Player Matchup

Surtr
Surtr
Nekoda
Surtr
Level 159
God Stats
0W - 2L
1,545 SR
Queue Stats
21W - 16L
1,541 Elo+
Party 1
Ix Chel
Ix Chel
PeppeJames
Ix Chel
Level 57
God Stats
0W - 2L
1,307 SR
Queue Stats
15W - 35L
1,202 Elo+
Party 2
Merlin
Merlin
ThiccTortello
Merlin
Level 101
God Stats
25W - 17L
1,567 SR
Queue Stats
393W - 349L
1,506 Elo+
Party 1
Yemoja
Yemoja
Valkyrja98
Yemoja
Level 58
God Stats
0W - 6L
1,392 SR
Queue Stats
17W - 36L
1,190 Elo+
Party 2
Chernobog
Chernobog
asdfpie
Chernobog
Level 25
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 2
Team Averages
Level 80
1,442 SR
1,335 Elo+

VS

Team Averages
Level 110
1,612 SR
1,523 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HaZer_Daniel
Khepri
Level 153
God Stats
8W - 4L
1,726 SR
Queue Stats
62W - 56L
1,533 Elo+
Solo
Bastet
Bastet
LongDecks
Bastet
Level 139
God Stats
2W - 0L
1,507 SR
Queue Stats
56W - 41L
1,588 Elo+
Solo
Artemis
Artemis
Vixit0622
Artemis
Level 28
God Stats
1W - 0L
1,769 SR
Queue Stats
17W - 34L
1,367 Elo+
Solo
Nox
Nox
xAlboba
Nox
Level 126
God Stats
4W - 1L
1,556 SR
Queue Stats
113W - 71L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Nekoda
Surtr
13
1 / 6 / 1
7,443
744
8,255
16,803
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
PeppeJames
Ix Chel
13
1 / 7 / 1
7,229
723
7,403
12,898
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 1
7,523
752
10,195
8,628
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Valkyrja98
Yemoja
12
0 / 7 / 1
7,336
734
5,063
17,379
11,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
asdfpie
Chernobog
12
0 / 5 / 0
7,227
723
4,066
12,345
4,428
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 1 / 13
9,341
934
14,715
13,080
16,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
14
1 / 0 / 16
8,792
879
4,682
6,653
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
LongDecks
Bastet
16
7 / 0 / 12
9,066
907
18,266
9,802
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Vixit0622
Artemis
16
4 / 1 / 8
8,826
883
7,313
6,882
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
17
10 / 0 / 10
10,336
1,034
16,643
7,948
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
88
2
Kills
29
29
Deaths
2
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
13
13.5
W
Khepri
1
0
16
9
W
Bastet
LongDecks
Bastet
7
0
12
13
L
Surtr
Nekoda
Surtr
1
6
1
0.25
L
Ix Chel
PeppeJames
Ix Chel
1
7
1
0.21
L
0
4
1
0.13
L
Yemoja
Valkyrja98
Yemoja
0
7
1
0.07
W
Artemis
Vixit0622
Artemis
4
1
8
8
L
Chernobog
asdfpie
Chernobog
0
5
0
0
W
Nox
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,982
Damage
61,619
68,053
Taken
44,365
33,678
Mitigated
36,708
9,319
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,715
3,051
0
1,223
13,080
16,695
138
6,825
6,255
0
32,172
W
Khepri
4,682
806
0
1,816
6,653
7,196
258
3,846
2,807
11,216
0
W
Bastet
LongDecks
Bastet
18,266
4,930
0
2,533
9,802
4,968
125
5,076
4,726
0
33,826
L
Surtr
Nekoda
Surtr
8,255
2,530
0
1,774
16,803
10,259
0
6,791
9,731
366
17,470
L
Ix Chel
PeppeJames
Ix Chel
7,403
1,060
315
1,045
12,898
4,583
0
4,497
8,290
19,828
0
L
10,195
363
0
667
8,628
3,246
41
730
7,809
28,508
0
L
Yemoja
Valkyrja98
Yemoja
5,063
1,641
2,800
2,718
17,379
11,162
0
5,174
11,735
10,646
0
W
Artemis
Vixit0622
Artemis
7,313
3,653
0
1,174
6,882
3,330
1,647
4,361
2,521
0
22,215
L
Chernobog
asdfpie
Chernobog
4,066
2,438
0
0
12,345
4,428
604
4,133
8,050
0
11,991
W
Nox
16,643
1,832
0
882
7,948
4,519
89
2,884
5,064
51,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
46,361
154
Minions Killed
256
0
Camps Cleared
0
948,667
Distance Traveled
1,079,383
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,341
934
45
5
0
225,692
0
W
Khepri
8,792
879
8
1
0
195,033
7
W
Bastet
9,066
907
51
5
0
248,503
0
L
Surtr
7,443
744
17
2
0
197,580
0
L
Ix Chel
7,229
723
36
4
0
189,488
0
L
Merlin
7,523
752
49
5
0
186,387
0
L
Yemoja
7,336
734
20
2
0
169,343
0
W
Artemis
8,826
883
50
5
0
197,185
0
L
Chernobog
7,227
723
32
3
0
205,869
0
W
Nox
10,336
1,034
102
10
0
212,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role