Player Matchup

Discordia
Discordia
BadKarmaFD3S
Discordia
Level 28
God Stats
6W - 6L
1,441 SR
Queue Stats
161W - 108L
1,565 Elo+
Party 1
Hachiman
Hachiman
CrazyLace
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Maui
Maui
Octololi
Maui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 96L
1,438 Elo+
Solo
Merlin
Merlin
RandomKarma
Merlin
Level 55
God Stats
0W - 1L
1,249 SR
Queue Stats
283W - 235L
1,519 Elo+
Party 1
Surtr
Surtr
oksilky
Surtr
Level 47
God Stats
5W - 10L
1,674 SR
Queue Stats
314W - 270L
1,489 Elo+
Party 1
Team Averages
Level 34
1,473 SR
1,502 Elo+

VS

Team Averages
Level 29
1,520 SR
1,560 Elo+
Scylla
Scylla
Bahumonay
Scylla
Level 7
God Stats
6W - 5L
1,221 SR
Queue Stats
7W - 5L
1,367 Elo+
Solo
Artemis
Artemis
Beorkchan
Artemis
Level 29
God Stats
134W - 72L
1,678 SR
Queue Stats
186W - 141L
1,572 Elo+
Party 2
Thoth
Thoth
ImAProZenyatta
Thoth
Level 17
God Stats
2W - 1L
1,643 SR
Queue Stats
16W - 6L
1,729 Elo+
Solo
Ra
Ra
SmokeyTheBearrr
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,551 Elo+
Solo
Tyr
Tyr
wahtir
Tyr
Level 62
God Stats
85W - 66L
1,559 SR
Queue Stats
185W - 157L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadKarmaFD3S
Discordia
14
1 / 3 / 1
7,764
776
5,962
5,983
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
CrazyLace
Hachiman
12
0 / 6 / 1
7,100
710
2,574
10,219
3,640
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
13
1 / 2 / 1
8,037
804
1,489
8,974
7,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
1 / 1 / 2
7,806
781
6,698
6,062
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
oksilky
Surtr
14
2 / 0 / 1
7,987
799
6,324
10,598
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bahumonay
Scylla
15
4 / 1 / 3
9,001
900
9,266
8,349
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Beorkchan
Artemis
12
1 / 1 / 1
7,175
718
683
2,333
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 5
8,975
898
12,431
3,383
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 2 / 6
8,194
819
6,034
7,345
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
wahtir
Tyr
15
2 / 0 / 8
8,493
849
7,520
6,750
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
12
12
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
BadKarmaFD3S
Discordia
1
3
1
0.5
W
Scylla
Bahumonay
Scylla
4
1
3
5.5
W
Artemis
Beorkchan
Artemis
1
1
1
1.5
L
Hachiman
CrazyLace
Hachiman
0
6
1
0.08
W
4
1
5
6.5
L
Maui
1
2
1
0.75
L
Merlin
1
1
2
2
W
1
2
6
2
L
Surtr
oksilky
Surtr
2
0
1
2.5
W
Tyr
wahtir
Tyr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
35,934
41,836
Taken
28,160
21,857
Mitigated
15,508
3,597
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BadKarmaFD3S
Discordia
5,962
192
134
52
5,983
2,139
0
3,675
2,186
24,647
0
W
Scylla
Bahumonay
Scylla
9,266
415
0
699
8,349
3,549
0
2,701
5,354
32,202
0
W
Artemis
Beorkchan
Artemis
683
118
0
153
2,333
938
1,459
1,612
683
0
5,981
L
Hachiman
CrazyLace
Hachiman
2,574
1,741
0
0
10,219
3,640
0
6,747
3,124
0
11,771
W
12,431
457
0
265
3,383
1,536
0
1,445
1,938
36,374
0
L
Maui
1,489
453
0
516
8,974
7,106
0
4,362
4,186
7,596
0
L
Merlin
6,698
262
0
0
6,062
1,982
0
4,458
1,460
29,429
0
W
6,034
1,305
1,011
2,194
7,345
3,237
757
5,746
1,476
20,949
0
L
Surtr
oksilky
Surtr
6,324
1,698
0
2,895
10,598
6,990
28
6,972
3,149
218
15,845
W
Tyr
wahtir
Tyr
7,520
1,457
0
1,622
6,750
6,248
794
2,816
3,762
0
20,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
41,838
165
Minions Killed
229
0
Camps Cleared
0
982,697
Distance Traveled
998,707
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,764
776
38
4
0
191,724
0
W
Scylla
9,001
900
58
6
0
207,119
0
W
Artemis
7,175
718
7
1
0
97,679
0
L
Hachiman
7,100
710
20
2
0
178,815
0
W
Thoth
8,975
898
80
8
0
231,474
4
L
Maui
8,037
804
17
2
0
199,446
0
L
Merlin
7,806
781
65
7
0
182,777
1
W
Ra
8,194
819
46
5
0
206,125
0
L
Surtr
7,987
799
25
3
0
229,935
4
W
Tyr
8,493
849
38
4
0
256,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role