Player Matchup

Sun Wukong
Sun Wukong
KDM2096
Sun Wukong
Level 48
God Stats
0W - 4L
1,355 SR
Queue Stats
25W - 39L
1,343 Elo+
Solo
Neith
Neith
RamYsteria
Neith
Level 57
God Stats
21W - 43L
1,352 SR
Queue Stats
111W - 146L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
SpideryBacchus9
Kukulkan
Level 51
God Stats
4W - 7L
1,503 SR
Queue Stats
158W - 145L
1,477 Elo+
Solo
Arachne
Arachne
jouser010
Arachne
Level 46
God Stats
20W - 20L
1,500 SR
Queue Stats
69W - 112L
1,322 Elo+
Party 2
Ymir
Ymir
ramysterias
Ymir
Level 62
God Stats
7W - 8L
1,492 SR
Queue Stats
137W - 165L
1,399 Elo+
Party 2
Team Averages
Level 53
1,440 SR
1,384 Elo+

VS

Team Averages
Level 107
1,593 SR
1,437 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
N1S_PRIME_
Poseidon
Level 89
God Stats
80W - 66L
1,539 SR
Queue Stats
655W - 634L
1,451 Elo+
Solo
Bakasura
Bakasura
OFFTHEZA707
Bakasura
Level 96
God Stats
71W - 66L
1,462 SR
Queue Stats
160W - 165L
1,385 Elo+
Solo
Anhur
Anhur
Tintrix
Anhur
Level 120
God Stats
9W - 3L
1,876 SR
Queue Stats
100W - 100L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
xXJ_StarkXx
Zhong Kui
Level 123
God Stats
52W - 33L
1,590 SR
Queue Stats
545W - 517L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KDM2096
Sun Wukong
15
1 / 1 / 1
9,584
504
6,561
14,266
12,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
0 / 4 / 1
7,790
410
4,193
8,887
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
3 / 1 / 3
9,194
484
19,959
11,797
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jouser010
Arachne
13
3 / 7 / 1
8,509
448
7,389
19,401
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 3
8,818
464
8,145
23,192
22,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 13
9,911
522
8,019
12,096
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
N1S_PRIME_
Poseidon
16
3 / 3 / 4
10,667
561
11,392
12,715
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
OFFTHEZA707
Bakasura
18
7 / 2 / 3
11,235
591
12,989
18,798
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Tintrix
Anhur
15
3 / 2 / 5
9,521
501
9,600
13,426
5,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
xXJ_StarkXx
Zhong Kui
17
4 / 1 / 4
11,411
601
17,089
12,995
12,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
19
19
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
13
8.5
L
Sun Wukong
KDM2096
Sun Wukong
1
1
1
1.5
W
Poseidon
N1S_PRIME_
Poseidon
3
3
4
1.67
W
Bakasura
OFFTHEZA707
Bakasura
7
2
3
4.25
L
Neith
0
4
1
0.13
L
Kukulkan
3
1
3
4.5
W
Anhur
Tintrix
Anhur
3
2
5
2.75
L
Arachne
jouser010
Arachne
3
7
1
0.5
L
1
6
3
0.42
W
Zhong Kui
xXJ_StarkXx
Zhong Kui
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,247
Damage
59,089
77,543
Taken
70,030
50,672
Mitigated
47,207
13,624
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,019
2,696
0
3,500
12,096
14,077
68
5,540
6,336
22,366
0
L
Sun Wukong
KDM2096
Sun Wukong
6,561
675
0
3,122
14,266
12,248
492
7,847
6,349
0
74,479
W
Poseidon
N1S_PRIME_
Poseidon
11,392
2,881
0
6,702
12,715
5,727
1,697
7,803
4,798
91,830
1,635
W
Bakasura
OFFTHEZA707
Bakasura
12,989
9,662
0
6,184
18,798
9,340
458
5,456
13,142
0
98,453
L
Neith
4,193
2,196
0
1,824
8,887
3,309
0
3,195
5,396
0
37,373
L
Kukulkan
19,959
2,068
0
2,894
11,797
5,534
0
8,452
3,314
79,943
0
W
Anhur
Tintrix
Anhur
9,600
5,613
0
5,183
13,426
5,606
432
6,378
6,829
0
75,662
L
Arachne
jouser010
Arachne
7,389
5,188
0
1,838
19,401
7,578
0
7,109
11,777
0
66,838
L
8,145
590
0
3,946
23,192
22,003
0
9,026
13,537
32,302
0
W
Zhong Kui
xXJ_StarkXx
Zhong Kui
17,089
2,750
0
5,011
12,995
12,457
1,939
2,650
10,345
92,274
19,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,895
Gold Earned
52,745
438
Minions Killed
612
0
Camps Cleared
0
1,868,482
Distance Traveled
1,855,182
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,911
522
26
1
0
395,773
5
L
Sun Wukong
9,584
504
132
7
0
351,886
2
W
Poseidon
10,667
561
169
9
0
350,466
1
W
Bakasura
11,235
591
157
8
0
441,484
6
L
Neith
7,790
410
73
4
0
345,756
0
L
Kukulkan
9,194
484
119
6
0
381,224
0
W
Anhur
9,521
501
102
5
0
351,240
0
L
Arachne
8,509
448
86
5
0
422,178
2
L
Ymir
8,818
464
28
1
0
367,438
0
W
Zhong Kui
11,411
601
158
8
0
316,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role