Player Matchup

Izanami
Izanami
Le Phoenix 91
Izanami
Level 104
God Stats
2W - 0L
1,672 SR
Queue Stats
40W - 37L
1,453 Elo+
Solo
Loki
Loki
Manuelheredia378
Loki
Level 45
God Stats
4W - 8L
1,362 SR
Queue Stats
114W - 145L
1,422 Elo+
Solo
Merlin
Merlin
Turib
Merlin
Level 46
God Stats
2W - 0L
1,726 SR
Queue Stats
28W - 31L
1,246 Elo+
Solo
Sobek
Sobek
ZIKLYS_LaVrEnTIK
Sobek
Level 67
God Stats
7W - 8L
1,426 SR
Queue Stats
198W - 194L
1,466 Elo+
Solo
King Arthur
King Arthur
striker3010
King Arthur
Level 120
God Stats
23W - 24L
1,357 SR
Queue Stats
1,067W - 1,050L
1,488 Elo+
Solo
Team Averages
Level 76
1,509 SR
1,415 Elo+

VS

Team Averages
Level 107
1,462 SR
1,441 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AmpleNevada456
Erlang Shen
Level 58
God Stats
5W - 6L
1,542 SR
Queue Stats
324W - 316L
1,347 Elo+
Solo
Ganesha
Ganesha
Biir
Ganesha
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 29L
1,492 Elo+
Solo
Thanatos
Thanatos
Outtlandder
Thanatos
Level 60
God Stats
0W - 1L
1,267 SR
Queue Stats
34W - 51L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
5 / 4 / 1
6,812
681
7,538
8,072
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 2
6,378
638
5,180
7,624
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Turib
Merlin
9
0 / 1 / 4
5,569
557
1,723
4,990
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 3 / 5
6,373
637
4,890
11,102
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
striker3010
King Arthur
11
0 / 0 / 0
6,474
647
5,571
6,579
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
6 / 6 / 1
6,623
662
10,317
10,054
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
 
Janus
11
1 / 2 / 0
6,178
618
5,098
5,210
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
AmpleNevada456
Erlang Shen
10
0 / 0 / 0
5,822
582
3,339
9,599
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Biir
Ganesha
8
0 / 1 / 7
5,443
544
3,316
9,730
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Outtlandder
Thanatos
7
2 / 3 / 2
4,964
496
2,033
6,935
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
9
9
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
6
1
1.08
L
Janus
 
Janus
1
2
0
0.5
L
Erlang Shen
AmpleNevada456
Erlang Shen
0
0
0
0
L
Ganesha
Biir
Ganesha
0
1
7
3.5
W
Izanami
5
4
1
1.38
W
4
1
2
5
L
Thanatos
Outtlandder
Thanatos
2
3
2
1
W
Merlin
Turib
Merlin
0
1
4
2
W
3
3
5
1.83
W
King Arthur
striker3010
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
24,103
38,367
Taken
41,528
21,502
Mitigated
22,453
13,760
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,317
5,525
320
2,404
10,054
3,992
0
2,398
7,656
42,300
2,934
L
Janus
 
Janus
5,098
0
0
750
5,210
1,700
0
1,462
3,748
50,991
0
L
Erlang Shen
AmpleNevada456
Erlang Shen
3,339
1,911
0
5,023
9,599
8,035
0
0
9,599
0
38,083
L
Ganesha
Biir
Ganesha
3,316
915
0
2,141
9,730
6,388
0
1,771
7,959
13,933
0
W
Izanami
7,538
4,143
0
1,829
8,072
3,040
830
5,472
2,564
0
36,020
W
5,180
1,772
0
3,821
7,624
2,726
0
2,314
5,310
0
41,209
L
Thanatos
Outtlandder
Thanatos
2,033
1,087
0
3,444
6,935
2,338
0
982
5,953
0
20,438
W
Merlin
Turib
Merlin
1,723
45
0
1,190
4,990
1,625
0
3,637
1,121
32,154
0
W
4,890
868
0
5,563
11,102
8,895
84
6,898
4,134
20,617
0
W
King Arthur
striker3010
King Arthur
5,571
665
0
1,357
6,579
5,216
0
0
6,579
0
52,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
29,030
289
Minions Killed
270
0
Camps Cleared
0
1,011,041
Distance Traveled
1,031,406
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,623
662
71
7
0
175,760
0
L
Janus
6,178
618
89
9
0
210,495
2
L
Erlang Shen
5,822
582
70
7
0
195,832
1
L
Ganesha
5,443
544
6
1
0
216,842
0
W
Izanami
6,812
681
59
6
0
191,884
3
W
Loki
6,378
638
67
7
0
224,416
0
L
Thanatos
4,964
496
34
3
0
232,477
0
W
Merlin
5,569
557
54
5
0
161,877
0
W
Sobek
6,373
637
20
2
0
215,071
0
W
King Arthur
6,474
647
89
9
0
217,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role