Player Matchup

Set
Set
Covennl
Set
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 67L
1,299 Elo+
Party 2
Ra
Ra
KingSlugKilla95
Ra
Level 129
God Stats
95W - 83L
1,561 SR
Queue Stats
171W - 164L
1,560 Elo+
Solo
Sylvanus
Sylvanus
Vedged
Sylvanus
Level 127
God Stats
1W - 1L
1,771 SR
Queue Stats
11W - 10L
1,612 Elo+
Solo
Ne Zha
Ne Zha
mik3ruvis
Ne Zha
Level 101
God Stats
0W - 2L
1,280 SR
Queue Stats
74W - 71L
1,279 Elo+
Party 2
Sol
Sol
zayheartles
Sol
Level 108
God Stats
2W - 10L
1,283 SR
Queue Stats
159W - 172L
1,422 Elo+
Solo
Team Averages
Level 94
1,479 SR
1,434 Elo+

VS

Team Averages
Level 69
1,486 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FizbanTheMeh969
Nu Wa
Level 96
God Stats
2W - 3L
1,496 SR
Queue Stats
16W - 20L
1,326 Elo+
Party 1
Thanatos
Thanatos
LiveVenom2432
Thanatos
Level 69
God Stats
16W - 30L
1,385 SR
Queue Stats
249W - 252L
1,407 Elo+
Solo
Vulcan
Vulcan
TheGizzinator
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,309 Elo+
Party 1
Ishtar
Ishtar
edharrisjpa09
Ishtar
Level 87
God Stats
21W - 17L
1,546 SR
Queue Stats
22W - 19L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 5 / 0
6,642
949
5,615
9,675
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,607
944
4,014
4,410
1,555
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Vedged
Sylvanus
12
0 / 2 / 0
6,875
982
3,908
8,521
6,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
mik3ruvis
Ne Zha
12
0 / 5 / 0
6,665
952
3,734
9,737
4,265
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
6,579
940
3,432
6,790
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

226

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 0 / 10
8,918
1,274
4,685
6,500
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 10
7,794
1,113
9,379
2,286
630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LiveVenom2432
Thanatos
14
6 / 0 / 10
8,805
1,258
5,412
6,207
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 6
8,224
1,175
8,571
4,781
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 13
7,874
1,125
6,605
3,112
1,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
66
0
Kills
17
17
Deaths
0
0
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
10
9
L
Set
0
5
0
0
W
2
0
10
7
L
0
1
0
0
W
Thanatos
LiveVenom2432
Thanatos
6
0
10
11
W
3
0
6
6
L
Sylvanus
Vedged
Sylvanus
0
2
0
0
W
2
0
13
8.5
L
Ne Zha
mik3ruvis
Ne Zha
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
34,652
39,133
Taken
22,886
19,977
Mitigated
11,917
4,030
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,685
145
0
1,524
6,500
6,132
0
2,724
3,581
6,937
0
L
Set
5,615
2,201
0
470
9,675
4,351
0
5,130
4,302
0
16,559
W
9,379
2,215
0
0
2,286
630
0
719
1,567
18,314
0
L
4,014
152
955
465
4,410
1,555
0
2,481
1,537
15,754
0
W
Thanatos
LiveVenom2432
Thanatos
5,412
1,326
0
2,748
6,207
2,222
0
3,431
2,500
0
8,912
W
8,571
4,140
0
358
4,781
1,820
0
2,518
2,199
33,514
0
L
Sylvanus
Vedged
Sylvanus
3,908
1,133
502
776
8,521
6,751
0
3,921
4,168
14,622
0
W
6,605
3,147
0
0
3,112
1,113
0
1,527
1,585
0
17,776
L
Ne Zha
mik3ruvis
Ne Zha
3,734
670
81
220
9,737
4,265
0
5,734
3,303
0
11,208
L
3,432
356
83
478
6,790
3,055
0
3,954
2,588
16,827
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
41,615
135
Minions Killed
168
3
Camps Cleared
6
548,925
Distance Traveled
678,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,918
1,274
16
2
1
132,790
0
L
Set
6,642
949
18
3
2
124,849
0
W
Nu Wa
7,794
1,113
30
4
1
125,004
0
L
Ra
6,607
944
28
4
0
91,896
0
W
Thanatos
8,805
1,258
24
3
2
155,988
0
W
Vulcan
8,224
1,175
67
10
1
141,599
0
L
Sylvanus
6,875
982
26
4
0
121,709
0
W
Ishtar
7,874
1,125
31
4
1
123,277
0
L
Ne Zha
6,665
952
25
4
0
132,713
0
L
Sol
6,579
940
38
5
1
77,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role