Player Matchup

Hades
Hades
OFF-PANDAOFF
Hades
Level 28
God Stats
8W - 4L
1,407 SR
Queue Stats
27W - 27L
1,547 Elo+
Party 2
Arachne
Arachne
XD_LiamAN
Arachne
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,448 Elo+
Party 1
Anhur
Anhur
fadeysan
Anhur
Level 67
God Stats
2W - 1L
1,869 SR
Queue Stats
45W - 31L
1,629 Elo+
Party 2
King Arthur
King Arthur
francoisstoki
King Arthur
Level 122
God Stats
3W - 2L
1,488 SR
Queue Stats
162W - 150L
1,471 Elo+
Party 1
Merlin
Merlin
total444
Merlin
Level 44
God Stats
15W - 17L
1,397 SR
Queue Stats
68W - 75L
1,448 Elo+
Solo
Team Averages
Level 68
1,532 SR
1,509 Elo+

VS

Team Averages
Level 95
1,516 SR
1,474 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Raven_Darkness_7
Bastet
Level 118
God Stats
3W - 3L
1,465 SR
Queue Stats
420W - 416L
1,404 Elo+
Solo
Hades
Hades
Toby8900
Hades
Level 63
God Stats
4W - 2L
1,632 SR
Queue Stats
92W - 118L
1,496 Elo+
Solo
Heimdallr
Heimdallr
trmully
Heimdallr
Level 73
God Stats
8W - 8L
1,485 SR
Queue Stats
375W - 390L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,510
644
2,709
5,382
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
XD_LiamAN
Arachne
7
0 / 0 / 0
4,108
587
619
3,900
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
fadeysan
Anhur
7
1 / 0 / 1
4,485
641
3,774
4,016
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
francoisstoki
King Arthur
8
0 / 0 / 0
4,774
682
2,175
4,992
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
total444
Merlin
9
0 / 1 / 0
4,713
673
1,622
3,522
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 0
4,883
698
2,090
4,796
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
 
Terra
7
1 / 0 / 1
4,697
671
1,237
4,554
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,063
723
1,343
5,721
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Toby8900
Hades
3
0 / 0 / 0
3,363
480
390
1,102
303
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
trmully
Heimdallr
7
1 / 2 / 1
4,289
613
4,143
5,888
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Terra
 
Terra
1
0
1
1.5
W
1
2
1
0.75
L
1
0
0
1
L
Hades
Toby8900
Hades
0
0
0
0
W
Arachne
XD_LiamAN
Arachne
0
0
0
0
W
Anhur
fadeysan
Anhur
1
0
1
1.5
W
King Arthur
francoisstoki
King Arthur
0
0
0
0
W
Merlin
total444
Merlin
0
1
0
0
L
Heimdallr
trmully
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,899
Damage
9,203
21,812
Taken
22,061
8,601
Mitigated
8,333
7,466
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,090
261
0
3,827
4,796
1,404
0
64
4,732
33,223
0
L
Terra
 
Terra
1,237
62
197
2,276
4,554
2,865
0
1,156
3,398
11,643
0
W
2,709
337
55
1,891
5,382
2,608
286
425
4,957
16,969
0
L
1,343
605
0
4,345
5,721
1,788
0
1,038
4,537
0
30,799
L
Hades
Toby8900
Hades
390
44
40
983
1,102
303
0
372
664
8,558
0
W
Arachne
XD_LiamAN
Arachne
619
478
0
1,108
3,900
1,189
0
554
3,346
0
21,951
W
Anhur
fadeysan
Anhur
3,774
1,995
0
2,001
4,016
1,125
380
694
3,322
0
25,043
W
King Arthur
francoisstoki
King Arthur
2,175
64
0
1,190
4,992
2,695
0
1,654
3,338
64
30,539
W
Merlin
total444
Merlin
1,622
0
0
1,221
3,522
984
0
390
3,132
32,052
0
L
Heimdallr
trmully
Heimdallr
4,143
2,327
0
2,398
5,888
1,973
0
1,553
4,335
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
22,295
214
Minions Killed
219
0
Camps Cleared
0
752,596
Distance Traveled
633,557
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,883
698
72
10
0
129,757
0
L
Terra
4,697
671
16
2
0
165,442
4
W
Hades
4,510
644
20
3
0
154,423
0
L
Bastet
5,063
723
69
10
0
170,365
0
L
Hades
3,363
480
16
2
0
49,678
0
W
Arachne
4,108
587
42
6
0
180,863
0
W
Anhur
4,485
641
39
6
0
160,861
0
W
King Arthur
4,774
682
48
7
0
122,552
0
W
Merlin
4,713
673
65
9
0
133,897
0
L
Heimdallr
4,289
613
46
7
0
118,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role