Player Matchup

Sylvanus
Sylvanus
GRROOOT
Sylvanus
Level 142
God Stats
4W - 3L
1,540 SR
Queue Stats
114W - 101L
1,515 Elo+
Party 2
Neith
Neith
KAY-AWE-HEE
Neith
Level 146
God Stats
2W - 3L
1,263 SR
Queue Stats
164W - 192L
1,495 Elo+
Solo
Raijin
Raijin
Tha CoddFather
Raijin
Level 153
God Stats
4W - 2L
1,820 SR
Queue Stats
189W - 191L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
renchiee
Sun Wukong
Level 145
God Stats
6W - 7L
1,519 SR
Queue Stats
182W - 158L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
yngclampgod
Nu Wa
Level 96
God Stats
7W - 4L
1,593 SR
Queue Stats
358W - 364L
1,524 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,512 Elo+

VS

Team Averages
Level 105
1,599 SR
1,532 Elo+
Ganesha
Ganesha
Ikarxs
Ganesha
Level 67
God Stats
2W - 2L
1,599 SR
Queue Stats
134W - 129L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
SammyHadEm
Amaterasu
Level 121
God Stats
2W - 2L
1,647 SR
Queue Stats
151W - 138L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
SpongecakeFTW
Cthulhu
Level 194
God Stats
7W - 4L
1,656 SR
Queue Stats
446W - 438L
1,471 Elo+
Solo
He Bo
He Bo
ThatGuyHarris
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 53L
1,496 Elo+
Party 1
Ra
Ra
phalicpancake
Ra
Level 75
God Stats
1W - 2L
1,593 SR
Queue Stats
219W - 144L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GRROOOT
Sylvanus
9
1 / 1 / 5
5,547
1,109
2,346
4,623
4,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 5
5,514
1,103
2,822
3,284
1,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
6 / 2 / 1
6,513
1,303
8,441
4,033
1,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
renchiee
Sun Wukong
10
1 / 1 / 5
5,515
1,103
6,684
4,013
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 9
6,547
1,309
5,249
2,033
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ikarxs
Ganesha
10
0 / 3 / 3
5,076
1,015
2,390
6,846
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SammyHadEm
Amaterasu
11
2 / 1 / 2
5,607
1,121
2,944
8,434
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
9
0 / 3 / 4
4,799
960
5,479
7,426
7,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,310
862
0
195
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
5,388
1,078
3,400
4,495
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
10
Kills
4
5
Deaths
10
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GRROOOT
Sylvanus
1
1
5
3.5
L
Ganesha
Ikarxs
Ganesha
0
3
3
0.5
W
1
1
5
3.5
L
Amaterasu
SammyHadEm
Amaterasu
2
1
2
3
L
Cthulhu
0
3
4
0.67
W
6
2
1
3.25
L
0
0
0
0
L
2
3
1
0.83
W
Sun Wukong
renchiee
Sun Wukong
1
1
5
3.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
14,213
17,986
Taken
27,396
11,093
Mitigated
21,098
8,352
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GRROOOT
Sylvanus
2,346
680
2,647
1,677
4,623
4,289
92
2,639
1,729
3,488
0
L
Ganesha
Ikarxs
Ganesha
2,390
68
138
701
6,846
5,473
0
3,879
2,728
7,043
0
W
2,822
990
397
557
3,284
1,434
928
2,403
837
0
6,227
L
Amaterasu
SammyHadEm
Amaterasu
2,944
1,111
546
4,509
8,434
7,101
0
5,057
3,136
0
6,257
L
Cthulhu
5,479
131
57
1,419
7,426
7,185
0
4,290
3,053
10,647
0
W
8,441
886
446
889
4,033
1,793
305
2,019
1,879
15,139
0
L
0
0
0
0
195
74
0
195
0
0
0
L
3,400
389
684
903
4,495
1,265
0
2,615
1,795
10,988
0
W
Sun Wukong
renchiee
Sun Wukong
6,684
991
87
1,020
4,013
2,657
0
2,835
1,072
0
8,019
W
5,249
1,881
112
520
2,033
920
800
1,229
804
14,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
25,180
58
Minions Killed
39
0
Camps Cleared
0
504,076
Distance Traveled
407,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,547
1,109
3
1
0
99,453
0
L
Ganesha
5,076
1,015
2
0
0
80,943
0
W
Neith
5,514
1,103
5
1
0
93,018
0
L
Amaterasu
5,607
1,121
12
2
0
111,241
0
L
Cthulhu
4,799
960
9
2
0
110,471
0
W
Raijin
6,513
1,303
25
5
0
108,058
0
L
He Bo
4,310
862
0
0
0
27,937
0
L
Ra
5,388
1,078
16
3
0
76,689
0
W
Sun Wukong
5,515
1,103
3
1
0
103,207
0
W
Nu Wa
6,547
1,309
22
4
0
100,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role