Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HardMonkMonk
Baron Samedi
Level 106
God Stats
10W - 10L
1,467 SR
Queue Stats
254W - 284L
1,436 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SUPERSAIYAN4QS
Maman Brigitte
Level 108
God Stats
26W - 30L
1,461 SR
Queue Stats
349W - 373L
1,516 Elo+
Party 1
Charon
Charon
ThaChosenOne29
Charon
Level 153
God Stats
6W - 5L
1,607 SR
Queue Stats
440W - 490L
1,453 Elo+
Party 1
Chiron
Chiron
black_tigrillo
Chiron
Level 155
God Stats
14W - 16L
1,505 SR
Queue Stats
107W - 109L
1,517 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,484 Elo+

VS

Team Averages
Level 90
1,587 SR
1,421 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
PuIah
Lancelot
Level 56
God Stats
1W - 1L
1,772 SR
Queue Stats
41W - 55L
1,409 Elo+
Party 2
Athena
Athena
STW ACE2793
Athena
Level 126
God Stats
0W - 1L
1,273 SR
Queue Stats
31W - 48L
1,385 Elo+
Party 2
Chernobog
Chernobog
llDizzei
Chernobog
Level 19
God Stats
4W - 2L
1,852 SR
Queue Stats
11W - 29L
1,300 Elo+
Party 2
Chang'e
Chang'e
Хаирюл
Chang'e
Level 124
God Stats
11W - 13L
1,539 SR
Queue Stats
413W - 419L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 0 / 2
6,440
495
3,377
10,506
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
HardMonkMonk
Baron Samedi
14
11 / 0 / 4
8,691
669
12,561
5,883
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
SUPERSAIYAN4QS
Maman Brigitte
13
8 / 1 / 7
8,288
638
10,967
9,917
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 12
7,727
594
7,099
9,151
7,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 7
6,568
505
7,097
7,643
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 2 / 0
8,033
618
7,145
8,793
7,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
PuIah
Lancelot
11
2 / 6 / 1
6,555
504
5,625
14,344
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
9
0 / 5 / 2
6,056
466
3,824
14,528
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
llDizzei
Chernobog
11
0 / 4 / 1
6,173
475
3,072
8,345
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Хаирюл
Chang'e
10
0 / 6 / 0
6,201
477
3,751
10,778
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
23
Kills
3
3
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
2
1
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Baron Samedi
HardMonkMonk
Baron Samedi
11
0
4
13
L
Lancelot
PuIah
Lancelot
2
6
1
0.42
L
Athena
0
5
2
0.2
W
Maman Brigitte
SUPERSAIYAN4QS
Maman Brigitte
8
1
7
11.5
W
2
0
12
8
W
2
2
7
2.75
L
Chernobog
llDizzei
Chernobog
0
4
1
0.13
L
Chang'e
Хаирюл
Chang'e
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,101
Damage
23,417
43,100
Taken
56,788
24,071
Mitigated
31,787
16,231
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,377
1,250
0
4,061
10,506
6,871
0
4,360
6,146
0
36,100
L
Zhong Kui
 
Zhong Kui
7,145
1,546
0
3,752
8,793
7,388
760
4,155
4,638
68,706
0
W
Baron Samedi
HardMonkMonk
Baron Samedi
12,561
2,271
1,141
1,920
5,883
3,008
941
2,096
3,787
61,759
0
L
Lancelot
PuIah
Lancelot
5,625
922
0
850
14,344
6,197
0
8,835
5,509
0
47,294
L
Athena
3,824
555
0
1,644
14,528
11,047
0
8,972
5,556
16,767
0
W
Maman Brigitte
SUPERSAIYAN4QS
Maman Brigitte
10,967
824
0
4,291
9,917
3,872
0
3,220
6,697
59,778
0
W
7,099
1,802
0
2,449
9,151
7,775
312
3,571
5,580
34,236
0
W
7,097
1,531
293
2,076
7,643
2,545
517
2,106
5,537
0
35,754
L
Chernobog
llDizzei
Chernobog
3,072
1,743
0
1,434
8,345
3,127
0
1,841
6,504
0
38,345
L
Chang'e
Хаирюл
Chang'e
3,751
652
248
2,206
10,778
4,028
66
6,824
3,954
40,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
33,018
318
Minions Killed
306
0
Camps Cleared
0
1,227,640
Distance Traveled
1,213,343
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,440
495
63
5
0
224,221
0
L
Zhong Kui
8,033
618
106
8
0
200,707
0
W
Baron Samedi
8,691
669
80
6
0
231,763
0
L
Lancelot
6,555
504
74
6
0
289,173
0
L
Athena
6,056
466
14
1
0
269,337
0
W
Maman Brigitte
8,288
638
82
6
0
300,390
0
W
Charon
7,727
594
31
2
0
236,321
0
W
Chiron
6,568
505
62
5
0
234,945
2
L
Chernobog
6,173
475
57
4
0
252,133
0
L
Chang'e
6,201
477
55
4
0
201,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role