Player Matchup

Awilix
Awilix
Fruitig
Awilix
Level 103
God Stats
1W - 1L
1,777 SR
Queue Stats
266W - 253L
1,504 Elo+
Solo
Chronos
Chronos
GomaGoreky
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,571 Elo+
Solo
Cerberus
Cerberus
Nisver
Cerberus
Level 127
God Stats
5W - 10L
1,318 SR
Queue Stats
837W - 822L
1,565 Elo+
Solo
Maui
Maui
Tenshirøck
Maui
Level 159
God Stats
2W - 2L
1,699 SR
Queue Stats
826W - 783L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Zhoboz
Yu Huang
Level 99
God Stats
1W - 3L
1,340 SR
Queue Stats
409W - 411L
1,436 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,509 Elo+

VS

Team Averages
Level 104
1,586 SR
1,521 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BaBaSuLTaN16
Erlang Shen
Level 99
God Stats
6W - 0L
1,871 SR
Queue Stats
473W - 465L
1,562 Elo+
Solo
Hera
Hera
InvertedLuxx
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 146L
1,482 Elo+
Solo
Ne Zha
Ne Zha
Kotlin9898
Ne Zha
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 139L
1,528 Elo+
Solo
Rama
Rama
RikiTikiMafi
Rama
Level 113
God Stats
4W - 3L
1,558 SR
Queue Stats
214W - 210L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fruitig
Awilix
14
3 / 4 / 3
7,923
792
7,920
11,702
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
GomaGoreky
Chronos
14
2 / 0 / 4
7,620
762
7,658
6,042
2,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Nisver
Cerberus
12
2 / 5 / 5
7,590
759
4,759
15,243
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 4
6,836
684
1,684
11,530
12,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Zhoboz
Yu Huang
14
2 / 4 / 4
7,546
755
6,200
8,276
3,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 9
9,167
917
5,149
8,658
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erlang Shen
BaBaSuLTaN16
Erlang Shen
15
4 / 1 / 11
8,668
867
14,616
8,277
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 7
8,136
814
9,917
6,865
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Kotlin9898
Ne Zha
13
3 / 3 / 7
7,995
800
13,347
8,581
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 1 / 4
8,607
861
6,633
4,796
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
9
Kills
15
15
Deaths
9
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
9
6.5
W
Erlang Shen
BaBaSuLTaN16
Erlang Shen
4
1
11
9.5
L
Awilix
Fruitig
Awilix
3
4
3
1.13
L
Chronos
GomaGoreky
Chronos
2
0
4
4
W
0
3
7
1.17
W
Ne Zha
Kotlin9898
Ne Zha
3
3
7
2.17
L
Cerberus
Nisver
Cerberus
2
5
5
0.9
W
6
1
4
8
L
0
2
4
1
L
Yu Huang
Zhoboz
Yu Huang
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
49,662
52,793
Taken
37,177
40,448
Mitigated
30,178
11,285
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,149
1,015
1,032
3,860
8,658
11,527
33
4,764
3,894
8,072
0
W
Erlang Shen
BaBaSuLTaN16
Erlang Shen
14,616
4,317
390
2,786
8,277
9,247
75
5,191
3,086
0
19,380
L
Awilix
Fruitig
Awilix
7,920
1,026
119
407
11,702
5,521
0
1,931
9,491
0
13,752
L
Chronos
GomaGoreky
Chronos
7,658
2,287
530
1,469
6,042
2,857
0
1,081
4,750
23,553
0
W
9,917
1,911
1,170
1,338
6,865
3,010
1,073
3,277
3,588
25,181
0
W
Ne Zha
Kotlin9898
Ne Zha
13,347
445
979
1,718
8,581
4,362
0
5,450
3,131
0
22,670
L
Cerberus
Nisver
Cerberus
4,759
207
1,447
2,876
15,243
16,180
0
5,171
9,676
9,060
62
W
6,633
5,341
788
1,401
4,796
2,032
1,024
1,557
3,239
0
21,076
L
1,684
341
566
1,700
11,530
12,067
0
4,837
6,373
6,330
0
L
Yu Huang
Zhoboz
Yu Huang
6,200
785
1,488
683
8,276
3,823
0
2,046
5,850
18,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
42,573
102
Minions Killed
116
0
Camps Cleared
0
884,978
Distance Traveled
991,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,167
917
10
1
0
185,090
0
W
Erlang Shen
8,668
867
11
1
0
221,873
0
L
Awilix
7,923
792
16
2
0
198,753
0
L
Chronos
7,620
762
45
5
0
182,113
0
W
Hera
8,136
814
37
4
0
203,457
0
W
Ne Zha
7,995
800
15
2
0
208,263
0
L
Cerberus
7,590
759
11
1
0
171,138
0
W
Rama
8,607
861
43
4
0
172,777
0
L
Maui
6,836
684
10
1
0
170,747
0
L
Yu Huang
7,546
755
20
2
0
162,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role