Player Matchup

Sol
Sol
Biaann
Sol
Level 108
God Stats
29W - 25L
1,634 SR
Queue Stats
398W - 379L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
DeathMetalYeti
Ao Kuang
Level 121
God Stats
14W - 13L
1,249 SR
Queue Stats
224W - 199L
1,472 Elo+
Solo
Jormungandr
Jormungandr
fak3nd
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
keymoh
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
mayonotfeo
Hachiman
Level 46
God Stats
8W - 9L
1,620 SR
Queue Stats
77W - 93L
1,541 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,503 Elo+

VS

Team Averages
Level 103
1,631 SR
1,465 Elo+
Nu Wa
Nu Wa
CrusnikKiller
Nu Wa
Level 124
God Stats
8W - 3L
1,679 SR
Queue Stats
256W - 263L
1,398 Elo+
Solo
Cupid
Cupid
FyteMeSis
Cupid
Level 90
God Stats
2W - 1L
1,825 SR
Queue Stats
62W - 66L
1,464 Elo+
Party 3
Hades
Hades
NilixCapalot
Hades
Level 59
God Stats
20W - 20L
1,570 SR
Queue Stats
344W - 332L
1,510 Elo+
Party 1
Arachne
Arachne
PandaJC9378
Arachne
Level 141
God Stats
2W - 1L
1,689 SR
Queue Stats
695W - 639L
1,505 Elo+
Party 1
Nox
Nox
honeycakess9246
Nox
Level 101
God Stats
7W - 13L
1,390 SR
Queue Stats
69W - 79L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Biaann
Sol
17
3 / 1 / 0
9,499
594
7,302
11,504
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
12
2 / 7 / 4
7,397
462
6,966
16,671
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
fak3nd
Jormungandr
11
0 / 4 / 7
7,413
463
4,353
15,088
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
keymoh
Bellona
13
0 / 5 / 0
7,696
481
3,476
12,776
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
mayonotfeo
Hachiman
12
3 / 2 / 3
7,697
481
8,650
9,513
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,817
551
12,225
5,050
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
FyteMeSis
Cupid
12
0 / 5 / 8
7,499
469
11,098
16,878
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 2
10,498
656
7,721
9,837
5,573
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
PandaJC9378
Arachne
17
9 / 1 / 4
10,032
627
10,705
14,872
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 6
7,352
460
4,572
8,374
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
18
19
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
Biaann
Sol
3
1
0
3
W
3
0
8
7
L
Ao Kuang
2
7
4
0.57
W
Cupid
FyteMeSis
Cupid
0
5
8
0.8
W
4
0
2
5
W
Arachne
PandaJC9378
Arachne
9
1
4
11
L
Jormungandr
fak3nd
Jormungandr
0
4
7
0.88
W
2
2
6
2.5
L
Bellona
keymoh
Bellona
0
5
0
0
L
Hachiman
mayonotfeo
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
46,321
65,552
Taken
55,011
40,212
Mitigated
24,190
14,660
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Biaann
Sol
7,302
1,968
0
6,572
11,504
5,097
351
4,527
6,977
103,465
18,090
W
12,225
4,382
0
2,631
5,050
1,822
823
2,262
2,788
57,272
0
L
Ao Kuang
6,966
1,920
0
1,453
16,671
7,059
460
3,540
13,131
44,123
1,098
W
Cupid
FyteMeSis
Cupid
11,098
4,545
507
7,948
16,878
6,552
943
6,329
10,549
0
49,803
W
7,721
1,934
20
8,778
9,837
5,573
296
404
9,433
74,905
0
W
Arachne
PandaJC9378
Arachne
10,705
7,398
0
6,956
14,872
6,860
83
5,360
9,512
0
92,442
L
Jormungandr
fak3nd
Jormungandr
4,353
1,022
0
1,674
15,088
15,207
70
5,386
9,702
26,483
0
W
4,572
147
228
1,240
8,374
3,383
1,008
3,567
4,807
30,461
0
L
Bellona
keymoh
Bellona
3,476
1,212
0
1,779
12,776
9,963
53
7,561
5,215
0
44,935
L
Hachiman
mayonotfeo
Hachiman
8,650
2,893
0
3,182
9,513
2,886
376
3,504
6,009
0
45,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
44,198
444
Minions Killed
470
0
Camps Cleared
0
1,541,873
Distance Traveled
1,588,068
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,499
594
218
14
0
312,356
0
W
Nu Wa
8,817
551
87
5
0
281,836
0
L
Ao Kuang
7,397
462
58
4
0
325,064
1
W
Cupid
7,499
469
73
5
0
284,089
3
W
Hades
10,498
656
137
9
0
301,089
0
W
Arachne
10,032
627
123
8
0
406,565
1
L
Jormungandr
7,413
463
32
2
0
334,326
0
W
Nox
7,352
460
50
3
0
314,489
3
L
Bellona
7,696
481
64
4
0
281,883
0
L
Hachiman
7,697
481
72
5
0
288,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role