Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
O CO0KIE M0NST4
Fenrir
Level 109
God Stats
0W - 1L
1,692 SR
Queue Stats
12W - 14L
1,527 Elo+
Party 1
Ishtar
Ishtar
PirateKing1998
Ishtar
Level 7
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Reggenoeforeva
Mulan
Level 147
God Stats
2W - 2L
1,424 SR
Queue Stats
46W - 51L
1,484 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,502 Elo+

VS

Team Averages
Level 126
1,501 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AbrailRus
Sun Wukong
Level 123
God Stats
1W - 2L
1,256 SR
Queue Stats
192W - 174L
1,483 Elo+
Solo
Yemoja
Yemoja
Aymed
Yemoja
Level 154
God Stats
15W - 8L
1,716 SR
Queue Stats
170W - 132L
1,598 Elo+
Solo
Bastet
Bastet
ItsMeValentina
Bastet
Level 156
God Stats
15W - 14L
1,521 SR
Queue Stats
471W - 440L
1,490 Elo+
Solo
Medusa
Medusa
анусовыноситель
Medusa
Level 59
God Stats
75W - 76L
1,509 SR
Queue Stats
151W - 174L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 2
5,710
571
6,608
11,003
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
 
Vulcan
9
0 / 3 / 0
5,512
551
3,223
4,515
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
5,024
502
3,977
7,518
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,463
446
1,729
5,487
1,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 0
5,681
568
4,297
7,894
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 3
6,589
659
4,138
4,150
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
AbrailRus
Sun Wukong
11
1 / 2 / 2
6,456
646
7,000
11,033
7,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Aymed
Yemoja
9
1 / 0 / 4
5,757
576
3,068
5,637
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,698
570
6,251
8,746
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 1 / 0
6,750
675
4,570
5,514
1,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Vulcan
 
Vulcan
0
3
0
0
W
Janus
 
Janus
2
0
3
3.5
W
Sun Wukong
AbrailRus
Sun Wukong
1
2
2
1
W
Yemoja
Aymed
Yemoja
1
0
4
3
W
2
1
1
2.5
L
1
2
1
0.75
L
0
3
1
0.17
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
25,027
36,417
Taken
35,080
17,606
Mitigated
17,006
7,029
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,608
2,324
518
4,905
11,003
6,335
0
522
10,463
40,657
9,196
L
Vulcan
 
Vulcan
3,223
1,203
0
0
4,515
1,807
0
3,095
1,336
31,185
0
W
Janus
 
Janus
4,138
0
0
1,534
4,150
1,447
0
1,201
2,891
46,274
0
W
Sun Wukong
AbrailRus
Sun Wukong
7,000
2,423
0
3,299
11,033
7,281
0
5,197
5,730
0
47,561
W
Yemoja
Aymed
Yemoja
3,068
779
1,317
2,104
5,637
3,617
0
1,121
4,270
17,129
0
W
6,251
2,016
0
4,801
8,746
2,725
0
1,642
7,018
0
39,690
L
3,977
889
0
392
7,518
2,642
0
993
6,507
0
25,008
L
1,729
827
0
0
5,487
1,847
0
289
5,198
0
17,361
L
4,297
295
0
1,214
7,894
4,975
0
2,149
5,707
0
24,481
W
4,570
2,300
0
2,328
5,514
1,936
794
0
5,377
0
51,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
31,250
267
Minions Killed
348
0
Camps Cleared
0
1,018,433
Distance Traveled
1,109,635
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,710
571
77
8
0
183,007
0
L
Vulcan
5,512
551
67
7
0
198,832
0
W
Janus
6,589
659
98
10
0
226,249
3
W
Sun Wukong
6,456
646
71
7
0
208,129
0
W
Yemoja
5,757
576
14
1
0
219,403
3
W
Bastet
5,698
570
61
6
0
271,572
0
L
Fenrir
5,024
502
43
4
0
239,321
0
L
Ishtar
4,463
446
32
3
0
172,269
0
L
Mulan
5,681
568
48
5
0
225,004
2
W
Medusa
6,750
675
104
10
0
184,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role