Player Matchup

Bacchus
Bacchus
D3athdgz
Bacchus
Level 112
God Stats
4W - 5L
1,578 SR
Queue Stats
35W - 42L
1,495 Elo+
Party 3
Pele
Pele
Insanitywolf88
Pele
Level 29
God Stats
44W - 27L
1,669 SR
Queue Stats
63W - 59L
1,502 Elo+
Party 3
Yu Huang
Yu Huang
TPB LEGIT4170
Yu Huang
Level 157
God Stats
63W - 42L
1,576 SR
Queue Stats
722W - 643L
1,499 Elo+
Solo
Jormungandr
Jormungandr
YETC7
Jormungandr
Level 81
God Stats
4W - 5L
1,665 SR
Queue Stats
21W - 23L
1,583 Elo+
Party 3
Rama
Rama
cartoonmadness
Rama
Level 89
God Stats
14W - 7L
1,756 SR
Queue Stats
100W - 96L
1,532 Elo+
Party 3
Team Averages
Level 94
1,649 SR
1,522 Elo+

VS

Team Averages
Level 118
1,424 SR
1,511 Elo+
Nox
Nox
Jairsus
Nox
Level 189
God Stats
4W - 3L
1,542 SR
Queue Stats
124W - 121L
1,521 Elo+
Party 2
Tyr
Tyr
The Lock 15
Tyr
Level 159
God Stats
0W - 4L
1,290 SR
Queue Stats
186W - 179L
1,449 Elo+
Party 2
Skadi
Skadi
WhosChris
Skadi
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 151L
1,588 Elo+
Party 1
Ao Kuang
Ao Kuang
WroughtIronHero
Ao Kuang
Level 107
God Stats
0W - 5L
1,287 SR
Queue Stats
237W - 212L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
vMyLovev
Kuzenbo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D3athdgz
Bacchus
9
0 / 1 / 4
6,049
550
3,889
9,617
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
6,115
556
3,885
8,495
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
TPB LEGIT4170
Yu Huang
12
2 / 2 / 0
7,008
637
4,153
6,972
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
YETC7
Jormungandr
12
4 / 0 / 0
7,703
700
10,907
7,688
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 1 / 1
6,667
606
5,288
5,553
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
3 / 1 / 0
6,948
632
7,235
7,636
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,017
547
2,253
12,646
5,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
WhosChris
Skadi
8
0 / 2 / 1
4,945
450
4,539
6,033
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
11
2 / 1 / 0
6,470
588
4,116
11,303
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
vMyLovev
Kuzenbo
9
0 / 2 / 2
5,682
517
2,759
6,806
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
5
5
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D3athdgz
Bacchus
0
1
4
2
W
1
1
2
2
L
Nox
3
1
0
3
W
Yu Huang
TPB LEGIT4170
Yu Huang
2
2
0
1
L
0
4
0
0
L
Skadi
WhosChris
Skadi
0
2
1
0.25
L
Ao Kuang
2
1
0
2
W
Jormungandr
YETC7
Jormungandr
4
0
0
4
W
3
1
1
3.5
L
Kuzenbo
vMyLovev
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
20,902
38,325
Taken
44,424
22,246
Mitigated
21,379
11,529
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D3athdgz
Bacchus
3,889
382
0
3,217
9,617
8,815
87
2,405
7,212
20,229
0
W
3,885
1,203
0
1,508
8,495
3,214
0
2,826
5,669
0
41,075
L
Nox
7,235
371
0
1,587
7,636
2,961
427
3,269
4,367
54,786
0
W
Yu Huang
TPB LEGIT4170
Yu Huang
4,153
461
0
1,695
6,972
2,683
292
5,209
1,763
59,872
0
L
2,253
219
0
4,331
12,646
5,673
0
8,586
3,385
0
37,452
L
Skadi
WhosChris
Skadi
4,539
1,805
0
631
6,033
1,811
0
1,494
4,539
0
32,206
L
Ao Kuang
4,116
1,192
0
3,461
11,303
3,839
0
2,592
8,621
50,269
0
W
Jormungandr
YETC7
Jormungandr
10,907
3,831
0
2,583
7,688
5,380
0
1,734
5,954
53,715
0
W
5,288
4,565
0
2,526
5,553
2,154
1,196
1,936
3,617
0
52,002
L
Kuzenbo
vMyLovev
Kuzenbo
2,759
954
0
1,750
6,806
7,095
0
2,243
4,563
14,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
30,062
386
Minions Killed
302
0
Camps Cleared
0
1,070,660
Distance Traveled
1,092,520
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,049
550
24
2
0
217,455
2
W
Pele
6,115
556
56
5
0
275,675
3
L
Nox
6,948
632
85
8
0
224,410
2
W
Yu Huang
7,008
637
110
10
0
207,701
1
L
Tyr
6,017
547
68
6
0
205,097
0
L
Skadi
4,945
450
57
5
0
174,079
2
L
Ao Kuang
6,470
588
77
7
0
263,209
4
W
Jormungandr
7,703
700
90
8
0
168,858
0
W
Rama
6,667
606
106
10
0
200,971
1
L
Kuzenbo
5,682
517
15
1
0
225,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role