Player Matchup

Geb
Geb
Bronze I
BushChemist
Geb
Bronze I
Level 122
God Stats
1W - 2L
1,373 SR
Queue Stats
76W - 110L
512 MMR
Solo
Discordia
Discordia
Silver III
Costlier987
Discordia
Silver III
Level 128
God Stats
6W - 3L
1,606 SR
Queue Stats
34W - 38L
1,161 MMR
Solo
Izanami
Izanami
Silver IV
F34R CREE
Izanami
Silver IV
Level 128
God Stats
80W - 68L
1,537 SR
Queue Stats
733W - 756L
800 MMR
Solo
Artemis
Artemis
Silver I
Mary_Raccoon
Artemis
Silver I
Level 69
God Stats
239W - 234L
1,525 SR
Queue Stats
278W - 302L
1,141 MMR
Solo
Camazotz
Camazotz
Silver III
dafiantonio
Camazotz
Silver III
Level 159
God Stats
1W - 3L
1,479 SR
Queue Stats
202W - 215L
921 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,504 SR
907 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,435 SR
1,052 MMR
Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
SmokyBandit8390
Anhur
Silver V
Level 87
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 47L
967 MMR
Solo
Hera
Hera
Gold V
TheGreatTiamat
Hera
Gold V
Level 108
God Stats
25W - 22L
1,469 SR
Queue Stats
150W - 162L
1,214 MMR
Solo
Ares
Ares
Silver II
thepugthug3456
Ares
Silver II
Level 145
God Stats
79W - 78L
1,532 SR
Queue Stats
143W - 151L
1,194 MMR
Solo
Pele
Pele
Silver V
x5FDPxReaper
Pele
Silver V
Level 108
God Stats
20W - 27L
1,389 SR
Queue Stats
267W - 280L
384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,005
438
5,485
12,245
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Costlier987
Discordia
12
0 / 1 / 4
7,668
479
9,167
6,967
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
F34R CREE
Izanami
13
1 / 4 / 1
7,971
498
5,474
13,157
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Mary_Raccoon
Artemis
13
0 / 1 / 0
7,611
476
2,219
11,399
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
dafiantonio
Camazotz
16
6 / 4 / 1
9,421
589
6,589
17,926
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
PoseidonJanusArachne

VS

Bans
CharonDa JiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 0 / 0
9,491
593
6,883
6,902
5,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 2 / 5
8,139
509
5,641
8,262
3,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 6
8,018
501
8,464
8,313
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 7
7,767
485
6,646
15,893
14,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 0 / 3
9,128
571
8,413
13,032
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
0
3
4
0.67
L
Discordia
Costlier987
Discordia
0
1
4
2
L
Izanami
F34R CREE
Izanami
1
4
1
0.38
L
Artemis
Mary_Raccoon
Artemis
0
1
0
0
W
2
2
5
2.25
W
1
1
6
4
L
Camazotz
dafiantonio
Camazotz
6
4
1
1.63
W
2
4
7
1.38
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
36,047
61,694
Taken
52,402
26,445
Mitigated
31,227
19,136
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,883
535
0
4,640
6,902
5,322
636
1,258
5,644
67,070
0
L
5,485
600
1,520
2,849
12,245
7,957
0
5,166
7,079
18,076
0
L
Discordia
Costlier987
Discordia
9,167
230
0
2,248
6,967
2,502
0
4,442
2,525
58,132
0
L
Izanami
F34R CREE
Izanami
5,474
3,881
0
3,590
13,157
4,699
2,205
2,371
10,786
0
67,795
L
Artemis
Mary_Raccoon
Artemis
2,219
625
0
3,249
11,399
4,231
0
7,029
4,370
0
48,569
W
5,641
2,628
0
3,175
8,262
3,282
535
892
7,370
0
51,157
W
8,464
2,139
0
834
8,313
3,293
0
3,939
4,374
50,844
0
L
Camazotz
dafiantonio
Camazotz
6,589
1,989
0
5,680
17,926
7,056
0
3,325
14,601
0
89,139
W
6,646
287
0
4,102
15,893
14,204
512
5,610
10,283
32,541
0
W
8,413
1,820
0
3,983
13,032
5,126
0
3,133
9,899
0
72,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
42,543
463
Minions Killed
408
0
Camps Cleared
0
1,532,576
Distance Traveled
1,549,257
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,491
593
116
7
0
307,269
6
L
Geb
7,005
438
16
1
0
330,031
0
L
Discordia
7,668
479
104
7
0
295,788
8
L
Izanami
7,971
498
121
8
0
285,008
4
L
Artemis
7,611
476
83
5
0
287,214
0
W
Anhur
8,139
509
77
5
0
292,787
3
W
Hera
8,018
501
91
6
0
290,780
8
L
Camazotz
9,421
589
139
9
0
334,535
0
W
Ares
7,767
485
38
2
0
302,549
0
W
Pele
9,128
571
86
5
0
355,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role