Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
OnlySololo
Athena
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 36L
1,534 Elo+
Party 2
Thanatos
Thanatos
ZanarkAvalonicc
Thanatos
Level 2
God Stats
4W - 0L
1,759 SR
Queue Stats
19W - 13L
1,510 Elo+
Party 2
Anhur
Anhur
ozorNoi
Anhur
Level 129
God Stats
31W - 23L
1,766 SR
Queue Stats
258W - 238L
1,511 Elo+
Solo
Team Averages
Level 95
1,605 SR
1,511 Elo+

VS

Team Averages
Level 100
1,523 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NoahWasTaken
Anhur
Level 196
God Stats
3W - 7L
1,358 SR
Queue Stats
252W - 227L
1,543 Elo+
Solo
Fenrir
Fenrir
Veeemo
Fenrir
Level 129
God Stats
42W - 35L
1,641 SR
Queue Stats
365W - 339L
1,504 Elo+
Solo
Cerberus
Cerberus
ZaddyZak
Cerberus
Level 8
God Stats
10W - 11L
1,291 SR
Queue Stats
14W - 21L
1,372 Elo+
Party 1
Medusa
Medusa
ash2115
Medusa
Level 81
God Stats
3W - 1L
1,826 SR
Queue Stats
119W - 94L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 1
4,355
726
1,657
2,833
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
6
0 / 0 / 4
3,828
638
1,714
3,596
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
OnlySololo
Athena
7
0 / 0 / 1
3,944
657
2,371
3,583
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
7 / 0 / 2
5,180
863
5,606
4,786
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
ozorNoi
Anhur
7
4 / 1 / 2
4,297
716
3,651
3,034
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
4
1 / 3 / 0
3,536
589
1,372
3,070
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,493
749
1,597
4,424
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Veeemo
Fenrir
6
1 / 3 / 1
4,056
676
1,927
5,327
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ZaddyZak
Cerberus
5
0 / 3 / 0
3,467
578
792
5,946
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ash2115
Medusa
5
0 / 2 / 0
3,240
540
2,219
3,964
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
1
1.5
W
Hercules
 
Hercules
0
0
4
2
L
Agni
 
Agni
1
3
0
0.33
L
0
1
0
0
W
Athena
OnlySololo
Athena
0
0
1
0.5
L
Fenrir
Veeemo
Fenrir
1
3
1
0.5
L
Cerberus
ZaddyZak
Cerberus
0
3
0
0
W
Thanatos
7
0
2
8
L
Medusa
ash2115
Medusa
0
2
0
0
W
Anhur
ozorNoi
Anhur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
7,907
17,832
Taken
22,731
8,068
Mitigated
6,042
11,223
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,657
97
317
1,642
2,833
735
576
763
2,070
25,120
0
W
Hercules
 
Hercules
1,714
547
0
1,568
3,596
2,449
1
379
3,217
0
12,051
L
Agni
 
Agni
1,372
132
0
740
3,070
735
0
1,075
1,865
9,262
0
L
1,597
843
0
1,000
4,424
1,202
0
1,997
2,053
0
31,430
W
Athena
OnlySololo
Athena
2,371
516
0
1,699
3,583
2,286
0
0
3,583
16,110
0
L
Fenrir
Veeemo
Fenrir
1,927
551
0
515
5,327
1,495
0
418
4,875
0
16,057
L
Cerberus
ZaddyZak
Cerberus
792
0
375
1,444
5,946
1,905
0
0
5,804
7,593
0
W
Thanatos
5,606
2,065
0
4,744
4,786
1,697
0
609
4,177
0
27,790
L
Medusa
ash2115
Medusa
2,219
1,179
0
1,250
3,964
705
0
0
3,898
0
13,982
W
Anhur
ozorNoi
Anhur
3,651
2,338
0
1,253
3,034
901
0
413
2,621
0
20,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,604
Gold Earned
18,792
183
Minions Killed
127
0
Camps Cleared
0
617,468
Distance Traveled
564,041
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,355
726
49
8
0
109,857
0
W
Hercules
3,828
638
28
5
0
117,990
1
L
Agni
3,536
589
24
4
0
68,823
0
L
Anhur
4,493
749
47
8
0
106,060
2
W
Athena
3,944
657
28
5
0
136,144
0
L
Fenrir
4,056
676
30
5
0
142,211
0
L
Cerberus
3,467
578
9
2
0
122,519
2
W
Thanatos
5,180
863
46
8
0
149,205
0
L
Medusa
3,240
540
17
3
0
124,428
2
W
Anhur
4,297
716
32
5
0
104,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role