
47,223
0
L
Hel
7,501
750
20
2
0
183,077
0
L
Vamana
7,692
769
11
1
0
222,078
0
L
Chronos
7,958
796
38
4
0
188,887
0
L
Chiron
8,277
828
27
3
0
176,474
0
W
Hel
9,082
908
30
3
0
242,641
0
W
Anhur
9,439
944
17
2
0
229,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role