Player Matchup

Atlas
Atlas
AerrialAce
Atlas
Level 18
God Stats
16W - 8L
1,735 SR
Queue Stats
49W - 45L
1,516 Elo+
Party 1
Bastet
Bastet
Negroez
Bastet
Level 106
God Stats
9W - 6L
1,816 SR
Queue Stats
171W - 177L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhoisLord
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 94L
1,548 Elo+
Party 1
Team Averages
Level 56
1,684 SR
1,540 Elo+

VS

Team Averages
Level 46
1,386 SR
1,178 Elo+
Discordia
Discordia
ITSHANNABABY
Discordia
Level 24
God Stats
0W - 6L
1,157 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 2
Achilles
Achilles
PsychoAlexYT
Achilles
Level 55
God Stats
1W - 1L
1,501 SR
Queue Stats
16W - 14L
1,374 Elo+
Solo
Cthulhu
Cthulhu
SHADY2CRAZY777
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 3 / 18
12,587
787
6,180
17,831
22,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Negroez
Bastet
16
18 / 0 / 6
14,429
902
28,561
11,361
5,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
WhoisLord
Morgan Le Fay
15
4 / 1 / 16
12,869
804
16,120
10,993
5,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ITSHANNABABY
Discordia
12
0 / 8 / 1
9,913
620
8,786
13,521
3,559
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
PsychoAlexYT
Achilles
13
1 / 9 / 0
10,482
655
6,339
23,956
14,756
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 8 / 0
9,774
611
4,936
20,107
9,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
25
Kills
1
4
Deaths
25
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
3
18
4
L
Discordia
ITSHANNABABY
Discordia
0
8
1
0.06
W
Bastet
Negroez
Bastet
18
0
6
21
L
Achilles
PsychoAlexYT
Achilles
1
9
0
0.11
L
0
8
0
0
W
Morgan Le Fay
WhoisLord
Morgan Le Fay
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,861
Damage
20,061
40,185
Taken
57,584
32,572
Mitigated
28,310
9,930
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,180
1,918
0
1,191
17,831
22,195
408
4,868
12,963
27,799
584
L
Discordia
ITSHANNABABY
Discordia
8,786
244
0
1,574
13,521
3,559
0
3,546
9,975
35,760
0
W
Bastet
Negroez
Bastet
28,561
7,136
0
5,814
11,361
5,264
916
4,222
7,139
0
65,749
L
Achilles
PsychoAlexYT
Achilles
6,339
597
0
184
23,956
14,756
0
10,096
13,860
0
27,417
L
4,936
260
127
2,125
20,107
9,995
0
8,494
11,613
30,671
0
W
Morgan Le Fay
WhoisLord
Morgan Le Fay
16,120
2,029
0
2,925
10,993
5,113
1,033
6,084
4,909
70,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
30,169
159
Minions Killed
120
0
Camps Cleared
0
935,858
Distance Traveled
727,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,587
787
18
1
0
305,461
0
L
Discordia
9,913
620
48
3
0
239,127
0
W
Bastet
14,429
902
51
3
0
350,774
1
L
Achilles
10,482
655
26
2
0
263,453
0
L
Cthulhu
9,774
611
46
3
0
225,359
0
W
Morgan Le Fay
12,869
804
90
6
0
279,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role