Player Matchup

Mulan
Mulan
Platinum II
Darkc3ll
Mulan
Platinum II
Level 159
God Stats
8W - 4L
1,685 SR
Queue Stats
178W - 174L
1,933 MMR
Solo
Apollo
Apollo
Platinum III
ElysiumWasTaken
Apollo
Platinum III
Level 140
God Stats
1W - 2L
1,578 SR
Queue Stats
97W - 90L
1,965 MMR
Solo
Bastet
Bastet
Platinum II
Vitaliteaa
Bastet
Platinum II
Level 140
God Stats
7W - 7L
1,688 SR
Queue Stats
391W - 385L
1,929 MMR
Party 1
Geb
Geb
Platinum I
ustolemypenta
Geb
Platinum I
Level 69
God Stats
1W - 1L
1,851 SR
Queue Stats
306W - 309L
1,941 MMR
Solo
Vulcan
Vulcan
Platinum I
vggvgg
Vulcan
Platinum I
Level 129
God Stats
12W - 15L
1,595 SR
Queue Stats
225W - 227L
2,041 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,679 SR
1,962 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,571 SR
1,857 MMR
Athena
Athena
Diamond V
 
Athena
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum II
LastOrder100
King Arthur
Platinum II
Level 118
God Stats
20W - 20L
1,504 SR
Queue Stats
174W - 159L
1,930 MMR
Solo
Chernobog
Chernobog
Diamond V
TDAWG3055
Chernobog
Diamond V
Level 159
God Stats
49W - 40L
1,649 SR
Queue Stats
463W - 438L
2,007 MMR
Solo
Serqet
Serqet
Diamond V
ThanyToastThan
Serqet
Diamond V
Level 68
God Stats
4W - 3L
1,702 SR
Queue Stats
56W - 29L
1,915 MMR
Party 2
Agni
Agni
Platinum I
xDowner57x
Agni
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Darkc3ll
Mulan
12
3 / 7 / 0
7,315
610
6,654
15,802
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
6,820
568
4,621
8,211
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Vitaliteaa
Bastet
11
1 / 3 / 0
6,545
545
2,328
8,864
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 2
6,166
514
4,273
13,181
7,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
vggvgg
Vulcan
11
1 / 3 / 1
6,331
528
6,044
7,491
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KaliGaneshaCharon

VS

Bans
PeleThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 9
7,225
602
4,775
8,744
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
LastOrder100
King Arthur
13
4 / 3 / 5
8,366
697
10,465
13,411
12,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
TDAWG3055
Chernobog
14
2 / 0 / 1
8,228
686
5,889
5,508
2,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 2 / 5
7,921
660
7,293
9,303
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 2
8,344
695
10,008
5,467
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
19
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
9
5.5
L
Mulan
Darkc3ll
Mulan
3
7
0
0.43
L
1
1
1
1.5
W
King Arthur
LastOrder100
King Arthur
4
3
5
2.17
W
Chernobog
TDAWG3055
Chernobog
2
0
1
2.5
W
6
2
5
4.25
L
Bastet
Vitaliteaa
Bastet
1
3
0
0.33
L
0
5
2
0.2
L
Vulcan
vggvgg
Vulcan
1
3
1
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
38,430
53,549
Taken
42,433
25,583
Mitigated
28,861
15,213
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,775
1,622
1,922
2,197
8,744
7,299
0
3,367
5,281
19,341
0
L
Mulan
Darkc3ll
Mulan
6,654
1,204
0
3,216
15,802
9,098
0
3,193
12,417
0
38,372
L
4,621
3,398
0
2,304
8,211
2,828
0
1,424
6,631
0
50,599
W
King Arthur
LastOrder100
King Arthur
10,465
794
0
2,520
13,411
12,246
28
1,485
11,304
1,009
61,168
W
Chernobog
TDAWG3055
Chernobog
5,889
3,569
0
3,278
5,508
2,420
847
416
5,092
0
81,208
W
7,293
1,737
0
4,174
9,303
4,344
0
3,277
5,869
0
46,044
L
Bastet
Vitaliteaa
Bastet
2,328
525
0
3,960
8,864
2,792
0
3,116
5,748
0
37,999
L
4,273
230
1,329
2,703
13,181
7,877
0
4,150
8,749
16,930
0
L
Vulcan
vggvgg
Vulcan
6,044
1,498
0
1,701
7,491
2,988
0
3,407
3,990
48,489
0
W
10,008
807
0
1,120
5,467
2,552
0
1,751
3,599
74,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
40,084
326
Minions Killed
486
0
Camps Cleared
0
1,228,222
Distance Traveled
1,371,520
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,225
602
28
2
0
292,398
4
L
Mulan
7,315
610
54
5
0
205,915
0
L
Apollo
6,820
568
104
9
0
217,648
2
W
King Arthur
8,366
697
107
9
0
231,635
2
W
Chernobog
8,228
686
143
12
0
262,270
2
W
Serqet
7,921
660
76
6
0
295,304
0
L
Bastet
6,545
545
70
6
0
283,145
0
L
Geb
6,166
514
10
1
0
269,330
2
L
Vulcan
6,331
528
88
7
0
252,184
1
W
Agni
8,344
695
132
11
0
289,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role