Player Matchup

Ares
Ares
Gold II
DiffedByGutz
Ares
Gold II
Level 102
God Stats
18W - 8L
1,813 SR
Queue Stats
369W - 347L
1,493 MMR
Solo
Nu Wa
Nu Wa
Gold I
M00dOl
Nu Wa
Gold I
Level 152
God Stats
3W - 5L
1,466 SR
Queue Stats
269W - 261L
1,680 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Nexpresso
Sun Wukong
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,462 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Tobezz
Ratatoskr
Gold V
Level 108
God Stats
0W - 1L
1,588 SR
Queue Stats
26W - 22L
1,584 MMR
Solo
Freya
Freya
Gold II
bakssa
Freya
Gold II
Level 147
God Stats
3W - 2L
1,664 SR
Queue Stats
268W - 274L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,606 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,516 SR
1,546 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
JORDIferrer10
Athena
Gold IV
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,455 MMR
Solo
Sol
Sol
Gold II
Kyuux3
Sol
Gold II
Level 117
God Stats
3W - 1L
1,391 SR
Queue Stats
56W - 51L
1,578 MMR
Solo
Bastet
Bastet
Gold II
MidgardsSlongen
Bastet
Gold II
Level 136
God Stats
21W - 26L
1,519 SR
Queue Stats
1,036W - 1,044L
1,531 MMR
Solo
Medusa
Medusa
Platinum V
pripri1
Medusa
Platinum V
Level 129
God Stats
3W - 0L
1,672 SR
Queue Stats
63W - 56L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
6,088
406
4,479
8,652
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
M00dOl
Nu Wa
13
0 / 4 / 3
7,827
522
6,139
8,720
3,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Nexpresso
Sun Wukong
14
0 / 2 / 0
8,128
542
9,248
14,594
11,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Tobezz
Ratatoskr
14
3 / 0 / 0
8,315
554
5,879
12,496
5,028
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
bakssa
Freya
12
1 / 8 / 3
7,774
518
5,877
13,874
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SusanoArachnePeleAo Kuang

VS

Bans
JanusAwilixCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 0
8,659
577
7,563
15,818
14,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 8
8,660
577
9,687
17,347
13,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Kyuux3
Sol
15
6 / 2 / 1
9,771
651
9,744
10,122
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 0 / 3
8,299
553
6,002
10,745
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
pripri1
Medusa
14
3 / 2 / 5
8,534
569
10,794
9,124
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
L
2
2
1
1.25
W
3
2
8
3.5
W
Sol
Kyuux3
Sol
6
2
1
3.25
L
Nu Wa
M00dOl
Nu Wa
0
4
3
0.38
W
2
0
3
3.5
L
Sun Wukong
Nexpresso
Sun Wukong
0
2
0
0
L
Ratatoskr
Tobezz
Ratatoskr
3
0
0
3
L
Freya
bakssa
Freya
1
8
3
0.31
W
Medusa
pripri1
Medusa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
43,790
58,336
Taken
63,156
31,555
Mitigated
40,270
17,272
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,563
1,111
0
4,870
15,818
14,606
0
647
15,171
0
68,462
L
4,479
910
0
1,893
8,652
5,991
0
2,921
5,731
12,313
0
W
9,687
4,073
143
3,898
17,347
13,704
12
6,739
10,332
32,807
0
W
Sol
Kyuux3
Sol
9,744
4,300
0
4,889
10,122
4,272
735
3,704
6,186
80,544
0
L
Nu Wa
M00dOl
Nu Wa
6,139
1,112
0
2,434
8,720
3,181
0
2,459
6,261
70,029
0
W
6,002
1,481
0
3,743
10,745
4,236
0
1,756
8,961
0
77,627
L
Sun Wukong
Nexpresso
Sun Wukong
9,248
1,367
0
4,159
14,594
11,779
0
1,240
13,354
0
75,348
L
Ratatoskr
Tobezz
Ratatoskr
5,879
1,543
0
6,164
12,496
5,028
0
2,389
10,107
0
71,643
L
Freya
bakssa
Freya
5,877
1,576
0
2,622
13,874
5,576
430
10,422
3,452
45,920
96
W
Medusa
pripri1
Medusa
10,794
4,143
0
1,608
9,124
3,452
527
3,085
6,039
0
81,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
43,923
457
Minions Killed
557
0
Camps Cleared
0
1,363,615
Distance Traveled
1,578,382
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,659
577
129
9
0
298,009
0
L
Ares
6,088
406
7
0
0
189,386
0
W
Athena
8,660
577
28
2
0
354,624
0
W
Sol
9,771
651
158
11
0
290,251
4
L
Nu Wa
7,827
522
115
8
0
262,738
0
W
Bastet
8,299
553
117
8
0
367,854
4
L
Sun Wukong
8,128
542
114
8
0
277,206
4
L
Ratatoskr
8,315
554
123
8
0
374,992
3
L
Freya
7,774
518
98
7
0
259,293
0
W
Medusa
8,534
569
125
8
0
267,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role