Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LigmaKlutch
Maman Brigitte
Level 155
God Stats
21W - 23L
1,520 SR
Queue Stats
380W - 413L
1,487 Elo+
Party 1
Tyr
Tyr
Saikfe
Tyr
Level 148
God Stats
14W - 28L
1,381 SR
Queue Stats
876W - 905L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
gab_20_03
Baron Samedi
Level 109
God Stats
16W - 11L
1,570 SR
Queue Stats
223W - 252L
1,493 Elo+
Party 2
Team Averages
Level 136
1,494 SR
1,496 Elo+

VS

Team Averages
Level 127
1,580 SR
1,532 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AspectFS
Danzaburou
Level 142
God Stats
6W - 15L
1,558 SR
Queue Stats
232W - 208L
1,543 Elo+
Party 3
Arachne
Arachne
Duhvinnie
Arachne
Level 121
God Stats
39W - 17L
1,674 SR
Queue Stats
298W - 281L
1,566 Elo+
Party 3
Scylla
Scylla
GriffinJLil
Scylla
Level 120
God Stats
0W - 2L
1,347 SR
Queue Stats
56W - 52L
1,503 Elo+
Solo
Horus
Horus
X a INI a X
Horus
Level 130
God Stats
11W - 9L
1,822 SR
Queue Stats
206W - 180L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
8 / 2 / 3
8,564
571
9,562
12,720
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
 
Anubis
13
2 / 3 / 0
8,246
550
7,223
9,882
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
LigmaKlutch
Maman Brigitte
15
5 / 1 / 3
9,019
601
12,338
11,500
5,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Saikfe
Tyr
14
3 / 1 / 2
8,739
583
5,278
15,849
13,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
gab_20_03
Baron Samedi
12
0 / 1 / 11
8,043
536
8,881
13,292
12,003
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 2 / 0
8,092
539
11,758
11,174
11,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
AspectFS
Danzaburou
14
4 / 4 / 0
8,736
582
9,668
13,162
4,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Duhvinnie
Arachne
13
1 / 3 / 1
7,355
490
3,363
14,395
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 6 / 0
6,883
459
8,108
10,762
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,802
453
3,808
14,024
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
8
8
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
3
4.75
W
Anubis
 
Anubis
2
3
0
0.67
L
Ares
 
Ares
3
2
0
1.5
L
Danzaburou
AspectFS
Danzaburou
4
4
0
1
L
Arachne
Duhvinnie
Arachne
1
3
1
0.5
L
Scylla
0
6
0
0
W
Maman Brigitte
LigmaKlutch
Maman Brigitte
5
1
3
6.5
W
Tyr
Saikfe
Tyr
3
1
2
4
L
0
3
2
0.33
W
Baron Samedi
gab_20_03
Baron Samedi
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,282
Damage
36,705
63,243
Taken
63,517
42,370
Mitigated
38,539
26,442
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,562
2,335
0
2,650
12,720
7,359
162
3,143
9,577
0
56,098
W
Anubis
 
Anubis
7,223
360
0
3,651
9,882
4,528
723
0
9,882
57,872
0
L
Ares
 
Ares
11,758
210
0
4,002
11,174
11,332
0
689
10,485
56,178
0
L
Danzaburou
AspectFS
Danzaburou
9,668
5,772
0
5,014
13,162
4,782
675
6,714
6,106
0
73,439
L
Arachne
Duhvinnie
Arachne
3,363
2,385
0
6,896
14,395
7,171
0
4,974
9,363
0
61,494
L
Scylla
8,108
1,024
0
2,221
10,762
4,115
0
7,015
3,747
53,804
0
W
Maman Brigitte
LigmaKlutch
Maman Brigitte
12,338
587
0
4,874
11,500
5,471
540
3,756
7,744
87,977
0
W
Tyr
Saikfe
Tyr
5,278
312
0
8,450
15,849
13,009
0
8,135
7,714
144
60,700
L
3,808
2,225
1,569
4,906
14,024
11,139
0
8,612
5,230
0
21,897
W
Baron Samedi
gab_20_03
Baron Samedi
8,881
1,341
1,448
5,369
13,292
12,003
162
4,832
8,460
25,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
37,868
467
Minions Killed
405
0
Camps Cleared
0
1,567,265
Distance Traveled
1,450,443
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,564
571
77
5
0
316,724
0
W
Anubis
8,246
550
114
8
0
283,027
6
L
Ares
8,092
539
71
5
0
277,766
0
L
Danzaburou
8,736
582
123
8
0
284,061
6
L
Arachne
7,355
490
86
6
0
326,264
0
L
Scylla
6,883
459
91
6
0
258,038
0
W
Maman Brigitte
9,019
601
153
10
0
317,794
0
W
Tyr
8,739
583
100
7
0
345,552
1
L
Horus
6,802
453
34
2
0
304,314
0
W
Baron Samedi
8,043
536
23
2
0
304,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role