Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DariaSauris
Kali
Level 29
God Stats
1W - 4L
1,149 SR
Queue Stats
256W - 272L
1,438 Elo+
Solo
Pele
Pele
DigitalRoxer
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Odin
Odin
RayTheMan1980
Odin
Level 122
God Stats
5W - 7L
1,393 SR
Queue Stats
657W - 692L
1,469 Elo+
Solo
Team Averages
Level 76
1,408 SR
1,461 Elo+

VS

Team Averages
Level 81
1,562 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MatzeeeHill
Raijin
Level 50
God Stats
2W - 1L
1,459 SR
Queue Stats
151W - 157L
1,484 Elo+
Solo
Medusa
Medusa
Russmania777
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,292 Elo+
Solo
Ares
Ares
Variag666
Ares
Level 100
God Stats
13W - 5L
1,849 SR
Queue Stats
374W - 365L
1,481 Elo+
Solo
Tiamat
Tiamat
hamerjot
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 3 / 8
9,523
866
15,731
6,878
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
13
1 / 4 / 8
7,974
725
3,886
13,331
7,626
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

15
2 / 3 / 8
8,713
792
4,419
8,106
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 4 / 7
8,817
802
11,145
11,674
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 11
8,101
736
5,981
12,111
11,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 3 / 10
9,474
861
11,112
9,295
6,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
17
3 / 3 / 9
9,708
883
13,187
9,975
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
1 / 3 / 12
8,486
771
8,126
9,094
3,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
3 / 2 / 13
8,747
795
5,771
16,425
15,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
hamerjot
Tiamat
16
3 / 4 / 10
8,603
782
10,511
9,530
6,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
15
Kills
17
17
Deaths
15
42
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
3
8
3.33
L
Amaterasu
 
Amaterasu
1
4
8
1.25
W
Fenrir
 
Fenrir
7
3
10
4
L
2
3
8
2
L
5
4
7
2.13
W
Raijin
3
3
9
2.5
L
1
3
11
2.17
W
Medusa
1
3
12
2.33
W
Ares
3
2
13
4.75
W
Tiamat
hamerjot
Tiamat
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
48,707
52,100
Taken
54,319
29,415
Mitigated
36,780
14,102
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,731
8,194
584
349
6,878
2,811
438
3,847
3,031
41,347
0
L
Amaterasu
 
Amaterasu
3,886
925
961
3,538
13,331
7,626
168
7,651
5,680
0
5,990
W
Fenrir
 
Fenrir
11,112
2,616
1,223
1,354
9,295
6,454
0
1,491
7,804
0
15,133
L
4,419
613
408
1,610
8,106
3,277
378
5,618
2,488
0
17,542
L
11,145
1,518
232
2,878
11,674
4,429
0
5,991
5,683
0
17,718
W
Raijin
13,187
1,658
425
1,094
9,975
4,323
818
3,578
6,272
36,375
0
L
5,981
1,041
866
2,676
12,111
11,272
0
6,362
5,749
0
11,182
W
Medusa
8,126
1,911
1,389
2,373
9,094
3,719
948
2,970
5,999
0
27,591
W
Ares
5,771
766
786
4,885
16,425
15,670
203
4,509
11,785
8,574
0
W
Tiamat
hamerjot
Tiamat
10,511
671
0
1,090
9,530
6,614
264
3,183
6,256
21,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
45,018
130
Minions Killed
136
0
Camps Cleared
0
1,098,433
Distance Traveled
1,028,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,523
866
61
6
0
237,430
0
L
Amaterasu
7,974
725
6
1
0
198,898
0
W
Fenrir
9,474
861
6
1
0
200,570
0
L
Kali
8,713
792
31
3
0
238,771
0
L
Pele
8,817
802
24
2
0
212,467
0
W
Raijin
9,708
883
63
6
0
188,208
0
L
Odin
8,101
736
8
1
0
210,867
0
W
Medusa
8,486
771
47
4
0
215,107
0
W
Ares
8,747
795
4
0
0
183,212
0
W
Tiamat
8,603
782
16
1
0
241,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role