Player Matchup

King Arthur
King Arthur
FrostyBiscuits
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Godkid55
Awilix
Level 108
God Stats
1W - 1L
1,321 SR
Queue Stats
20W - 19L
1,459 Elo+
Party 1
Tiamat
Tiamat
Rashimoto
Tiamat
Level 16
God Stats
6W - 10L
1,486 SR
Queue Stats
20W - 19L
1,459 Elo+
Party 1
Team Averages
Level 43
1,436 SR
1,472 Elo+

VS

Team Averages
Level 92
1,494 SR
1,473 Elo+
Zhong Kui
Zhong Kui
GodZballSac696
Zhong Kui
Level 46
God Stats
3W - 3L
1,349 SR
Queue Stats
126W - 128L
1,435 Elo+
Solo
Skadi
Skadi
MacDaddySlim
Skadi
Level 145
God Stats
1W - 0L
1,803 SR
Queue Stats
19W - 7L
1,485 Elo+
Solo
Thor
Thor
raxista
Thor
Level 84
God Stats
6W - 6L
1,330 SR
Queue Stats
235W - 230L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrostyBiscuits
King Arthur
11
2 / 6 / 3
8,949
746
5,637
17,992
20,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Godkid55
Awilix
11
2 / 4 / 4
9,899
825
3,775
9,016
3,735
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Rashimoto
Tiamat
13
2 / 5 / 4
9,441
787
8,641
10,591
7,805
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GodZballSac696
Zhong Kui
12
0 / 1 / 11
9,597
800
10,957
10,910
12,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
9 / 4 / 3
10,979
915
12,955
10,492
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
raxista
Thor
13
6 / 3 / 7
10,367
864
6,890
10,326
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FrostyBiscuits
King Arthur
2
6
3
0.58
W
Zhong Kui
GodZballSac696
Zhong Kui
0
1
11
5.5
L
Awilix
Godkid55
Awilix
2
4
4
1
W
9
4
3
2.63
L
Tiamat
Rashimoto
Tiamat
2
5
4
0.8
W
Thor
raxista
Thor
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
30,802
37,599
Taken
31,728
31,711
Mitigated
20,932
2,149
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FrostyBiscuits
King Arthur
5,637
833
0
0
17,992
20,171
0
4,931
13,061
0
13,798
W
Zhong Kui
GodZballSac696
Zhong Kui
10,957
3,147
64
3,252
10,910
12,925
916
2,863
7,725
29,543
1,717
L
Awilix
Godkid55
Awilix
3,775
2,321
0
950
9,016
3,735
0
2,383
6,633
0
17,913
W
12,955
5,628
0
1,373
10,492
3,853
875
1,998
8,378
0
63,329
L
Tiamat
Rashimoto
Tiamat
8,641
936
0
1,199
10,591
7,805
0
3,416
7,175
44,258
0
W
Thor
raxista
Thor
6,890
2,175
0
500
10,326
4,154
133
3,743
6,339
0
29,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,289
Gold Earned
30,943
97
Minions Killed
141
0
Camps Cleared
0
501,138
Distance Traveled
590,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,949
746
20
2
0
191,665
0
W
Zhong Kui
9,597
800
40
3
0
195,893
0
L
Awilix
9,899
825
22
2
0
126,339
0
W
Skadi
10,979
915
65
5
0
197,060
0
L
Tiamat
9,441
787
55
5
0
183,134
0
W
Thor
10,367
864
36
3
0
197,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role