Player Matchup

Scylla
Scylla
BalorBot
Scylla
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,407 Elo+
Party 2
Cupid
Cupid
BloodySabbeth
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
Drag0nMag3
Amaterasu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,350 Elo+
Solo
Chronos
Chronos
Duke4Nukem
Chronos
Level 109
God Stats
3W - 0L
1,806 SR
Queue Stats
184W - 181L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
Stuntguru
Nu Wa
Level 124
God Stats
11W - 4L
1,697 SR
Queue Stats
164W - 155L
1,475 Elo+
Party 3
Team Averages
Level 89
1,600 SR
1,434 Elo+

VS

Team Averages
Level 123
1,444 SR
1,434 Elo+
Cupid
Cupid
EBK Insanity
Cupid
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 189L
1,406 Elo+
Party 1
Ah Puch
Ah Puch
MilehighChef
Ah Puch
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
391W - 384L
1,403 Elo+
Party 1
Bakasura
Bakasura
Superkevin27
Bakasura
Level 125
God Stats
3W - 3L
1,251 SR
Queue Stats
166W - 158L
1,466 Elo+
Solo
Surtr
Surtr
XRuthlessXReign
Surtr
Level 133
God Stats
15W - 20L
1,469 SR
Queue Stats
312W - 340L
1,514 Elo+
Solo
Arachne
Arachne
pokeyhorse
Arachne
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 179L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BalorBot
Scylla
20
3 / 3 / 7
12,623
701
7,359
11,188
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 5
14,297
794
21,185
13,976
7,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
Drag0nMag3
Amaterasu
19
2 / 8 / 10
12,343
686
9,917
27,096
30,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Duke4Nukem
Chronos
19
3 / 3 / 9
12,349
686
18,852
19,742
9,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Stuntguru
Nu Wa
19
2 / 4 / 6
11,810
656
18,293
12,966
6,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 13
11,686
649
14,772
13,583
7,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
MilehighChef
Ah Puch
20
3 / 3 / 14
13,336
741
22,038
17,117
10,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Superkevin27
Bakasura
2
0 / 0 / 0
4,896
272
0
1,423
602
19
7 / 7 / 8
12,173
676
20,195
37,956
46,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
pokeyhorse
Arachne
20
9 / 5 / 8
12,715
706
21,532
20,012
20,756
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
18
Kills
21
21
Deaths
18
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
BalorBot
Scylla
3
3
7
2.17
W
8
3
5
3.5
W
Amaterasu
Drag0nMag3
Amaterasu
2
8
10
0.88
W
Chronos
Duke4Nukem
Chronos
3
3
9
2.5
L
2
3
13
2.83
L
Ah Puch
MilehighChef
Ah Puch
3
3
14
3.33
W
Nu Wa
Stuntguru
Nu Wa
2
4
6
1.25
L
Bakasura
Superkevin27
Bakasura
0
0
0
0
L
7
7
8
1.57
L
Arachne
pokeyhorse
Arachne
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,606
Damage
78,537
84,968
Taken
90,091
58,176
Mitigated
85,515
30,815
Healing
35,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BalorBot
Scylla
7,359
1,470
26
232
11,188
5,161
943
2,819
8,225
27,903
0
W
21,185
9,515
7,787
4,919
13,976
7,054
3,313
3,451
10,329
0
52,938
W
Amaterasu
Drag0nMag3
Amaterasu
9,917
3,967
1,003
5,284
27,096
30,144
284
5,765
20,891
0
26,893
W
Chronos
Duke4Nukem
Chronos
18,852
6,564
4,336
4,892
19,742
9,793
3,667
6,712
12,914
57,271
0
L
14,772
4,710
3,244
3,611
13,583
7,967
1,856
7,604
5,736
0
38,188
L
Ah Puch
MilehighChef
Ah Puch
22,038
1,165
1,996
5,639
17,117
10,142
798
7,231
9,834
66,584
0
W
Nu Wa
Stuntguru
Nu Wa
18,293
5,357
1,255
1,081
12,966
6,024
85
4,655
8,311
53,038
0
L
Bakasura
Superkevin27
Bakasura
0
0
0
0
1,423
602
0
1,423
0
0
0
L
20,195
4,338
1,461
13,732
37,956
46,048
13
19,452
17,801
1,312
44,131
L
Arachne
pokeyhorse
Arachne
21,532
15,742
590
5,528
20,012
20,756
342
8,794
11,065
596
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,422
Gold Earned
54,806
373
Minions Killed
214
0
Camps Cleared
0
1,674,434
Distance Traveled
1,241,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,623
701
65
4
0
331,879
0
W
Cupid
14,297
794
94
5
0
345,772
0
W
Amaterasu
12,343
686
32
2
0
358,411
0
W
Chronos
12,349
686
129
7
0
348,353
0
L
Cupid
11,686
649
60
3
0
342,092
0
L
Ah Puch
13,336
741
96
5
0
310,696
0
W
Nu Wa
11,810
656
53
3
0
290,019
0
L
Bakasura
4,896
272
0
0
0
0
0
L
Surtr
12,173
676
28
2
0
275,618
0
L
Arachne
12,715
706
30
2
0
313,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role