Player Matchup

Jing Wei
Jing Wei
Ajacks323
Jing Wei
Level 99
God Stats
10W - 10L
1,545 SR
Queue Stats
57W - 54L
1,461 Elo+
Party 3
Shiva
Shiva
Arkia208TTV
Shiva
Level 107
God Stats
0W - 1L
1,692 SR
Queue Stats
15W - 17L
1,475 Elo+
Party 1
Scylla
Scylla
PIBzPanda
Scylla
Level 14
God Stats
0W - 2L
1,334 SR
Queue Stats
11W - 5L
1,619 Elo+
Party 3
Cthulhu
Cthulhu
Upbeatguardian3
Cthulhu
Level 15
God Stats
1W - 5L
1,222 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 1
Skadi
Skadi
culebron_pasmoso
Skadi
Level 86
God Stats
0W - 1L
1,758 SR
Queue Stats
15W - 25L
1,470 Elo+
Solo
Team Averages
Level 64
1,510 SR
1,446 Elo+

VS

Team Averages
Level 107
1,629 SR
1,563 Elo+
Cthulhu
Cthulhu
Kaara9030
Cthulhu
Level 35
God Stats
3W - 2L
1,415 SR
Queue Stats
6W - 7L
1,228 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RaisonDetreToBe
Ah Muzen Cab
Level 121
God Stats
9W - 6L
1,651 SR
Queue Stats
80W - 75L
1,452 Elo+
Solo
Rama
Rama
Sautana
Rama
Level 95
God Stats
15W - 15L
1,473 SR
Queue Stats
72W - 77L
1,434 Elo+
Solo
Chang'e
Chang'e
Sparqum
Chang'e
Level 132
God Stats
3W - 0L
1,751 SR
Queue Stats
220W - 24L
1,862 Elo+
Party 2
Mercury
Mercury
Yatees
Mercury
Level 154
God Stats
6W - 1L
1,854 SR
Queue Stats
215W - 37L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ajacks323
Jing Wei
16
0 / 8 / 2
10,098
918
7,410
16,980
8,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 1
10,406
946
12,354
20,170
25,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
PIBzPanda
Scylla
16
0 / 1 / 1
10,049
914
7,055
4,830
2,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 0
9,949
904
8,510
22,949
24,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 6 / 0
11,235
1,021
12,797
14,424
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

141

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaara9030
Cthulhu
18
1 / 1 / 14
11,409
1,037
10,811
12,750
17,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RaisonDetreToBe
Ah Muzen Cab
18
1 / 0 / 17
11,258
1,023
17,029
10,619
4,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Sautana
Rama
18
7 / 0 / 9
12,433
1,130
12,039
8,637
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sparqum
Chang'e
19
6 / 1 / 14
12,720
1,156
19,295
10,260
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
Yatees
Mercury
18
8 / 0 / 9
13,408
1,219
14,555
10,628
5,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
2
Kills
23
23
Deaths
2
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ajacks323
Jing Wei
0
8
2
0.13
L
1
3
1
0.5
W
Cthulhu
Kaara9030
Cthulhu
1
1
14
8
L
Scylla
PIBzPanda
Scylla
0
1
1
0.5
W
Ah Muzen Cab
RaisonDetreToBe
Ah Muzen Cab
1
0
17
9.5
W
Rama
Sautana
Rama
7
0
9
11.5
W
Chang'e
Sparqum
Chang'e
6
1
14
13
L
0
5
0
0
W
Mercury
Yatees
Mercury
8
0
9
12.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,126
Damage
73,729
79,353
Taken
52,894
66,543
Mitigated
35,766
6,919
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ajacks323
Jing Wei
7,410
3,542
183
719
16,980
8,061
0
7,815
8,415
0
20,587
L
12,354
1,532
1,872
2,171
20,170
25,918
0
6,862
12,448
0
18,668
W
Cthulhu
Kaara9030
Cthulhu
10,811
309
984
1,173
12,750
17,363
0
4,808
7,340
22,048
0
L
Scylla
PIBzPanda
Scylla
7,055
191
0
306
4,830
2,085
0
2,229
2,301
18,246
0
W
Ah Muzen Cab
RaisonDetreToBe
Ah Muzen Cab
17,029
6,556
0
794
10,619
4,618
0
3,842
6,146
0
30,052
W
Rama
Sautana
Rama
12,039
7,512
0
2,673
8,637
3,516
0
3,288
5,220
0
36,589
W
Chang'e
Sparqum
Chang'e
19,295
3,014
5,363
7,304
10,260
4,779
0
3,401
6,321
33,635
0
L
8,510
631
917
279
22,949
24,559
0
9,221
12,407
18,759
0
W
Mercury
Yatees
Mercury
14,555
6,933
0
2,485
10,628
5,490
0
1,620
8,811
0
33,854
L
12,797
5,115
230
242
14,424
5,920
0
5,586
8,388
0
58,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,737
Gold Earned
61,228
273
Minions Killed
258
4
Camps Cleared
14
1,059,005
Distance Traveled
1,190,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,098
918
35
3
0
206,923
0
L
Shiva
10,406
946
25
2
0
229,230
0
W
Cthulhu
11,409
1,037
24
2
0
233,588
0
L
Scylla
10,049
914
39
4
1
212,854
0
W
Ah Muzen Cab
11,258
1,023
39
4
0
227,166
0
W
Rama
12,433
1,130
69
6
1
221,432
0
W
Chang'e
12,720
1,156
56
5
2
233,688
0
L
Cthulhu
9,949
904
33
3
0
205,588
0
W
Mercury
13,408
1,219
70
6
11
274,303
0
L
Skadi
11,235
1,021
141
13
3
204,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role