Player Matchup

Da Ji
Da Ji
Crimson009
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,526 Elo+
Party 2
Ganesha
Ganesha
TheGreatYaddle
Ganesha
Level 78
God Stats
9W - 10L
1,487 SR
Queue Stats
88W - 103L
1,444 Elo+
Party 2
Izanami
Izanami
Tublito
Izanami
Level 73
God Stats
6W - 3L
1,650 SR
Queue Stats
84W - 100L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
XxTriKcsxX
Baron Samedi
Level 47
God Stats
16W - 7L
1,777 SR
Queue Stats
54W - 53L
1,554 Elo+
Solo
Mulan
Mulan
blade567
Mulan
Level 80
God Stats
14W - 6L
1,831 SR
Queue Stats
81W - 95L
1,449 Elo+
Party 2
Team Averages
Level 65
1,649 SR
1,484 Elo+

VS

Team Averages
Level 87
1,498 SR
1,371 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Collyboy
Baron Samedi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 26L
1,316 Elo+
Party 1
Ne Zha
Ne Zha
NotNewPlayerLMAO
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
kwaiiappak
Ah Puch
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,317 Elo+
Party 1
Bacchus
Bacchus
thegodlywimp
Bacchus
Level 104
God Stats
6W - 4L
1,492 SR
Queue Stats
83W - 76L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
8 / 1 / 1
9,210
658
7,553
13,559
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 14
8,289
592
3,955
9,607
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Tublito
Izanami
13
7 / 3 / 2
9,004
643
11,080
9,783
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
XxTriKcsxX
Baron Samedi
14
10 / 0 / 7
9,330
666
22,435
9,329
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
blade567
Mulan
14
2 / 0 / 5
8,972
641
6,567
9,611
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 6 / 2
6,865
490
6,738
15,177
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
Collyboy
Baron Samedi
3
0 / 5 / 1
4,833
345
298
4,549
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 1
6,544
467
6,066
16,223
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
kwaiiappak
Ah Puch
10
0 / 6 / 2
6,162
440
4,720
15,090
4,202
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
thegodlywimp
Bacchus
10
1 / 4 / 2
6,310
451
3,106
15,177
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
28
Kills
3
4
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
2
0.33
L
Baron Samedi
Collyboy
Baron Samedi
0
5
1
0.1
W
Da Ji
8
1
1
8.5
L
1
7
1
0.21
W
1
0
14
8
W
Izanami
Tublito
Izanami
7
3
2
2.67
W
Baron Samedi
XxTriKcsxX
Baron Samedi
10
0
7
13.5
W
Mulan
blade567
Mulan
2
0
5
4.5
L
Ah Puch
kwaiiappak
Ah Puch
0
6
2
0.17
L
Bacchus
thegodlywimp
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
20,928
51,889
Taken
66,216
30,269
Mitigated
28,576
14,503
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,738
1,772
0
4,677
15,177
5,474
0
4,117
11,060
52,850
0
L
Baron Samedi
Collyboy
Baron Samedi
298
74
0
0
4,549
753
0
4,165
384
1,929
0
W
Da Ji
7,553
2,082
0
1,755
13,559
6,291
0
2,143
11,400
0
81,141
L
6,066
1,898
0
1,906
16,223
5,841
0
3,001
13,222
0
38,150
W
3,955
219
0
1,821
9,607
7,434
641
2,863
5,302
23,218
0
W
Izanami
Tublito
Izanami
11,080
8,647
0
3,574
9,783
4,442
4,257
6,488
3,281
0
70,433
W
Baron Samedi
XxTriKcsxX
Baron Samedi
22,435
1,688
1,049
3,819
9,329
4,549
497
2,511
6,811
72,672
0
W
Mulan
blade567
Mulan
6,567
187
0
2,485
9,611
7,553
1,732
761
8,825
0
61,709
L
Ah Puch
kwaiiappak
Ah Puch
4,720
41
0
2,421
15,090
4,202
0
9,224
5,866
37,159
0
L
Bacchus
thegodlywimp
Bacchus
3,106
296
29
1,931
15,177
12,306
0
5,883
9,294
13,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
30,714
469
Minions Killed
229
0
Camps Cleared
0
1,420,859
Distance Traveled
995,757
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,865
490
98
7
0
249,654
0
L
Baron Samedi
4,833
345
7
1
0
54,310
1
W
Da Ji
9,210
658
110
8
0
320,214
4
L
Ne Zha
6,544
467
44
3
0
236,362
0
W
Ganesha
8,289
592
9
1
0
309,594
0
W
Izanami
9,004
643
127
9
0
254,663
0
W
Baron Samedi
9,330
666
118
8
0
273,843
2
W
Mulan
8,972
641
105
8
0
262,545
0
L
Ah Puch
6,162
440
60
4
0
195,114
0
L
Bacchus
6,310
451
20
1
0
260,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role