Player Matchup

Raijin
Raijin
 
Raijin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LeMightyFool
Chernobog
Level 102
God Stats
4W - 1L
1,618 SR
Queue Stats
32W - 25L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
Samibalawi20
Baron Samedi
Level 128
God Stats
45W - 38L
1,641 SR
Queue Stats
405W - 402L
1,531 Elo+
Party 1
Nemesis
Nemesis
Waseembalawi
Nemesis
Level 139
God Stats
3W - 0L
1,815 SR
Queue Stats
253W - 234L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
alandmr
Cthulhu
Level 86
God Stats
12W - 19L
1,398 SR
Queue Stats
102W - 101L
1,518 Elo+
Party 1
Team Averages
Level 103
1,594 SR
1,536 Elo+

VS

Team Averages
Level 122
1,558 SR
1,533 Elo+
Athena
Athena
Capercaillie
Athena
Level 82
God Stats
1W - 2L
1,636 SR
Queue Stats
175W - 143L
1,531 Elo+
Solo
Ix Chel
Ix Chel
FaintCrystal
Ix Chel
Level 124
God Stats
32W - 33L
1,527 SR
Queue Stats
255W - 230L
1,456 Elo+
Solo
Anhur
Anhur
Gabcak41
Anhur
Level 156
God Stats
2W - 3L
1,625 SR
Queue Stats
242W - 227L
1,605 Elo+
Solo
Bellona
Bellona
Silberadler1234
Bellona
Level 105
God Stats
4W - 4L
1,503 SR
Queue Stats
257W - 269L
1,507 Elo+
Solo
Maman Brigitte
Maman Brigitte
jameskhh
Maman Brigitte
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
10 / 1 / 5
9,838
656
14,759
8,640
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
LeMightyFool
Chernobog
14
1 / 2 / 5
8,445
563
4,907
8,284
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Samibalawi20
Baron Samedi
14
2 / 0 / 5
8,662
577
12,553
10,576
10,481
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Waseembalawi
Nemesis
14
3 / 1 / 6
8,355
557
7,249
13,811
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
alandmr
Cthulhu
13
1 / 2 / 8
8,075
538
11,375
15,126
12,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 2
6,883
459
3,403
15,257
11,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
FaintCrystal
Ix Chel
11
1 / 7 / 2
6,975
465
7,625
13,524
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Gabcak41
Anhur
15
2 / 0 / 0
8,743
583
10,829
9,732
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,995
533
6,169
16,186
13,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
jameskhh
Maman Brigitte
12
1 / 4 / 2
7,567
504
6,110
14,097
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
1
5
12.5
L
Athena
0
4
2
0.25
L
Ix Chel
FaintCrystal
Ix Chel
1
7
2
0.29
L
Anhur
Gabcak41
Anhur
2
0
0
2
W
Chernobog
LeMightyFool
Chernobog
1
2
5
1.75
W
Baron Samedi
Samibalawi20
Baron Samedi
2
0
5
4.5
L
1
2
1
0.75
W
Nemesis
Waseembalawi
Nemesis
3
1
6
6
W
Cthulhu
alandmr
Cthulhu
1
2
8
2.5
L
Maman Brigitte
jameskhh
Maman Brigitte
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
34,136
56,437
Taken
68,796
34,651
Mitigated
38,895
23,140
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,759
1,528
0
1,812
8,640
3,706
996
3,670
4,970
103,719
0
L
Athena
3,403
1,500
1,631
2,361
15,257
11,615
0
9,507
5,750
22,511
0
L
Ix Chel
FaintCrystal
Ix Chel
7,625
399
401
1,057
13,524
5,095
0
9,837
3,687
46,162
0
L
Anhur
Gabcak41
Anhur
10,829
7,004
0
5,430
9,732
3,853
471
2,425
7,307
0
86,521
W
Chernobog
LeMightyFool
Chernobog
4,907
3,003
0
2,783
8,284
1,945
1,849
506
7,778
0
64,762
W
Baron Samedi
Samibalawi20
Baron Samedi
12,553
2,006
1,493
6,494
10,576
10,481
699
1,770
8,806
65,457
0
L
6,169
1,661
0
5,488
16,186
13,516
614
10,383
5,803
0
62,638
W
Nemesis
Waseembalawi
Nemesis
7,249
1,680
0
6,189
13,811
5,568
57
4,190
9,621
0
57,470
W
Cthulhu
alandmr
Cthulhu
11,375
837
147
4,222
15,126
12,951
28
6,547
8,579
26,672
0
L
Maman Brigitte
jameskhh
Maman Brigitte
6,110
175
0
3,754
14,097
4,816
0
6,535
7,562
43,522
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
38,163
498
Minions Killed
419
0
Camps Cleared
0
1,581,426
Distance Traveled
1,480,172
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,838
656
157
10
0
291,286
3
L
Athena
6,883
459
35
2
0
306,738
0
L
Ix Chel
6,975
465
84
6
0
284,228
6
L
Anhur
8,743
583
146
10
0
283,633
4
W
Chernobog
8,445
563
130
9
0
319,484
0
W
Baron Samedi
8,662
577
103
7
0
271,906
1
L
Bellona
7,995
533
90
6
0
273,846
3
W
Nemesis
8,355
557
84
6
0
360,704
0
W
Cthulhu
8,075
538
24
2
0
338,046
0
L
Maman Brigitte
7,567
504
64
4
0
331,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role