Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AppleberyOG
Charybdis
Level 52
God Stats
2W - 3L
1,407 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 1
Set
Set
Blue_hawk777
Set
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 71L
1,345 Elo+
Solo
Sobek
Sobek
Botts2
Sobek
Level 47
God Stats
8W - 9L
1,537 SR
Queue Stats
29W - 43L
1,369 Elo+
Party 3
Anubis
Anubis
Molxten
Anubis
Level 69
God Stats
10W - 14L
1,462 SR
Queue Stats
47W - 71L
1,293 Elo+
Party 3
Team Averages
Level 59
1,481 SR
1,393 Elo+

VS

Team Averages
Level 72
1,579 SR
1,435 Elo+
Cerberus
Cerberus
Andres-eyes2204
Cerberus
Level 60
God Stats
27W - 25L
1,547 SR
Queue Stats
239W - 250L
1,457 Elo+
Party 2
Merlin
Merlin
Bugs_bunny_baby
Merlin
Level 103
God Stats
3W - 2L
1,477 SR
Queue Stats
308W - 273L
1,508 Elo+
Party 2
Chang'e
Chang'e
GermanDaher
Chang'e
Level 40
God Stats
7W - 3L
1,727 SR
Queue Stats
180W - 183L
1,390 Elo+
Solo
Maman Brigitte
Maman Brigitte
JDavidx52
Maman Brigitte
Level 57
God Stats
39W - 22L
1,578 SR
Queue Stats
190W - 172L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaputSquirrel51
Ah Muzen Cab
Level 101
God Stats
6W - 5L
1,564 SR
Queue Stats
397W - 369L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 1 / 0
7,291
608
6,140
11,338
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
AppleberyOG
Charybdis
9
0 / 3 / 0
5,085
424
3,649
8,208
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
5,997
500
2,863
10,252
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Botts2
Sobek
9
1 / 3 / 1
5,118
427
2,790
8,810
9,090
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Molxten
Anubis
11
1 / 6 / 2
6,225
519
6,675
10,185
4,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 2 / 2
6,455
538
2,213
9,760
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
7,409
617
4,490
4,973
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
GermanDaher
Chang'e
13
6 / 3 / 0
8,072
673
7,652
8,619
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
JDavidx52
Maman Brigitte
13
5 / 1 / 2
7,651
638
9,160
10,163
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
KaputSquirrel51
Ah Muzen Cab
12
2 / 0 / 3
7,351
613
8,291
6,523
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
18
18
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
1
0
4
W
Cerberus
2
2
2
1.5
L
Charybdis
AppleberyOG
Charybdis
0
3
0
0
L
1
5
1
0.3
L
Sobek
Botts2
Sobek
1
3
1
0.5
W
3
1
4
5
W
Chang'e
GermanDaher
Chang'e
6
3
0
2
W
Maman Brigitte
JDavidx52
Maman Brigitte
5
1
2
6
W
Ah Muzen Cab
KaputSquirrel51
Ah Muzen Cab
2
0
3
3.5
L
Anubis
Molxten
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
31,806
48,793
Taken
40,038
25,475
Mitigated
16,392
16,678
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,140
1,988
0
8,006
11,338
4,765
0
5,351
5,987
0
63,748
W
Cerberus
2,213
82
193
2,837
9,760
7,147
27
1,342
8,271
13,615
0
L
Charybdis
AppleberyOG
Charybdis
3,649
2,312
0
1,471
8,208
2,528
0
2,031
6,177
0
33,755
L
2,863
1,288
0
1,560
10,252
4,640
84
6,963
3,289
0
34,169
L
Sobek
Botts2
Sobek
2,790
37
256
2,111
8,810
9,090
0
1,283
7,527
15,409
0
W
4,490
482
0
1,250
4,973
1,031
257
2,596
2,377
49,534
0
W
Chang'e
GermanDaher
Chang'e
7,652
995
0
3,006
8,619
2,677
835
710
7,909
59,160
0
W
Maman Brigitte
JDavidx52
Maman Brigitte
9,160
1,355
0
5,147
10,163
3,102
0
2,445
7,718
60,637
626
W
Ah Muzen Cab
KaputSquirrel51
Ah Muzen Cab
8,291
2,935
0
418
6,523
2,435
334
1,901
4,298
0
59,705
L
Anubis
Molxten
Anubis
6,675
241
0
3,274
10,185
4,452
280
7,887
2,298
44,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
36,938
289
Minions Killed
406
0
Camps Cleared
0
1,112,821
Distance Traveled
1,165,626
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,291
608
101
8
0
269,074
2
W
Cerberus
6,455
538
31
3
0
229,397
1
L
Charybdis
5,085
424
60
5
0
204,461
2
L
Set
5,997
500
48
4
0
202,956
0
L
Sobek
5,118
427
14
1
0
238,829
0
W
Merlin
7,409
617
83
7
0
211,139
0
W
Chang'e
8,072
673
99
8
0
217,860
0
W
Maman Brigitte
7,651
638
85
7
0
271,096
0
W
Ah Muzen Cab
7,351
613
108
9
0
236,134
0
L
Anubis
6,225
519
66
6
0
197,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role