Player Matchup

Ravana
Ravana
DarksUnknown23
Ravana
Level 59
God Stats
1W - 6L
1,052 SR
Queue Stats
19W - 33L
1,282 Elo+
Party 1
Arachne
Arachne
Pillager37
Arachne
Level 53
God Stats
7W - 5L
1,556 SR
Queue Stats
196W - 183L
1,459 Elo+
Party 1
Yemoja
Yemoja
XxBloodVixenxX
Yemoja
Level 27
God Stats
2W - 0L
1,783 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 1
Janus
Janus
censarin
Janus
Level 125
God Stats
7W - 5L
1,615 SR
Queue Stats
135W - 126L
1,509 Elo+
Party 3
Olorun
Olorun
lameravrg
Olorun
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
52W - 56L
1,466 Elo+
Party 3
Team Averages
Level 58
1,550 SR
1,376 Elo+

VS

Team Averages
Level 84
1,533 SR
1,402 Elo+
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AsylumMindSet
Sun Wukong
Level 106
God Stats
21W - 16L
1,503 SR
Queue Stats
92W - 97L
1,427 Elo+
Party 2
Skadi
Skadi
Daniel_Ram1608
Skadi
Level 68
God Stats
6W - 7L
1,536 SR
Queue Stats
254W - 280L
1,408 Elo+
Solo
Camazotz
Camazotz
Tintrix
Camazotz
Level 120
God Stats
2W - 2L
1,624 SR
Queue Stats
100W - 100L
1,422 Elo+
Party 2
Agni
Agni
xStitchz
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,931
593
1,958
3,615
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Pillager37
Arachne
9
0 / 2 / 1
5,107
511
5,586
9,837
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,694
469
1,259
2,300
1,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
censarin
Janus
11
4 / 0 / 3
6,562
656
7,536
4,002
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
lameravrg
Olorun
9
2 / 0 / 3
5,409
541
6,800
5,548
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 2 / 0
5,103
510
1,692
7,933
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
AsylumMindSet
Sun Wukong
11
2 / 1 / 0
6,610
661
5,271
8,896
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,533
453
4,149
8,196
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
Tintrix
Camazotz
10
1 / 1 / 0
5,587
559
1,677
10,880
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
7
0 / 1 / 1
4,517
452
825
3,370
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
L
Sun Wukong
AsylumMindSet
Sun Wukong
2
1
0
2
L
0
3
0
0
W
2
1
0
2
W
Arachne
Pillager37
Arachne
0
2
1
0.25
L
Camazotz
Tintrix
Camazotz
1
1
0
1
W
0
0
1
0.5
W
Janus
censarin
Janus
4
0
3
5.5
W
Olorun
lameravrg
Olorun
2
0
3
3.5
L
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
13,614
25,302
Taken
39,275
9,939
Mitigated
19,496
8,925
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,692
196
1,586
2,543
7,933
4,338
0
5,724
2,115
9,758
0
L
Sun Wukong
AsylumMindSet
Sun Wukong
5,271
1,324
0
1,815
8,896
7,272
15
224
8,672
0
50,074
L
4,149
865
0
260
8,196
3,294
0
4,954
3,176
0
32,037
W
1,958
773
0
817
3,615
1,357
0
476
3,139
0
31,017
W
Arachne
Pillager37
Arachne
5,586
3,407
0
4,521
9,837
3,949
0
0
9,837
0
27,314
L
Camazotz
Tintrix
Camazotz
1,677
376
0
7,328
10,880
3,600
0
1,997
8,747
0
41,581
W
1,259
83
1,278
385
2,300
1,403
0
110
2,190
10,284
0
W
Janus
censarin
Janus
7,536
468
0
500
4,002
1,369
0
636
3,366
43,538
0
W
Olorun
lameravrg
Olorun
6,800
3,090
30
1,394
5,548
1,861
0
1,295
4,253
35,560
2,097
L
Agni
825
235
0
0
3,370
992
108
2,220
1,004
15,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
26,350
255
Minions Killed
257
0
Camps Cleared
0
1,016,324
Distance Traveled
960,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,103
510
25
3
0
206,942
4
L
Sun Wukong
6,610
661
98
10
0
207,326
0
L
Skadi
4,533
453
33
3
0
175,419
0
W
Ravana
5,931
593
58
6
0
222,858
0
W
Arachne
5,107
511
44
4
0
197,008
0
L
Camazotz
5,587
559
70
7
0
230,062
0
W
Yemoja
4,694
469
12
1
0
191,493
0
W
Janus
6,562
656
86
9
0
223,848
0
W
Olorun
5,409
541
55
6
0
181,117
0
L
Agni
4,517
452
31
3
0
140,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role