Player Matchup

Ganesha
Ganesha
Gold III
CloutCryZ
Ganesha
Gold III
Level 143
God Stats
4W - 1L
1,939 SR
Queue Stats
386W - 390L
1,293 MMR
Solo
Shiva
Shiva
Gold V
RichysM
Shiva
Gold V
Level 128
God Stats
85W - 64L
1,579 SR
Queue Stats
208W - 234L
1,371 MMR
Party 1
Danzaburou
Danzaburou
Silver II
RnnzGoez
Danzaburou
Silver II
Level 157
God Stats
59W - 48L
1,653 SR
Queue Stats
399W - 406L
1,093 MMR
Party 1
Hades
Hades
Gold V
ghostrider0105
Hades
Gold V
Level 126
God Stats
1W - 0L
1,586 SR
Queue Stats
177W - 186L
1,297 MMR
Solo
Ah Puch
Ah Puch
Gold IV
mixedbreed1986
Ah Puch
Gold IV
Level 159
God Stats
30W - 38L
1,635 SR
Queue Stats
497W - 496L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,678 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,605 SR
1,330 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
AdoboBoyz-
Zhong Kui
Silver III
Level 68
God Stats
3W - 2L
1,547 SR
Queue Stats
108W - 109L
1,267 MMR
Solo
Hercules
Hercules
Silver I
RealChrisM17
Hercules
Silver I
Level 160
God Stats
4W - 6L
1,580 SR
Queue Stats
14W - 14L
1,499 MMR
Solo
Ares
Ares
Silver III
UpShotRock
Ares
Silver III
Level 105
God Stats
5W - 3L
1,663 SR
Queue Stats
118W - 130L
914 MMR
Solo
Set
Set
Gold III
frozenbord
Set
Gold III
Level 75
God Stats
9W - 4L
1,735 SR
Queue Stats
103W - 107L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CloutCryZ
Ganesha
9
0 / 0 / 4
6,181
618
3,384
5,196
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
RichysM
Shiva
11
6 / 0 / 1
6,677
668
4,439
5,762
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
RnnzGoez
Danzaburou
10
3 / 0 / 3
6,739
674
7,587
5,399
2,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 2
6,453
645
5,290
6,634
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 1
6,693
669
6,228
7,729
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliAthenaPele

VS

Bans
ArachneJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 3 / 0
4,376
438
1,363
7,265
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
AdoboBoyz-
Zhong Kui
10
0 / 3 / 0
5,013
501
4,115
7,905
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
RealChrisM17
Hercules
9
0 / 3 / 0
5,109
511
4,340
8,047
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
4,610
461
2,084
9,091
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 0
4,866
487
2,996
7,817
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
L
Zhong Kui
AdoboBoyz-
Zhong Kui
0
3
0
0
W
Ganesha
CloutCryZ
Ganesha
0
0
4
2
L
Hercules
RealChrisM17
Hercules
0
3
0
0
W
Shiva
RichysM
Shiva
6
0
1
6.5
W
Danzaburou
RnnzGoez
Danzaburou
3
0
3
4.5
L
0
2
0
0
L
0
2
0
0
W
1
0
2
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
14,898
30,720
Taken
40,125
14,068
Mitigated
22,219
15,345
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,363
958
0
1,629
7,265
2,368
0
417
6,848
0
20,939
L
Zhong Kui
AdoboBoyz-
Zhong Kui
4,115
918
0
2,505
7,905
6,180
0
5,579
2,326
34,453
6,463
W
Ganesha
CloutCryZ
Ganesha
3,384
358
0
2,186
5,196
3,683
0
1,213
3,983
18,275
0
L
Hercules
RealChrisM17
Hercules
4,340
1,624
0
2,359
8,047
4,459
0
5,168
2,879
139
33,797
W
Shiva
RichysM
Shiva
4,439
1,263
0
1,116
5,762
2,259
232
286
5,476
0
41,351
W
Danzaburou
RnnzGoez
Danzaburou
7,587
3,723
0
2,127
5,399
2,087
558
1,161
4,238
0
46,914
L
2,084
243
0
1,662
9,091
6,003
0
1,952
7,139
10,968
0
L
2,996
1,364
0
975
7,817
3,209
0
1,786
6,031
0
35,089
W
5,290
1,368
182
4,819
6,634
3,072
215
54
6,580
43,215
0
W
6,228
337
0
4,915
7,729
2,967
0
3,404
4,325
52,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
23,974
342
Minions Killed
255
0
Camps Cleared
0
1,002,298
Distance Traveled
912,468
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,376
438
40
4
0
168,301
0
L
Zhong Kui
5,013
501
68
7
0
174,704
0
W
Ganesha
6,181
618
9
1
0
213,254
6
L
Hercules
5,109
511
57
6
0
154,822
0
W
Shiva
6,677
668
65
7
0
232,072
0
W
Danzaburou
6,739
674
80
8
0
177,571
0
L
Ares
4,610
461
18
2
0
201,009
0
L
Set
4,866
487
72
7
0
213,632
0
W
Hades
6,453
645
91
9
0
183,802
0
W
Ah Puch
6,693
669
97
10
0
195,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role